1
0
Fork 0
mirror of https://github.com/denoland/deno.git synced 2024-12-22 23:34:47 -05:00
Commit graph

116 commits

Author SHA1 Message Date
Ryan Dahl
7c2abb9d57
fix: Deno.emit crashes with BorrowMutError (#12627)
Warn on await_holding_refcell_ref clippy rule to avoid this in the future.

Fixes #12453
2021-11-03 09:27:36 -04:00
Bartek Iwańczuk
8e31bbbe55
chore: update to Rust edition 2021 (#12578) 2021-11-02 10:03:37 -04:00
Luca Casonato
be68b82eb4
chore: update to rusty_v8 0.33.0 (#12564) 2021-10-27 23:26:15 +02:00
Aaron O'Mullan
53d38ad1e5
cleanup(core): AsyncOpIterator (#11860) 2021-10-24 21:41:57 +02:00
Aaron O'Mullan
439a2914db
fix(core): avoid op_state.borrow_mut() for OpsTracker (#12525)
By allowing interior mutability in OpsTracker (owning a RefCell<Vec> instead of just a Vec)

Fixes #12453
2021-10-24 19:30:55 +02:00
Bert Belder
ff932b411d
fix(core): poll async ops eagerly (#12385)
Currently all async ops are polled lazily, which means that op
initialization code is postponed until control is yielded to the event
loop. This has some weird consequences, e.g.

```js
let listener = Deno.listen(...);
let conn_promise = listener.accept();
listener.close();
// `BadResource` is thrown. A reasonable error would be `Interrupted`.
let conn = await conn_promise;
```

JavaScript promises are expected to be eagerly evaluated. This patch
makes ops actually do that.
2021-10-17 19:50:42 +02:00
Aaron O'Mullan
5a8a989b78
refactor(metrics): move to core (#12386)
Avoids overhead of wrapping ops (and allocs when inspecting async-op futures)
2021-10-10 17:20:30 +02:00
Aaron O'Mullan
22328f8758
feat(core): native binding names (#12290)
Makes native builtin functions easier to recognize when debugging/profiling, they would otherwise appear as "(anonymous)" functions
2021-10-05 22:55:51 +02:00
Leo K
77a00ce1fb
chore: various op cleanup (#12329) 2021-10-05 22:38:27 +02:00
Aaron O'Mullan
ea7a63cd5a
refactor(core): split opcall into sync/async (#12312) 2021-10-04 12:34:53 +02:00
Aaron O'Mullan
4a1300edde
fix(core/runtime): sync_ops_cache if nuked Deno ns (#12302)
Decouple JsRuntime::sync_ops_cache() from the availability of the Deno.* namespace in the global scope

This avoids crashes when calling sync_ops_cache() on a bootstrapped WebWorker who has dropped its Deno.* namespace

It's also just cleaner and more robust ...
2021-10-04 11:45:41 +02:00
Aaron O'Mullan
11acdf1ea8
perf(core): use opcall() directly (#12310)
Instead of the wrapper dispatch() func, also now forbids passing opIds to opSync()/opAsync() callers must always pass names
2021-10-03 21:02:50 +02:00
Aaron O'Mullan
26de516558
feat(core): implement Deno.core.isProxy() (#12288) 2021-10-01 20:25:33 +02:00
Andreu Botella
a2632c86b1
fix: Don't panic when a worker is closed in the reactions to a wasm operation. (#12270) 2021-09-30 19:52:58 +02:00
Andreu Botella
cdb252af0a
feat: support serializing WebAssembly.Module objects (#12140) 2021-09-29 10:47:24 +02:00
Ryan Dahl
683a38e47c
refactor: Remove unused code (#12210) 2021-09-25 00:35:35 +02:00
Ryan Dahl
9705efd419
refactor: Remove op_state parameter (#12202) 2021-09-24 11:11:16 -04:00
Bartek Iwańczuk
f840906943
fix(core): prevent multiple main module loading (#12128)
This commit fixes a problem where loading and executing multiple 
modules leads to all of the having "import.meta.main" set to true.

Following Rust APIs were deprecated:
- deno_core::JsRuntime::load_module
- deno_runtime::Worker::execute_module
- deno_runtime::WebWorker::execute_module

Following Rust APIs were added:
- deno_core::JsRuntime::load_main_module
- deno_core::JsRuntime::load_side_module
- deno_runtime::Worker::execute_main_module
- deno_runtime::Worker::execute_side_module
- deno_runtime::WebWorker::execute_main_module

Trying to load multiple "main" modules into the runtime now results in an
error. If user needs to load additional "non-main" modules they should use
APIs for "side" module.
2021-09-18 03:44:53 +02:00
Casper Beyer
f9d29115a0
feat(cli): close test worker once all tests complete (#11727) 2021-09-04 20:19:26 +02:00
Aaron O'Mullan
bfc197f33e
cleanup(core): rename handleAsyncMsgFromRust() to opresolve() (#11774)
No user impact, but is simpler and aligns with `opcall()`
2021-08-19 17:19:00 +02:00
Ben Noordhuis
c909faf9e6
chore(core): use oneshot channel in mod_evaluate() (#11556)
Oneshot is more appropriate because mod_evaluate() only sends a single
value.

It also makes it easier to use it correctly. As an embedder, I wasn't
sure if I'm expected to drain the channel or not.
2021-07-30 13:36:43 +02:00
Bartek Iwańczuk
27e1b4cb5a
feat(core): return v8::Value from JsRuntime::execute_script (#11129)
This commit changes return type of JsRuntime::execute_script to include
v8::Value returned from evaluation.

When embedding deno_core it is sometimes useful to be able to inspect
script evaluation value without the hoops of adding ops to store the
value on the OpState.

v8::Global<v8::Value> is used so consumers don't have to pass
scope themselves.
2021-07-08 18:56:53 +02:00
Luca Casonato
bdfad23dd0
feat: support SharedArrayBuffer sharing between workers (#11040)
This commit adds support for sharing SABs between workers.
2021-07-06 19:42:52 +02:00
Nayeem Rahman
060dd3ae82
fix(core): Delay deadlock detection for dynamic imports (#11282) 2021-07-05 18:59:49 +02:00
Andreu Botella
ffa75be480
feat: enable WebAssembly.instantiateStreaming and wasm async compilation (#11200)
The WebAssembly streaming APIs used to be enabled, but used to take
buffer sources as their first argument (see #6154 and #7259). This
change re-enables them, requiring a Promise<Response> instead, as well as
enabling asynchronous compilation of WebAssembly modules.
2021-07-03 23:33:36 +02:00
Luca Casonato
c9204c4aee
refactor: introduce primordials (#10939)
This commit introduces primordials to deno_core. Primordials are a
frozen set of all intrinsic objects in the runtime. They are not
vulnerable to prototype pollution.
2021-07-02 12:18:30 +02:00
Bartek Iwańczuk
513f921219
feat(core): pump V8 message loop on event loop tick (#11221)
This commit adds support for Atomics and FinalizationRegistry by integrating
V8's message loop into "JsRuntime::poll_event_loop".
2021-07-02 10:46:37 +02:00
Bartek Iwańczuk
bce662d5bb
chore: upgrade rusty_v8 and serde_v8 (#11216) 2021-07-02 09:32:48 +02:00
Nayeem Rahman
c577c273a4
fix(core/modules): Fix concurrent loading of dynamic imports (#11089)
This commit changes implementation of module loading in "deno_core"
to track all currently fetched modules across all existing module loads.

In effect a bug that caused concurrent dynamic imports referencing the 
same module to fail is fixed.
2021-06-29 03:03:02 +02:00
Ryan Dahl
48f9df9aa2
upgrade: rusty_v8 0.23.0 (V8 9.2.230.12) (#11113) 2021-06-25 12:54:53 +02:00
Maxime Guerreiro
02f7a52235
cleanup(core): top-level-await is now always enabled (#11082)
Starting with V8 9.1, top-level-await is always enabled by default.
See https://v8.dev/blog/v8-release-91 for the release notes.

- Remove the now redundant v8 flag.
- Clarify doc comment and add link to the feature explainer.
2021-06-22 17:47:09 +02:00
Bartek Iwańczuk
9105892ec8
refactor: unify JavaScript script execution method (#11043)
This commit renames "JsRuntime::execute" to "JsRuntime::execute_script". Additionally
same renames were applied to methods on "deno_runtime::Worker" and
"deno_runtime::WebWorker".

A new macro was added to "deno_core" called "located_script_name" which
returns the name of Rust file alongside line no and col no of that call site.
This macro is useful in combination with "JsRuntime::execute_script"
and allows to provide accurate place where "one-off" JavaScript scripts
are executed for internal runtime functions.

Co-authored-by: Nayeem Rahman <nayeemrmn99@gmail.com>
2021-06-22 01:45:41 +02:00
Bartek Iwańczuk
a2f939b99c
refactor(core): always attach inspector to isolate (#11042)
This commit changes "deno_core::JsRuntime" to always create
"deno_core::JsRuntimeInspector" instance.
2021-06-21 19:37:51 +02:00
Nayeem Rahman
2ea41d3ac1
fix(core/modules): Prepare modules only once per runtime (#11015)
This commit changes module loading implementation in "deno_core"
to call "ModuleLoader::prepare" hook only once per entry point.

This is done to avoid multiple type checking of the same code
in case of duplicated dynamic imports.

Relevant code in "cli/module_graph.rs" was updated as well.
2021-06-19 16:14:43 +02:00
Luca Casonato
10e50a1207
core: don't include_str extension js code (#10786)
This speeds up incremental rebuild when only touching JS files by 13-15%

Rebuild time after `touch 01_broadcast_channel.js`:

main: run 1 49.18s, run 2 50.34s
this: run 1 43.12s, run 2 43.19s
2021-05-29 16:20:52 +02:00
Bartek Iwańczuk
e5beb800c9
refactor: move JsRuntimeInspector to deno_core (#10763)
This commit moves implementation of "JsRuntimeInspector" to "deno_core" crate.

To achieve that following changes were made:

* "Worker" and "WebWorker" no longer own instance of "JsRuntimeInspector",
instead it is now owned by "deno_core::JsRuntime".

* Consequently polling of inspector is no longer done in "Worker"/"WebWorker",
instead it's done in "deno_core::JsRuntime::poll_event_loop".

* "deno_core::JsRuntime::poll_event_loop" and "deno_core::JsRuntime::run_event_loop",
now accept "wait_for_inspector" boolean that tells if event loop should still be 
"pending" if there are active inspector sessions - this change fixes the problem 
that inspector disconnects from the frontend and process exits once the code has
stopped executing.
2021-05-26 21:07:12 +02:00
Bartek Iwańczuk
0768f8d369
refactor(core): move ModuleMap to separate RefCell (#10656)
This commit moves bulk of the logic related to module loading
from "JsRuntime" to "ModuleMap".

Next steps are to rewrite the actual loading logic (represented by
"RecursiveModuleLoad") to be a part of "ModuleMap" as well --
that way we will be able to track multiple module loads from within
the map which should help me solve the problem of concurrent
loads (since all info about currently loading/loaded modules will
be contained in the ModuleMap, so we'll be able to know if actually
all required modules have been loaded).
2021-05-19 20:53:43 +02:00
Aaron O'Mullan
1e8e44f4c3
refactor(ops): replace ZeroCopyBuf arg by 2nd generic deserializable arg (#10448) 2021-05-06 19:32:03 +02:00
Aaron O'Mullan
d21380728f
fix(core): error registration could pollute constructors (#10422)
Co-authored-by: Luca Casonato <lucacasonato@yahoo.com>
2021-05-03 17:30:41 +02:00
Aaron O'Mullan
578f2ba45e
refactor(core): provide builtins as an Extension (#10449) 2021-04-30 21:08:29 -04:00
Aaron O'Mullan
fc9c7de94b
cleanup(core): replace OpResponse with OpResult (#10434)
Drop the Value/Buffer enum since #10432 allows buffers to be serialized rust => v8
2021-04-30 10:51:54 -04:00
Aaron O'Mullan
5ec478b5fa
refactor(core): initialize extensions in runtime constructor (#10421)
This ensures that provided extensions are all correctly setup and ready to use once the JsRuntime constructor returns

Note: this will also initialize ops for to-be-snapshotted runtimes
2021-04-30 10:38:35 -04:00
Ryan Dahl
e63c533154
enable error-on-warning (#10410)
Only on linux and osx. Fixes one warning.
2021-04-28 15:10:44 -04:00
Aaron O'Mullan
0260b488fb
core: introduce extensions (#9800)
Extensions allow declarative extensions to "JsRuntime" (ops, state, JS or middleware).

This allows for:
- `op_crates` to be plug-and-play & self-contained, reducing complexity leaked to consumers
- op middleware (like metrics_op) to be opt-in and for new middleware (unstable, tracing,...)
- `MainWorker` and `WebWorker` to be composable, allowing users to extend workers with their ops whilst benefiting from the other infrastructure (inspector, etc...)

In short extensions improve deno's modularity, reducing complexity and leaky abstractions for embedders and the internal codebase.
2021-04-28 18:41:50 +02:00
Bartek Iwańczuk
b28f9445aa
refactor(core): simplify module loading code (#10385)
General cleanup of module loading code, tried to reduce indentation in various methods
on "JsRuntime" to improve readability.

Added "JsRuntime::handle_scope" helper function, which returns a "v8::HandleScope".
This was done to reduce a code pattern that happens all over the "deno_core".

Additionally if event loop hangs during loading of dynamic modules a list of
currently pending dynamic imports is printed.
2021-04-28 18:28:46 +02:00
Casper Beyer
e4e7d957e8
feat(core): enable wasm threading support (#10116) 2021-04-26 17:54:07 +02:00
Ryan Dahl
9c3da280e0
remove #![deny(warnings)] (#10376)
Prefer RUSTFLAGS="-D warnings" to prevent warnings, but cannot 
enable yet due to #10378.
2021-04-26 10:10:57 -04:00
Aaron O'Mullan
83bece56b0
refactor(core): move op cache sync responsibility to rust space (#10340)
Even if bootstrapping the JS runtime is low level, it's an abstraction leak of 
core to require users to call `Deno.core.ops()` in JS space.

So instead we're introducing a `JsRuntime::sync_ops_cache()` method, 
once we have runtime extensions a new runtime will ensure the ops 
cache is setup (for the provided extensions) and then loading/unloading 
plugins should be the only operations that require op cache syncs
2021-04-25 22:00:05 +02:00
Aaron O'Mullan
c130cbb7b7
feat(core): allow async opcalls in snapshots (#10308) 2021-04-25 18:57:48 +02:00
Aaron O'Mullan
dd156e886b
refactor(core): rename send() to opcall() (#10307)
I think it's a better fit since recv() was killed and opcall <> syscall (send/recv 
was too reminiscent of request/response and custom payloads)
2021-04-23 11:50:45 -04:00