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12 commits

Author SHA1 Message Date
Bartek Iwańczuk
d232746928
feat(core): Ability to create snapshots from existing snapshots (#16597)
Co-authored-by: crowlkats <crowlkats@toaxl.com>
2022-11-21 14:36:26 +01:00
Aaron O'Mullan
238590aa9f
chore: use Rust 1.65.0 (#16688) 2022-11-18 02:59:10 +01:00
Bartek Iwańczuk
a919a5dd11
Revert "refactor(snapshots): to their own crate (#14794)" (#15076)
This reverts commit fd5a12d7e2.
2022-07-05 00:12:41 +02:00
Aaron O'Mullan
fd5a12d7e2
refactor(snapshots): to their own crate (#14794)
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2022-06-24 15:04:45 +02:00
David Sherret
ad224f53c7
chore: upgrade to rust 1.58 (#13377) 2022-01-15 07:10:12 +01:00
evan
b66afa2518
feat(cli, runtime): compress snapshots (#13320) 2022-01-10 15:51:23 -08:00
Ryan Dahl
1fb5858009
chore: update copyright to 2022 (#13306)
Co-authored-by: Erfan Safari <erfanshield@outlook.com>
2022-01-07 22:09:52 -05:00
Bartek Iwańczuk
9105892ec8
refactor: unify JavaScript script execution method (#11043)
This commit renames "JsRuntime::execute" to "JsRuntime::execute_script". Additionally
same renames were applied to methods on "deno_runtime::Worker" and
"deno_runtime::WebWorker".

A new macro was added to "deno_core" called "located_script_name" which
returns the name of Rust file alongside line no and col no of that call site.
This macro is useful in combination with "JsRuntime::execute_script"
and allows to provide accurate place where "one-off" JavaScript scripts
are executed for internal runtime functions.

Co-authored-by: Nayeem Rahman <nayeemrmn99@gmail.com>
2021-06-22 01:45:41 +02:00
Ryan Dahl
f46e39c5c5
remove macro_use (#9884) 2021-03-26 12:34:25 -04:00
Yusuke Tanaka
84f8b87f1b
chore: make all tests annotated with #[cfg(test)] (#9347) 2021-02-01 10:55:23 -05:00
Yusuke Tanaka
d8fd71afdf
chore: update copyright to 2021 (#9092) 2021-01-11 18:13:41 +01:00
Bartek Iwańczuk
2e74f164b6
refactor: deno_runtime crate (#8640)
This commit moves Deno JS runtime, ops, permissions and
inspector implementation to new "deno_runtime" crate located
in "runtime/" directory.

Details in "runtime/README.md".

Co-authored-by: Ryan Dahl <ry@tinyclouds.org>
2020-12-13 19:45:53 +01:00