This change adds `windowsRawArguments` to `SpawnOptions`. The option enables
skipping the default quoting and escaping while creating the command on
windows.
The option works in a similar way as `windowsVerbatimArguments` in
child_process.spawn options in Node.js, and is necessary for simulating
it in `std/node`.
closes #8852
This commit introduces two new buffer wrapper types to `deno_core`. The
main benefit of these new wrappers is that they can wrap a number of
different underlying buffer types. This allows for a more flexible read
and write API on resources that will require less copying of data
between different buffer representations.
- `BufView` is a read-only view onto a buffer. It can be backed by
`ZeroCopyBuf`, `Vec<u8>`, and `bytes::Bytes`.
- `BufViewMut` is a read-write view onto a buffer. It can be cheaply
converted into a `BufView`. It can be backed by `ZeroCopyBuf` or
`Vec<u8>`.
Both new buffer views have a cursor. This means that the start point of
the view can be constrained to write / read from just a slice of the
view. Only the start point of the slice can be adjusted. The end point
is fixed. To adjust the end point, the underlying buffer needs to be
truncated.
Readable resources have been changed to better cater to resources that
do not support BYOB reads. The basic `read` method now returns a
`BufView` instead of taking a `ZeroCopyBuf` to fill. This allows the
operation to return buffers that the resource has already allocated,
instead of forcing the caller to allocate the buffer. BYOB reads are
still very useful for resources that support them, so a new `read_byob`
method has been added that takes a `BufViewMut` to fill. `op_read`
attempts to use `read_byob` if the resource supports it, which falls
back to `read` and performs an additional copy if it does not. For
Rust->JS reads this change should have no impact, but for Rust->Rust
reads, this allows the caller to avoid an additional copy in many
scenarios. This combined with the support for `BufView` to be backed by
`bytes::Bytes` allows us to avoid one data copy when piping from a
`fetch` response into an `ext/http` response.
Writable resources have been changed to take a `BufView` instead of a
`ZeroCopyBuf` as an argument. This allows for less copying of data in
certain scenarios, as described above. Additionally a new
`Resource::write_all` method has been added that takes a `BufView` and
continually attempts to write the resource until the entire buffer has
been written. Certain resources like files can override this method to
provide a more efficient `write_all` implementation.
Stop allowing clippy::derive-partial-eq-without-eq and fix warnings
about deriving PartialEq without also deriving Eq.
In one case I removed the PartialEq because it a) wasn't necessary,
and b) sketchy because it was comparing floating point numbers.
IMO, that's a good argument for enforcing the lint rule, because it
would most likely have been caught during review if it had been enabled.
This commit allows the Node compatibility layer to skip
environment variable permission checks when --unstable
is passed and the variable name is one that Node uses.
Fixes: https://github.com/denoland/deno/issues/15890
This commit removes "WorkerOptions.deno" option as a boolean,
as well as "WorkerOptions.deno.namespace" settings. Starting
with this commit all workers have access to "Deno" namespace
by default.
Calling `worker.terminate()` used to kill the worker's isolate and
then block until the worker's thread finished. This blocks the calling
thread if the worker's event loop was blocked in a sync op (as with
`Deno.sleepSync`), which wasn't realized at the time, but since the
worker's isolate was killed at that moment, it would not block the
calling thread if the worker was in a JS endless loop.
However, in #12831, in order to work around a V8 bug, worker
termination was changed to first set a signal to let the worker event
loop know that termination has been requested, and only kill the
isolate if the event loop has not finished after 2 seconds. However,
this change kept the blocking, which meant that JS endless loops in
the worker now blocked the parent for 2 seconds.
As it turns out, after #12831 it is fine to signal termination and
even kill the worker's isolate without waiting for the thread to
finish, so this change does that. However, that might leave the async
ops that receive messages and control data from the worker pending
after `worker.terminate()`, which leads to odd results from the op
sanitizer. Therefore, we set up a `CancelHandler` to cancel those ops
when the worker is terminated.
This commit:
- removes "fmt_errors::PrettyJsError" in favor of "format_js_error" fn
- removes "deno_core::JsError::create" and
"deno_core::RuntimeOptions::js_error_create_fn"
- adds new option to "deno_runtime::ops::worker_host::init"