Fixes #24740.
Implements the `uv_mutex_*` and `uv_async_*` APIs.
The mutex API is implemented exactly as libuv, a thin wrapper over the
OS's native mutex.
The async API is implemented in terms of napi_async_work. As documented
in the napi docs, you really shouldn't call `napi_queue_async_work`
multiple times (it is documented as undefined behavior). However, our
implementation doesn't have any issue with this, so I believe it suits
our purpose here.
This commit removes the libuv pollyfills introduced with Node-API
support.
It is too much Node-specific. Most Node-API modules that depend on libuv
are already giving up the benefits of Node-API. We should rather
encourage modules to use `ThreadSafeFunction` or `AsyncWork` to
interface with the event loop.
Relevant discussion a few months ago:
https://github.com/denoland/deno/pull/13633#discussion_r904916178
cc @bartlomieju
Follow-up to #16208.
- Refactors build.rs behaviour to use `-exported_symbols_list` /
`--export-dynamic-symbol-list`
- Since all build systems now rely on a symbols list file, I have added
`generate_exported_symbols_list`, which derives the symbol list file
depending on the platform, which makes `tools/napi/generate_link_win.js`
redundant.
- Fixes a missed instance of `i8` being used instead of `c_char`
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
This PR implements the NAPI for loading native modules into Deno.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Co-authored-by: DjDeveloper <43033058+DjDeveloperr@users.noreply.github.com>
Co-authored-by: Ryan Dahl <ry@tinyclouds.org>