Introduces the first cppgc backed Resource into Deno.
This fixes the memory leak when using `X509Certificate`
**Comparison**:
```js
import { X509Certificate } from 'node:crypto';
const r = Deno.readFileSync('cli/tests/node_compat/test/fixtures/keys/agent1-cert.pem');
setInterval(() => {
for (let i = 0; i < 10000; i++) {
const cert = new X509Certificate(r);
}
}, 1000);
```
Memory usage after 5 secs
`main`: 1692MB
`cppgc`: peaks at 400MB
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---------
Signed-off-by: Matt Mastracci <matthew@mastracci.com>
Co-authored-by: Matt Mastracci <matthew@mastracci.com>
Main change is that:
- "hyper" has been renamed to "hyper_v014" to signal that it's legacy
- "hyper1" has been renamed to "hyper" and should be the default
Node HTTP/2 was using the default h2 `Bytes` datatype when we can be
making using of `BufView` like we do in `Deno.serve`.
`fetch` and `Deno.serverHttp` can't make use of `BufView` because they
are using `reqwest` which is stuck on hyper 0.x at this time.
This PR implements the child_process IPC pipe between parent and child.
The implementation uses Windows named pipes created by parent and passes
the inheritable file handle to the child.
I've also replace parts of the initial implementation which passed the
raw parent fd to JS with resource ids instead. This way no file handle
is exposed to the JS land (both parent and child).
`IpcJsonStreamResource` can stream upto 800MB/s of JSON data on Win 11
AMD Ryzen 7 16GB (without `memchr` vectorization)
This PR implements the Node child_process IPC functionality in Deno on
Unix systems.
For `fd > 2` a duplex unix pipe is set up between the parent and child
processes. Currently implements data passing via the channel in the JSON
serialization format.
Add support for signing with a RSA PEM private key: `pkcs8` and `pkcs1`.
Fixes https://github.com/denoland/deno/issues/18972
Ref #21124
Verified fix with `npm:sshpk`. Unverfied but fixes
`npm:google-auth-library`, `npm:web-push` & `oracle/oci-typescript-sdk`
---------
Signed-off-by: Divy Srivastava <dj.srivastava23@gmail.com>
Switch `ext/fetch` over to `resourceForReadableStream` to simplify and
unify implementation with `ext/serve`. This allows us to work in Rust
with resources only.
Two additional changes made to `resourceForReadableStream` were
required:
- Add an optional length to `resourceForReadableStream` which translates
to `size_hint`
- Fix a bug where writing to a closed stream that was full would panic
We only want one zlib dependency.
Zlib dependencies are reorganized so they use a hidden
`__vendored_zlib_ng` flag in cli that enables zlib-ng for both libz-sys
(used by ext/node) and flate2 (used by deno_web).
Towards #20996
`deno_whoami` is lightweight on unix and has zero framework dependency
on macOS. https://github.com/denoland/deno_whoami
---------
Signed-off-by: Divy Srivastava <dj.srivastava23@gmail.com>
This commit improves compatibility of "node:http2" module by polyfilling
"connect" method and "ClientHttp2Session" class. Basic operations like
streaming, header and trailer handling are working correctly.
Refing/unrefing is still a TODO and "npm:grpc-js/grpc" is not yet working
correctly.
---------
Co-authored-by: Matt Mastracci <matthew@mastracci.com>
Fixes https://github.com/denoland/deno/issues/19816
In that issue, I suggest switching over the other brotli functionality
to the Rust API provided by the `brotli` crate. Here, I only do that
with the `brotli_decompress` function to fix the bug with buffers longer
than 4096 bytes.
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As the title.
---------
Co-authored-by: Matt Mastracci <matthew@mastracci.com>
Rename some of the helper methods on the Fs trait to be suffixed with
`_sync` / `_async`, in preparation of the introduction of more async
methods for some helpers.
Also adds a `read_text_file_async` helper to complement the renamed
`read_text_file_sync` helper.
This is a prerequisite for fast streams work -- this particular resource
used a custom `mpsc`-style stream, and this work will allow us to unify
it with the streams in `ext/http` in time.
Instead of using Option as an internal semaphore for "correctly
completed EOF", we allow code to propagate errors into the channel which
can be picked up by downstream sinks like Hyper. EOF is signalled using
a more standard sender drop.