This speeds up incremental rebuild when only touching JS files by 13-15%
Rebuild time after `touch 01_broadcast_channel.js`:
main: run 1 49.18s, run 2 50.34s
this: run 1 43.12s, run 2 43.19s
This commit moves implementation of "JsRuntimeInspector" to "deno_core" crate.
To achieve that following changes were made:
* "Worker" and "WebWorker" no longer own instance of "JsRuntimeInspector",
instead it is now owned by "deno_core::JsRuntime".
* Consequently polling of inspector is no longer done in "Worker"/"WebWorker",
instead it's done in "deno_core::JsRuntime::poll_event_loop".
* "deno_core::JsRuntime::poll_event_loop" and "deno_core::JsRuntime::run_event_loop",
now accept "wait_for_inspector" boolean that tells if event loop should still be
"pending" if there are active inspector sessions - this change fixes the problem
that inspector disconnects from the frontend and process exits once the code has
stopped executing.
This commit moves bulk of the logic related to module loading
from "JsRuntime" to "ModuleMap".
Next steps are to rewrite the actual loading logic (represented by
"RecursiveModuleLoad") to be a part of "ModuleMap" as well --
that way we will be able to track multiple module loads from within
the map which should help me solve the problem of concurrent
loads (since all info about currently loading/loaded modules will
be contained in the ModuleMap, so we'll be able to know if actually
all required modules have been loaded).
This ensures that provided extensions are all correctly setup and ready to use once the JsRuntime constructor returns
Note: this will also initialize ops for to-be-snapshotted runtimes
Extensions allow declarative extensions to "JsRuntime" (ops, state, JS or middleware).
This allows for:
- `op_crates` to be plug-and-play & self-contained, reducing complexity leaked to consumers
- op middleware (like metrics_op) to be opt-in and for new middleware (unstable, tracing,...)
- `MainWorker` and `WebWorker` to be composable, allowing users to extend workers with their ops whilst benefiting from the other infrastructure (inspector, etc...)
In short extensions improve deno's modularity, reducing complexity and leaky abstractions for embedders and the internal codebase.
General cleanup of module loading code, tried to reduce indentation in various methods
on "JsRuntime" to improve readability.
Added "JsRuntime::handle_scope" helper function, which returns a "v8::HandleScope".
This was done to reduce a code pattern that happens all over the "deno_core".
Additionally if event loop hangs during loading of dynamic modules a list of
currently pending dynamic imports is printed.
`InvalidDNSNameError` is thrown when a string is not a valid hostname,
e.g. it contains invalid characters, or starts with a numeric digit. It
does not involve a (failed) DNS lookup.
Even if bootstrapping the JS runtime is low level, it's an abstraction leak of
core to require users to call `Deno.core.ops()` in JS space.
So instead we're introducing a `JsRuntime::sync_ops_cache()` method,
once we have runtime extensions a new runtime will ensure the ops
cache is setup (for the provided extensions) and then loading/unloading
plugins should be the only operations that require op cache syncs
- register builtin v8 errors in core.js so consumers don't have to
- remove complexity of error args handling (consumers must provide a
constructor with custom args, core simply provides msg arg)
`init()` was previously needed to init the shared queue, but now that it's
gone `init()` only registers the async msg handler which is snapshot
safe and constant since the op layer refactor.