This change removes deprecated methods from the `Deno.*` namespace when
the `DENO_FUTURE=1` environment variable is used.
Note: this does not address deprecated class properties and methods.
E.g. `Deno.Conn.rid`.
Slightly different approach to similar changes in #22386
Note that this doesn't use a warmup script -- we are actually just doing
more work at snapshot time.
This commit fixes passing `MessagePort` instances to
`WorkerOptions.workerData`.
Before they were not serialized and deserialized properly when spawning
a worker thread.
Closes https://github.com/denoland/deno/issues/22935
Skips the access check if the specific unary permission is in an
all-granted state. Generally prevents an allocation or two.
Hooks up a quiet "all" permission that is automatically inherited. This
permission will be used in the future to indicate that the user wishes
to accept all side-effects of the permissions they explicitly granted.
The "all" permission is an "ambient flag"-style permission that states
whether "allow-all" was passed on the command-line.
Issue https://github.com/denoland/deno/issues/22222
![image](https://github.com/denoland/deno/assets/34997667/2af8474b-b919-4519-98ce-9d29bc7829f2)
This PR moves `runtime/permissions` code to a upstream crate called
`deno_permissions`. The `deno_permissions::PermissionsContainer` is put
into the OpState and can be used instead of the current trait-based
permissions system.
For this PR, I've migrated `deno_fetch` to the new crate but kept the
rest of the trait-based system as a wrapper of `deno_permissions` crate.
Doing the migration all at once is error prone and hard to review.
Comparing incremental compile times for `ext/fetch` on Mac M1:
| profile | `cargo build --bin deno` | `cargo plonk build --bin deno` |
| --------- | ------------- | ------------------- |
| `debug` | 20 s | 0.8s |
| `release` | 4 mins 12 s | 1.4s |
This commit fixes race condition in "node:worker_threads" module were
the first message did a setup of "threadId", "workerData" and
"environmentData".
Now this data is passed explicitly during workers creation and is set up
before any user code is executed.
Closes https://github.com/denoland/deno/issues/22783
Closes https://github.com/denoland/deno/issues/22672
---------
Co-authored-by: Satya Rohith <me@satyarohith.com>
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Fixes #22724. Fixes #7164.
This does add a dependency on `signal-hook`, but it's just a higher
level API on top of `signal-hook-registry` (which we and `tokio` already
depend on) and doesn't add any transitive deps.
This commit changes how we figure out if we're running on main
thread in `node:worker_threads` module. Instead of relying on quirky
"magic variable" for a name to check if we're on main thread, we are
now explicitly passing this information during bootstrapping of the
runtime. As a side effect, `WorkerOptions.name` is more useful
and matches what Node.js does more closely (though not fully).
Towards https://github.com/denoland/deno/issues/22783
This is the release commit being forwarded back to main for 1.41.2
Signed-off-by: Divy Srivastava <dj.srivastava23@gmail.com>
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
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This commit adds support for source maps for `ext/` crates that are
authored in TypeScript. As a result any exceptions thrown from eg. `ext/node`
will now have correct stack traces.
This is only enabled in debug mode as it adds about 2Mb to the binary.
Improves #19100
Fixes #20356
Replaces #20428
Changes made in deno_core to support this:
- [x] Errors must be handled in setTimeout callbacks
- [x] Microtask ordering is not-quite-right
- [x] Timer cancellation must be checked right before dispatch
- [x] Timer sanitizer
- [x] Move high-res timer to deno_core
- [x] Timers need opcall tracing
- Removes the origin call, since all origins are the same for an isolate
(ie: the main module)
- Collects the `TestDescription`s and sends them all at the same time
inside of an Arc, allowing us to (later on) re-use these instead of
cloning.
Needs a follow-up pass to remove all the cloning, but that's a thread
that is pretty long to pull
---------
Signed-off-by: Matt Mastracci <matthew@mastracci.com>
If we strip out unprintable chars, we don't see the full filename being
requested by permission prompts. Instead, we highlight and escape them
to make them visible.
This commit removes some not really necessary FFI tests and in effect
removes them from being accessible from the user code.
This lowers the number of ops accessible to user code to 16.
This moves the op sanitizer descriptions into Rust code and prepares for
eventual op import from `ext:core/ops`. We cannot import these ops from
`ext:core/ops` as the testing infrastructure ops are not always present.
Changes:
- Op descriptions live in `cli` code and are currently accessible via an
op for the older sanitizer code
- `phf` dep moved to workspace root so we can use it here
- `ops.op_XXX` changed to to `op_XXX` to prepare for op imports later
on.
Migrations:
- Error registration no longer required for Interrupted or BadResource
(these are core exception)
- `include_js_files!`/`ExtensionFileSource` changes
This commit adds a list of ops to `runtime/99_main.js` that are
currently relying on getting them from `Deno.core.ops`. All ops that are not
present in the list are removed from `Deno.core.ops` on startup (they are
imported from "virtual op module" - `ext:core/ops`) making them effectively
inaccessible to user code.
This change lowers the number of ops exposed to user code from 650 to
around 260. This number should be gradually decreased in follow-up PRs.
Follow up to #22157.
This leaves us with 4 usages of `ensureFastOps()` in `deno` itself.
There's also about 150 usages of `Deno.core.ops.<op_name>` left as well.
For removal in Deno v2. I've also updated the deprecation of
`Deno.FsWatcher.return()`, which, to be clear, I'm not in favour of
deprecating. I mention this in #15499. Either way, it's safe to merge
this PR, then decide against the deprecation.
Removes weird "frame like" characters and simplifies the output:
```
warning: Use of deprecated "Deno.isatty()" API. This API will be removed in Deno 2.
Stack trace:
at file:///Users/ib/dev/deno/foo.js:2:8
hint: Use `stdStream.isTerminal()` instead.
warning: Use of deprecated "Deno.isatty()" API. This API will be removed in Deno 2.
Stack trace:
at file:///Users/ib/dev/deno/foo.js:7:8
hint: Use `stdStream.isTerminal()` instead.
```
https://github.com/denoland/deno/assets/13602871/7a6e24bf-44ec-4dbf-ac96-2af1db9f2ab9
This commit deprecates `window` global and adds deprecation
notice on each use of `window`.
We decided to proceed with removal of `window` global variable in Deno
2.0. There's a lot of code
in the wild that uses pattern like this:
```
if (typeof window !== "undefined) {
...
}
```
to check if the code is being run in browser. However, this check passes
fine in Deno and
most often libraries that do this check try to access some browser API
that is not available
in Deno, or use DOM APIs (which are also not available in Deno).
This situation has occurred multiple times already
and it's unfeasible to expect the whole ecosystem to migrate to new
check (and even if that
happened there's a ton of code that's already shipped and won't change).
The migration is straightfoward - replace all usages of `window` with
`globalThis` or `self`.
When Deno encounters use of `window` global it will now issue a warning,
steering users
towards required changes:
```
Warning
├ Use of deprecated "window" API.
│
├ This API will be removed in Deno 2.0. Make sure to upgrade to a stable API before then.
│
├ Suggestion: Use `globalThis` or `self` instead.
│
├ Suggestion: You can provide `window` in the current scope with: `const window = globalThis`.
│
└ Stack trace:
└─ at file:///Users/ib/dev/deno/foo.js:7:1
```
Ref https://github.com/denoland/deno/issues/13367.
Most uses of `Deno.resources()` within tests, as they previously checked
for leaked resources. This is not needed as the test runner does this
automatically. Other internal uses of this API have been replaced with
the internal `Deno[Deno.internal].core.resources()`.
This change:
1. Implements `Deno.stdin.isTerminal()`, `Deno.stdout.isTerminal()` and
`Deno.stderr.isTerminal()`.
2. Deprecates `Deno.isatty()` for removal in Deno v2, in favour of the
above instance methods.
3. Replaces use of `Deno.isatty()` with the above instance methods.
Related #21995
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>