A bug was fixed that could cause a hang when a method was
called on a TlsConn object that had thrown an exception earlier.
Additionally, a bug was fixed that caused TlsConn.write() to not
completely flush large buffers (>64kB) to the socket.
The public `TlsConn.handshake()` API is scheduled for inclusion in the
next minor release. See https://github.com/denoland/deno/pull/12467.
This commit adds CJS and ESM Node resolvers to the "--compat" mode.
The functionality is spread across "cli/compat" module and Node compatibility
layer in "deno_std/node"; this stems from the fact that ES module resolution
can only be implemented in Rust as it needs to directly integrated with
"deno_core"; however "deno_std/node" already provided CJS module resolution.
Currently this resolution is only active when running a files using
"deno run --compat --unstable <filename>", and is not available in other
subcommands, which will be changed in follow up commits.
Returns empty values in case of errors, source lines are non-essential anyway. These errors can happen e.g. when source files change at runtime. A warning is also printed to help us track when it happens in unexpected cases besides this.
Currently all async ops are polled lazily, which means that op
initialization code is postponed until control is yielded to the event
loop. This has some weird consequences, e.g.
```js
let listener = Deno.listen(...);
let conn_promise = listener.accept();
listener.close();
// `BadResource` is thrown. A reasonable error would be `Interrupted`.
let conn = await conn_promise;
```
JavaScript promises are expected to be eagerly evaluated. This patch
makes ops actually do that.
On OS X, the watcher sometimes witnesses the creation of it's own root
directory. Creating that directory using a sync op instead of an async
op sidesteps the issue.
This commit fixes problem with LSP where diagnostics coming
from "deno lint" don't respect configuration file.
LSP was changed to store "Option<ConfigFile>", "Option<LintConfig>"
and "Option<FmtConfig>" on "Inner"; as well as storing "Option<LintConfig>"
and "Option<FmtConfig>" on "StateSnapshot".
Co-authored-by: Kitson Kelly <me@kitsonkelly.com>
`Window`'s `self` property and `DedicatedWorkerGlobalScope`'s `name`
property are defined as Web IDL read-only attributes with the
`[Replaceable]` extended attribute, meaning that their setter will
redefine the property as a data property with the set value, rather than
changing some internal state. Deno currently defines them as read-only
data properties instead.
Given that Web IDL requires all attributes to be accessor properties
rather than data properties, but Deno exposes almost all of those
properties as either read-only or writable data properties, it makes
sense to expose `[Replaceable]` properties as writable as well – as is
already the case with `WindowOrWorkerGlobalScope`'s `performance`
property.
GET/HEAD requests can't have bodies according to `fetch` spec. This
commit changes the HTTP server to hide request bodies for requests with
GET or HEAD methods.
This commit annotates errors returned from FS Deno APIs to include
paths that were passed to the API calls.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
WebAssembly modules compiled through `WebAssembly.compile()` and similar
non-streaming APIs don't have a URL associated to them, because they
have been compiled from a buffer source. In stack traces, V8 will use
a URL such as `wasm://wasm/d1c677ea`, with a hash of the module.
However, wasm modules compiled through streaming APIs, like
`WebAssembly.compileStreaming()`, do have a known URL, which can be
obtained from the `Response` object passed into the streaming APIs. And
as per the developer-facing display conventions in the WebAssembly
Web API spec, this URL should be used in stack traces. This change
implements that.
This commit adds automatic injection of Node globals when "--compat" flag
is present.
This is done by executing "https://deno.land/std/node/global.ts" as a "side module",
before main module is executed.
This commit makes "--compat" required to be used with "--unstable" flag, as some
of Node globals require unstable Deno APIs.
This commit adds "--compat" flag. When the flag is passed a set of mappings for
built-in Node modules is injected into the import map. If user doesn't
explicitly provide an import map (using "--import-map" flag) then a map is
created on the fly. If there are already existing mappings in import map that
would clash with built-in Node modules a set of diagnostics is printed to the
terminal with suggestions how to proceed.
This adds support for using in memory CA certificates for
`Deno.startTLS`, `Deno.connectTLS` and `Deno.createHttpClient`.
`certFile` is deprecated in `startTls` and `connectTls`, and removed
from `Deno.createHttpClient`.
Our oneshot receiver in `HyperService::call` would unwrap and panic, the `.await` on the oneshot receiver happens when the sender is dropped.
The sender is dropped in `op_http_response` because:
1. We take `ResponseSenderResource`
2. Then get `ConnResource` and early exit on failure (conn already closed)
3. The taken sender then gets dropped in this early exit before any response is sent over the channel
Fallbacking to returning a dummy response to hyper seems to be a fine quickfix
This panic could happen in the following cases:
- A non-fatal error being thrown from a worker, that doesn't terminate
the worker's execution, but propagates to the main thread without
being handled, and makes the main thread terminate.
- A nested worker being alive while its parent worker gets terminated.
- A race condition if the main event loop terminates the worker as part
of its last task, but the worker doesn't fully terminate before the
main event loop stops running.
This panic happens because a worker's event loop should have pending ops
as long as the worker isn't closed or terminated – but if an event loop
finishes running while it has living workers, its associated
`WorkerThread` structs will be dropped, closing the channels that keep
those ops pending.
This change adds a `Drop` implementation to `WorkerThread`, which
terminates the worker without waiting for a response. This fixes the
panic, and makes it so nested workers are automatically terminated once
any of their ancestors is closed or terminated.
This change also refactors a worker's termination code into a
`WorkerThread::terminate()` method.
Closes #11342.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>