Welcome to better optimised op calls! Currently opSync is called with parameters of every type and count. This most definitely makes the call megamorphic. Additionally, it seems that spread params leads to V8 not being able to optimise the calls quite as well (apparently Fast Calls cannot be used with spread params).
Monomorphising op calls should lead to some improved performance. Now that unwrapping of sync ops results is done on Rust side, this is pretty simple:
```
opSync("op_foo", param1, param2);
// -> turns to
ops.op_foo(param1, param2);
```
This means sync op calls are now just directly calling the native binding function. When V8 Fast API Calls are enabled, this will enable those to be called on the optimised path.
Monomorphising async ops likely requires using callbacks and is left as an exercise to the reader.
This commit removes "WorkerOptions.deno" option as a boolean,
as well as "WorkerOptions.deno.namespace" settings. Starting
with this commit all workers have access to "Deno" namespace
by default.
This commit:
- removes "fmt_errors::PrettyJsError" in favor of "format_js_error" fn
- removes "deno_core::JsError::create" and
"deno_core::RuntimeOptions::js_error_create_fn"
- adds new option to "deno_runtime::ops::worker_host::init"
When `worker.terminate()` is called, the spec requires that the
corresponding port message queue is emptied, so no messages can be
received after the call, even if they were sent from the worker before
it was terminated.
The spec doesn't require this of `self.close()`, and since Deno uses
different channels to send messages and to notify that the worker was
closed, messages might still arrive after the worker is known to be
closed, which are currently being dropped. This change fixes that.
The fix involves two parts: one on the JS side and one on the Rust side.
The JS side was using the `#terminated` flag to keep track of whether
the worker is known to be closed, without distinguishing whether further
messages should be dropped or not. This PR changes that flag to an
enum `#state`, which can be one of `"RUNNING"`, `"CLOSED"` or
`"TERMINATED"`.
The Rust side was removing the `WorkerThread` struct from the workers
table when a close control was received, regardless of whether there
were any messages left to read, which made any subsequent calls to
`op_host_recv_message` to return `Ok(None)`, as if there were no more
mesasges. This change instead waits for both a close control and for
the message channel's sender to be closed before the worker thread is
removed from the table.
This commit implements classic workers, but only when the `--enable-testing-features-do-not-use` flag is provided. This change is not user facing. Classic workers are used extensively in WPT tests. The classic workers do not support loading from disk, and do not support TypeScript.
Co-authored-by: Luca Casonato <hello@lcas.dev>
This commit removes implementation of "native plugins" and replaces
it with FFI API.
Effectively "Deno.openPlugin" API was replaced with "Deno.dlopen" API.
This commit removes all JS based text encoding / text decoding. Instead
encoding now happens in Rust via encoding_rs (already in tree). This
implementation retains stream support, but adds the last missing
encodings. We are incredibly close to 100% WPT on text encoding now.
This should reduce our baseline heap by quite a bit.
This commits adds adds "permissions" option to the test definitions
which allows tests to run with different permission sets than
the process's permission.
The change will only be in effect within the test function, once the
test has completed the original process permission set is restored.
Test permissions cannot exceed the process's permission.
You can only narrow or drop permissions, failure to acquire a
permission results in an error being thrown and the test case will fail.
This commit fixes hang in web workers occuring when sending
"undefined" as message value. It is a temporary band-aid
until proper structured close is implemented.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit adds new option to "Worker" Web API that allows to
configure permissions.
New "Worker.deno.permissions" option can be used to define limited
permissions to the worker thread by either:
- inherit set of parent thread permissions
- use limited subset of parent thread permissions
- revoke all permissions (full sandbox)
In order to achieve this functionality "CliModuleLoader"
was modified to accept "initial permissions", which are used
for top module loading (ie. uses parent thread permission set
to load top level module of a worker).