- Move a workers test to js_unit_tests and make it work
- (slightly) repair the websocketstream_test and make it a JS unit test.
This test was being ignored and rotted quite a bit, but there's some
value in running as much of it as we can.
- Merge the two websocket test files
Fixes https://github.com/denoland/deno/issues/21840
The problem was hard to reproduce as its a race condition. I've added a
test that reproduces the problem 1/10 tries. We should move the
idleTimeout handling to Rust (maybe even built into fastwebsocket).
Remove tokio-rustls as a direct dependency of Deno and refactor
test_server to reduce code duplication.
All tcp and tls listener paths go through the same streams now, with the
exception of the simpler Hyper http-only handlers (those can be done in
a later follow-up).
Minor bugs fixed:
- gRPC server should only serve h2
- WebSocket over http/2 had a port overlap
- Restored missing eye-catchers for some servers (still missing on Hyper
ones)
Implements `WebSocket` over http/2. This requires a conformant http/2
server supporting the extended connect protocol.
Passes approximately 100 new WPT tests (mostly `?wpt_flags=h2` versions
of existing websockets APIs).
This is implemented as a fallback when http/1.1 fails, so a server that
supports both h1 and h2 WebSockets will still end up on the http/1.1
upgrade path.
The patch also cleas up the websockets handshake to split it up into
http, https+http1 and https+http2, making it a little less intertwined.
This uncovered a likely bug in the WPT test server:
https://github.com/web-platform-tests/wpt/issues/42896
Use new https://github.com/denoland/rustls-tokio-stream project instead
of tokio-rustls for direct websocket connections. This library was
written from the ground up to be more reliable and should help with
various bugs that may occur due to underlying bugs in the old library.
Believed to fix #20355, #18977, #20948
This commit improves compatibility of "node:http2" module by polyfilling
"connect" method and "ClientHttp2Session" class. Basic operations like
streaming, header and trailer handling are working correctly.
Refing/unrefing is still a TODO and "npm:grpc-js/grpc" is not yet working
correctly.
---------
Co-authored-by: Matt Mastracci <matthew@mastracci.com>
Reduce the GC pressure from the websocket event method by splitting it
into an event getter and a buffer getter.
Before:
165.9k msg/sec
After:
169.9k msg/sec
This is a rewrite of the `Deno.serve` API to live on top of hyper
1.0-rc3. The code should be more maintainable long-term, and avoids some
of the slower mpsc patterns that made the older code less efficient than
it could have been.
Missing features:
- `upgradeHttp` and `upgradeHttpRaw` (`upgradeWebSocket` is available,
however).
- Automatic compression is unavailable on responses.
Fixes https://github.com/denoland/deno/issues/18700
Timeline of the events that lead to the bug.
1. WebSocket handshake complete
2. Server on `read_frame` holding an AsyncRefCell borrow of the
WebSocket stream.
3. Client sends a TXT frame after a some time
4. Server recieves the frame and goes back to `read_frame`.
5. After some time, Server starts a `write_frame` but `read_frame` is
still holding a borrow!
^--- Locked. read_frame needs to complete so we can resume the write.
This commit changes all writes to directly borrow the
`fastwebsocket::WebSocket` resource under the assumption that it won't
affect ongoing reads.