- Cleanup "tsCompilerOnMessage" by factoring out separate methods for each
request type:
* "compile"
* "runtimeCompile"
* "runtimeTranspile"
- Simplify control flow of compiler workers by a) no longer calling "close()" in worker runtime after a
single message; b) explicitly shutting down worker from host after a single message
Co-authored-by: Ryan Dahl <ry@tinyclouds.org>
Fixes #4602
We turned off `allowJs` by default, to keep the compiler from grabbing
a bunch of files that it wouldn't actually do anything useful with. On
the other hand, this caused problems with bundles, where the compiler
needs to gather all the dependencies, including JavaScript ones. This
fixes this so that when we are bundling, we analyse JavaScript imports
in the compiler.
This PR fixes an issue where we recursively analysed imports on plain JS files
in the compiler irrespective of "checkJs" being true. This caused problems
where when analysing the imports of those files, we would mistake some
import like structures (AMD/CommonJS) as dependencies and try to resolve
the "modules" even though the compiler would not actually look at those files.
* establish basic event loop for workers
* make "self.close()" inside worker
* remove "runWorkerMessageLoop() - instead manually call global function
in Rust when message arrives. This is done in preparation for structured clone
* refactor "WorkerChannel" and use distinct structs for internal
and external channels; "WorkerChannelsInternal" and "WorkerHandle"
* move "State.worker_channels_internal" to "Worker.internal_channels"
* add "WorkerEvent" enum for child->host communication;
currently "Message(Buf)" and "Error(ErrBox)" variants are supported
* add tests for nested workers
* add tests for worker throwing error on startup
- Exports diagnostic items from `diagnostics.ts` which are missing at
runtime.
- Returns an array of diagnostics, instead of an object with a property
of `items`. This is because of the way Rust deals with certain
structures, and shouldn't be exposed in the APIs.
Ref #3712. This change allowed the deno_typescript crate to reference
cli/js/lib.deno_runtime.d.ts which breaks "cargo package". We intend to
reintroduce a revised version of this patch later once "cargo
package" is working and tested.
This reverts commit 737ab94ea1.
* split ops/worker.rs into ops/worker_host.rs and ops/web_worker.rs
* refactor js/workers.ts and factor out js/worker_main.ts - entry point for WebWorker runtime
* BREAKING CHANGE: remove support for blob: URL in Worker
* BREAKING CHANGE: remove Deno namespace support and noDenoNamespace option in Worker constructor
* introduce WebWorker struct which is a stripped down version of cli::Worker
- Bundles are fully standalone. They now include the shared loader with
`deno_typescript`.
- Refactor of the loader in `deno_typescript` to perform module
instantiation in a more
- Change of behaviour when an output file is not specified on the CLI.
Previously a default name was determined and the bundle written to that
file, now the bundle will be sent to `stdout`.
- Refactors in the TypeScript compiler to be able to support the concept
of a request type. This provides a cleaner abstraction and makes it
easier to support things like single module transpiles to the userland.
- Remove a "dangerous" circular dependency between `os.ts` and `deno.ts`,
and define `pid` and `noColor` in a better way.
- Don't bind early to `console` in `repl.ts`.
- Add an integration test for generating a bundle.