**THIS PR HAS GIT CONFLICTS THAT MUST BE RESOLVED**
This is the release commit being forwarded back to main for 1.33.2
Please ensure:
- [x] Everything looks ok in the PR
- [x] The release has been published
To make edits to this PR:
```shell
git fetch upstream forward_v1.33.2 && git checkout -b forward_v1.33.2 upstream/forward_v1.33.2
```
Don't need this PR? Close it.
cc @levex
Co-authored-by: levex <levex@users.noreply.github.com>
Co-authored-by: Levente Kurusa <lkurusa@kernelstuff.org>
Fixes #18979.
This changes the predicate for allowing `ext:` specifier resolution from
`snapshot_loaded_and_not_snapshotting` to `ext_resolution_allowed` which
is only set to true during the extension module loading phase. Module
loaders as used in core
are now declared as `ExtModuleLoader` rather than `dyn ModuleLoader`.
This removes the tty stuff that's hanging on the file resources and
instead stores them in a separate `TtyModeStore`. Although this will
cause the tty store items to not be removed when the resource is
removed, I think this is ok to do because there will be a small number
of resources this is every done with and usually those resources won't
ever be closed.
This commit changes how paths for npm packages are handled,
by canonicalizing them when resolving. This is done so that instead
of returning
"node_modules/<package_name>@<version>/node_modules/<dep>/index.js"
(which is a symlink) we "node_modules/<dep>@<dep_version>/index.js.
Fixes https://github.com/denoland/deno/issues/18924
Fixes https://github.com/bluwy/create-vite-extra/issues/31
---------
Co-authored-by: David Sherret <dsherret@gmail.com>
We can make `NodePermissions` rely on interior mutability (which the
`PermissionsContainer` is already doing) in order to not have to clone
everything all the time. This also reduces the chance of an accidental
`borrow` while `borrrow_mut`.
This is just a straight refactor and I didn't do any cleanup in
ext/node. After this PR we can start to clean it up and make things
private that don't need to be public anymore.
This commit changes how "disabled" ops behave. Instead of using "void"
functions under the hood, they now explicitly throw errors saying
that a given op doesn't exist.
`current_dir().unwrap()` joined with a Path is equivalent to the
implementation in `resolve_from_cwd()`. Manually tested on Ubuntu 22.04
and Windows 11.
Signed-off-by: Elijah Conners <business@elijahpepe.com>
This commit abstracts out the specifics of the underlying system calls
FS operations behind a new `FileSystem` and `File` trait in the
`ext/fs` extension.
This allows other embedders to re-use ext/fs, but substituting in a
different FS backend.
This is likely not the final form of these traits. Eventually they will
be entirely `deno_core::Resource` agnostic, and will live in a seperate
crate.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This is a follow-on to the earlier work in reducing string copies,
mainly focused on ensuring that ASCII strings are easy to provide to the
JS runtime.
While we are replacing a 16-byte reference in a number of places with a
24-byte structure (measured via `std::mem::size_of`), the reduction in
copies wins out over the additional size of the arguments passed into
functions.
Benchmarking shows approximately the same if not slightly less wallclock
time/instructions retired, but I believe this continues to open up
further refactoring opportunities.
This commit adds associated type to "NodeEnv" trait, called "Fs".
The "Fs" type has a trait bound on "NodeFs", which specifies APIs
required for all ops and resolution APIs to function.
A "RealFs" implementation of "NodeFs" is exported from the "deno_node"
crate, that provides a default implementation for the trait.
All code in "deno_node" extension was changed to use the "NodeFs" trait
to handle file system operations, instead of relying on APIs from the
standard library.
This commit changes the type parameter for "deno_node" extension, from
`P: NodePermission` to `Env: NodeEnv`.
`NodeEnv` is a new trait that has associated type `P: NodePermission`.
This is a stepping stone to support swappable file system for the
extension, that will be added as a second associated type to the
`NodeEnv` trait.
1. Rewrites the tests to be more back and forth rather than getting the
output all at once (which I believe was causing the hangs on linux and
maybe mac)
2. Runs the pty tests on the linux ci.
3. Fixes a bunch of tests that were just wrong.
4. Adds timeouts on the pty tests.
This commit changes how data required to bootstrap main and worker
runtime is serialized.
Instead of relying on serde_v8 and using JSON object,
we're doing manual serialization to a "v8::Array". This limits number
of V8 strings that need to be serialized by 16.
It also made it clear that some data could be obtained during
snapshotting instead of during bootstrap.
Since we can preserve ops in the snapshot these days, we no longer
need to have "Deno[Deno.internal].nodeUnstable" namespace.
Instead, various built-in Node.js modules can use appropriate APIs
directly.
This will improve diagnostics and catch any non-ASCII extension code
early.
This will use `debug_assert!` rather than `assert!` to avoid runtime
costs, and ensures (in debug_assert mode only) that all extension source
files are ASCII as we load them.
This commit adds unstable "Deno.openKv()" API that allows to open
a key-value database at a specified path.
---------
Co-authored-by: Luca Casonato <hello@lcas.dev>
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Reduce the number of copies and allocations of script code by carrying
around ownership/reference information from creation time.
As an advantage, this allows us to maintain the identity of `&'static
str`-based scripts and use v8's external 1-byte strings (to avoid
incorrectly passing non-ASCII strings, debug `assert!`s gate all string
reference paths).
Benchmark results:
Perf improvements -- ~0.1 - 0.2ms faster, but should reduce garbage
w/external strings and reduces data copies overall. May also unlock some
more interesting optimizations in the future.
This requires adding some generics to functions, but manual
monomorphization has been applied (outer/inner function) to avoid code
bloat.
Moving some code around in `ext/node` is it's a bit better well defined
and makes it possible for others to embed it.
I expect to see no difference in startup perf with this change.
This commit changes the build process in a way that preserves already
registered ops in the snapshot. This allows us to skip creating hundreds of
"v8::String" on each startup, but sadly there is still some op registration
going on startup (however we're registering 49 ops instead of >200 ops).
This situation could be further improved, by moving some of the ops
from "runtime/" to a separate extension crates.
---------
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
Follow-up to #18210:
* we are passing the generated `cfg` object into the state function
rather than passing individual config fields
* reduce cloning dramatically by making the state_fn `FnOnce`
* `take` for `ExtensionBuilder` to avoid more unnecessary copies
* renamed `config` to `options`
This implements two macros to simplify extension registration and centralize a lot of the boilerplate as a base for future improvements:
* `deno_core::ops!` registers a block of `#[op]`s, optionally with type
parameters, useful for places where we share lists of ops
* `deno_core::extension!` is used to register an extension, and creates
two methods that can be used at runtime/snapshot generation time:
`init_ops` and `init_ops_and_esm`.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit removes compression for the runtime JS code.
It means that we will have a bigger binary, but faster startup. After
several discussion in the CLI team we decided it's worth to trade
about 3Mb of binary size for 2ms faster startup time. With WebGPU
removed in 35196eab27
it shouldn't have such a big impact on the binary size.
This PR _**temporarily**_ removes WebGPU (which has behind the
`--unstable` flag in Deno), due to performance complications due to its
presence.
It will be brought back in the future; as a point of reference, Chrome
will ship WebGPU to stable on 26/04/2023.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
To be able to preserve "Deno.core.ops" we need to ensure that
ops are registered in the same order in various places, otherwise
we will get mismatch in external references ordering.
Prerequisite for https://github.com/denoland/deno/pull/18080
These methods are confusing because the arguments are backwards. I feel
like they should have never been added to `Option<T>` and that clippy
should suggest rewriting to
`map(...).unwrap_or(...)`/`map(...).unwrap_or_else(|| ...)`
https://github.com/rust-lang/rfcs/issues/1025
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This commit replaces `pin_mut!` macro with `pin!` macro that has been
provided from std since Rust 1.68.0.
With the std version we can not only expect its stability but also pass
an expression (rather than identifier) as an argument to the macro.
This commit removes "deno_core::RuntimeOptions::extensions_with_js".
Now it's embedders' responsibility to properly register extensions
that will not contains JavaScript sources when running from an existing
snapshot.
Prerequisite for https://github.com/denoland/deno/pull/18080
This commit partially reverts changes from
https://github.com/denoland/deno/pull/18095.
Turns out I made a mistake that became apparent when working
on removing "RuntimeOptions::extensions_with_js" in a follow up.
This commit splits "<ext_name>::init" functions into "init_ops" and
"init_ops_and_esm". That way we don't have to construct list of
ESM sources on each startup if we're running with a snapshot.
In a follow up commit "deno_core" will be changed to not have a split
between "extensions" and "extensions_with_js" - it will be embedders'
responsibility to pass appropriately configured extensions.
Prerequisite for https://github.com/denoland/deno/pull/18080
This commit changes how "unload" event is handled - before
this commit an event listener was added unconditionally in
the runtime bootstrapping function, which for some reason was
very expensive (0.3ms). Instead of adding an event listener,
a check was added to "dispatchEvent" function that performs
the same action (so it's only called if there's an event dispatched).
```
Benchmark 1: deno run -A ../empty.js
Time (mean ± σ): 20.5 ms ± 0.5 ms [User: 13.4 ms, System: 5.1 ms]
Range (min … max): 19.8 ms … 24.0 ms 119 runs
Benchmark 2: target/release/deno run -A ../empty.js
Time (mean ± σ): 18.8 ms ± 0.3 ms [User: 13.0 ms, System: 4.9 ms]
Range (min … max): 18.3 ms … 19.9 ms 129 runs
```
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This is implemented in such a way that it should still allow processes
to go through when a file lock wasn't properly cleaned up and the OS
hasn't released it yet (but with a 200ms-ish delay).
Closes #18039
This commit renames "deno_core::InternalModuleLoader" to
"ExtModuleLoader" and changes the specifiers used by the
modules loaded from this loader to "ext:".
"internal:" scheme was really ambiguous and it's more characters than
"ext:", which should result in slightly smaller snapshot size.
Closes https://github.com/denoland/deno/issues/18020
Since we are snapshotting extension source at build time, there's no
need to define list of sources for the extension at runtime.
This commit changes "deno_node" extension by removing "init_polyfill"
function in favor of "init_polyfill_ops_and_esm()" and "init_polyfill_ops()".
The former is used during snapshot and when "deno_runtime" is compiled
with "dont_create_runtime_snapshot" cargo feature flag. The latter is used
when running a worker from an existing snapshot.
This is a start of a bigger refactor to all extensions - thanks to this
change, we don't have to iterate over all defined source files for extension at
runtime, and because of that we don't have to create a filepath for each of the
source files. It's not a big deal, but we are iterating over 300 files on each start,
and concatenating 3 strings before creating a "PathBuf" for ~200 of them.
This is already visible on the startup flamegraphs and should be avoided.
There's no point for this API to expect result. If something fails it should
result in a panic during build time to signal to embedder that setup is
wrong.
This commit moves some of the code from "99_main.js" to
be executed during the snapshot time instead of on each
worker bootstrap. These should minimally help with startup
time benchmark.
This API is required by several extensions like "ext/node", "ext/ffi"
and also FS APIs that we want to move to a separate crate. Because
of that "pathFromURL" API was moved to "deno_web" extension so
other extension crates can rely on it.
We use information about build in several extension crates like
"ext/node" or "runtime/". In an effort to move "fs" APIs to a separate
crate it is a prerequisite to have this information available outside
of the "runtime/" crate.
This commit moves definition of "build" object to "Deno.core" that is
later forwarded to "Deno.build".
This commit merges "runtime/js/40_spawn.js" into
"runtime/js/40_process.js", and "runtime::ops::spawn"
into "runtime::ops::process".
It makes little sense to have them separated given that we want to
factor out these APIs into a separate extension crate.
JavaScript APIs from "runtime/js/40_files.js" combined abstractions
for stdio streams ("Stdout", "Stderr", "Stdin") and file system file
("File", "FsFile"). APIs from "runtime/js/40_read_file.js" and
"runtime/js/40_write_file.js" were implemented using ops from
"runtime/ops/fs.rs".
This file was removed and relevant APIs were moved to "deno_io/12_io.js"
and "runtime/js/30_fs.js".
This work is meant to enable factoring out "deno_fs" crate.
This file was not used anywhere - even though it exposed an unstable
"Deno.DiagnosticCategory" API. Seems like a left over from when we
had "Deno.emit" API.
This commit changes "include_js_files!" macro from "deno_core"
in a way that "dir" option doesn't cause specifiers to be rewritten
to include it.
Example:
```
include_js_files! {
dir "js",
"hello.js",
}
```
The above definition required embedders to use:
`import ... from "internal:<ext_name>/js/hello.js"`.
But with this change, the "js" directory in which the files are stored
is an implementation detail, which for embedders results in:
`import ... from "internal:<ext_name>/hello.js"`.
The directory the files are stored in, is an implementation detail and
in some cases might result in a significant size difference for the
snapshot. As an example, in "deno_node" extension, we store the
source code in "polyfills" directory; which resulted in each specifier
to look like "internal:deno_node/polyfills/<module_name>", but with
this change it's "internal:deno_node/<module_name>".
Given that "deno_node" has over 100 files, many of them having
several import specifiers to the same extension, this change removes
10 characters from each import specifier.
Runtime generation of async op wrappers contributed to increased startup
time and core became unusable with
`--disallow-code-generation-from-strings` flag. The optimization only
affects very small microbenchmarks so this revert will not cause any
regressions.
This commit adds new "A" option to the interactive permission prompt, that will
allow all subsequent permissions for given group (domain). Ie. when querying for
permissions to access eg. env variables responding with "A" will allow access
to all environmental variables.
This works for all permission domains and should make permission prompts
more ergonomic for users.
This commit further improves startup time by:
- no relying on "JsRuntime::execute_script" for runtime bootstrapping,
this is instead done using V8 APIs directly
- registering error classes during the snapshot time, instead of on
startup
Further improvements can be made, mainly around removing
"core.initializeAsyncOps()" which takes around 2ms.
This commit should result in ~1ms startup time improvement.
This allows to not include source code into the binary (because
it will already be included in the V8 snapshot).
Nothing changes for the embedders - everything should still build the
same.
This commit brings the binary size from 87Mb to 82Mb on M1.
Alternative to https://github.com/denoland/deno/pull/17820 and
https://github.com/denoland/deno/pull/17653
---------
Co-authored-by: Leo Kettmeir <crowlkats@toaxl.com>
This commit changes definition of "ExtensionFileSource", by changing
"code" field to being "ExtensionFileSourceCode" enum. Currently the enum
has only a single variant "IncludedInBinary". It is done in preparation
to allow embedders to decide if they want to include the source code in the
binary when snapshotting (in most cases they shouldn't do that).
In the follow up commit we'll add more variants to
"ExtensionFileSourceCode".
"include_js_files_dir!" macro was removed in favor "include_js_files!"
macro which can now accept "dir" option.
Adds two test files: "cli/tests/unit_node/process_test.ts" and
"cli/tests/unit_node/child_process_test.ts"
---------
Co-authored-by: Yoshiya Hinosawa <stibium121@gmail.com>
This commit moves "deno_std/node" in "ext/node" crate. The code is
transpiled and snapshotted during the build process.
During the first pass a minimal amount of work was done to create the
snapshot, a lot of code in "ext/node" depends on presence of "Deno"
global. This code will be gradually fixed in the follow up PRs to migrate
it to import relevant APIs from "internal:" modules.
Currently the code from snapshot is not used in any way, and all
Node/npm compatibility still uses code from
"https://deno.land/std/node" (or from the location specified by
"DENO_NODE_COMPAT_URL"). This will also be handled in a follow
up PRs.
---------
Co-authored-by: crowlkats <crowlkats@toaxl.com>
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
Co-authored-by: Yoshiya Hinosawa <stibium121@gmail.com>
This commit stabilizes Node-API, the "--unstable" flag is no longer
required to load native extensions. "--allow-ffi" permission is still
required to load them.
This is a proof of concept for being able to snapshot TypeScript files.
Currently only a single runtime file is authored in TypeScript -
"runtime/js/01_version.ts".
Not needed infrastructure was removed from "core/snapshot_util.rs".
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This PR refactors all internal js files (except core) to be written as
ES modules.
`__bootstrap`has been mostly replaced with static imports in form in
`internal:[path to file from repo root]`.
To specify if files are ESM, an `esm` method has been added to
`Extension`, similar to the `js` method.
A new ModuleLoader called `InternalModuleLoader` has been added to
enable the loading of internal specifiers, which is used in all
situations except when a snapshot is only loaded, and not a new one is
created from it.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit adds sync versions of async APIs to "Deno.permissions"
namespace.
Following APIs were added:
- "Deno.permissions.querySync"
- "Deno.permissions.requestSync"
- "Deno.permissions.revokeSync"
This commit removes "Deno.core" namespace. It is strictly private API
that has no stability guarantees, we were supposed to remove it long time ago.
Co-authored-by: Yoshiya Hinosawa <stibium121@gmail.com>
Updated third_party dlint to v0.37.0 for GitHub Actions. This PR
includes following changes:
* fix(prefer-primordials): Stop using array pattern assignments
* fix(prefer-primordials): Stop using global intrinsics except for
`SharedArrayBuffer`
* feat(guard-for-in): Apply new guard-for-in rule
Turns out we were cloning permissions which after prompting were discarded,
so the state of permissions was never preserved. To handle that we need to store
all permissions behind "Arc<Mutex<>>" (because there are situations where we
need to send them to other thread).
Testing and benching code still uses "Permissions" in most places - it's undesirable
to share the same permission set between various test/bench files - otherwise
granting or revoking permissions in one file would influence behavior of other test
files.
Previously, `Deno.permissions.[revoke|request]()` wouldn't correctly
process the `path: URL` when `name` was `ffi`. This change fixes that
behaviour and adds a new function, `formDescriptor()`, to ensure `URL`
arguments are consistently handled across
`Deno.permissions.[query|revoke|request]()`.
This commit changes permission prompt to show that "import()" API
is requesting permissions.
Given "dynamic_import.js" like so:
```
import("https://deno.land/std@0.170.0/version.ts");
```
Before:
```
deno run dynamic_import.js
⚠️ ┌ Deno requests net access to "deno.land".
├ Run again with --allow-net to bypass this prompt.
└ Allow? [y/n] (y = yes, allow; n = no, deny) >
```
After:
```
deno run dynamic_import.js
⚠️ ┌ Deno requests net access to "deno.land".
├ Requested by `import()` API
├ Run again with --allow-net to bypass this prompt.
└ Allow? [y/n] (y = yes, allow; n = no, deny) >
```
This commit refactors several things in "runtime/permissions" module:
- splits it into "mod.rs" and "prompter.rs"
- adds "PermissionPrompter" trait with two implementations:
* "TtyPrompter"
* "TestPrompter"
- adds "before" and "after" prompt callback which can be used to hide
progress bar in the CLI (to be done in a follow up)
- "permissions_prompt" API returns "PromptResponse" enum, instead
of a boolean; this allows to add "allow all"/"deny all" functionality
for the prompt
This commit changes implementation of "Deno.memoryUsage()" to return
correct value for "rss" field. To do that we implement a specialized function
per os to retrieve this information.
This commit changes "--allow-ffi" flag to support "parent paths",
ie. if an FFI library is loaded we are checking if the library has an
ancestor path in the allowlist for the FFI permission descriptor.
This commit adds new "--inspect-wait" flag which works similarly
to "--inspect-brk" in that it waits for inspector session to be
established before running code. However it doesn't break on the first
statement of user code, but instead runs it as soon as a session
is established.
This commit removes three unstable Deno APIs:
- "Deno.spawn()"
- "Deno.spawnSync()"
- "Deno.spawnChild()"
These APIs were replaced by a unified "Deno.Command" API.
Uses SeqOneByteString optimization to do zero-copy `&str` arguments in
fast calls.
- [x] Depends on https://github.com/denoland/rusty_v8/pull/1129
- [x] Depends on
https://chromium-review.googlesource.com/c/v8/v8/+/4036884
- [x] Disable in async ops
- [x] Make it work with owned `String` with an extra alloc in fast path.
- [x] Support `Cow<'_, str>`. Owned for slow case, Borrowed for fast
case
```rust
#[op]
fn op_string_len(s: &str) -> u32 {
str.len() as u32
}
```
Refactors the `Deno.Command` class to not handle any state, but only being an intermediary to calling its methods, and as such any methods and properties besides `output`, `outputSync` & `spawn` have been removed. Interracting with a `spawn`ed subprocess now works by using the methods and properties on the returned class of the `spawn` method.
This commit allows to execute more JS code from extensions when
creating a snapshot from an existing snapshot.
"deno_core::RuntimeOptions::extensions_with_js" field was added
that is used to pass a list of extensions whose both "ops" and
associated JS source should be executed upon start.
Co-authored-by: crowlkats <crowlkats@toaxl.com>
With trial and error I found that most debuggers expect "isDefault" to be sent
in "auxData" field of "executionContextCreated" notification. This stems from
the fact that Node.js sends this data and eg. VSCode requires it to close
connection to the debugger when the program finishes execution.
**This patch**
```
benchmark time (avg) (min … max) p75 p99 p995
------------------------------------------------- -----------------------------
echo deno 23.99 ms/iter (22.51 ms … 33.61 ms) 23.97 ms 33.61 ms 33.61 ms
cat 16kb 24.27 ms/iter (22.5 ms … 35.21 ms) 24.2 ms 35.21 ms 35.21 ms
cat 1mb 25.88 ms/iter (25.04 ms … 30.28 ms) 26.12 ms 30.28 ms 30.28 ms
cat 15mb 38.41 ms/iter (35.7 ms … 50 ms) 38.31 ms 50 ms 50 ms
```
**main**
```
benchmark time (avg) (min … max) p75 p99 p995
------------------------------------------------- -----------------------------
echo deno 35.66 ms/iter (34.53 ms … 41.84 ms) 35.79 ms 41.84 ms 41.84 ms
cat 16kb 35.99 ms/iter (34.52 ms … 44.94 ms) 36.05 ms 44.94 ms 44.94 ms
cat 1mb 38.68 ms/iter (36.67 ms … 50.44 ms) 37.95 ms 50.44 ms 50.44 ms
cat 15mb 48.4 ms/iter (46.19 ms … 58.41 ms) 49.16 ms 58.41 ms 58.41 ms
```
This PR adds copies of several unstable APIs that are available
in "Deno[Deno.internal].nodeUnstable" namespace.
These copies do not perform unstable check (ie. don't require
"--unstable" flag to be present). Otherwise they work exactly
the same, including permission checks.
These APIs are not meant to be used by users directly and
can change at any time.
Copies of following APIs are available in that namespace:
- Deno.spawnChild
- Deno.spawn
- Deno.spawnSync
- Deno.serve
- Deno.upgradeHttpRaw
- Deno.listenDatagram
This commit makes "npm:" specifiers not require "--unstable" flag.
At the moment some APIs used by Node polyfills still require
"--unstable" which will be addressed in follow up PRs.
This PR makes it possible for applications to create workers from custom
snapshots to improve runtime performance (without having to fork/copy
`runtime/workers.rs`).
V8's JIT can do a better job knowing the argument count and also enable
fast call path (in future).
This also lets us call async ops without `opAsync`:
```js
const { ops } = Deno.core;
await ops.op_void_async();
```
this patch: 4405286 ops/sec
main: 3508771 ops/sec
This commit stabilizes "Deno.consoleSize()" API.
There is one change compared to previous unstable API,
in that the API doesn't accept any arguments. Console size
is established by querying syscalls for stdio streams at fd
0, 1 and 2.
Previously `op_net_listen`, `op_net_accept`, and various other ops in
ext/net where variadic on the transport. This created a lot of code
bloat. This commit updates the code to instead have separate ops for
each transport.
This commit removes the calls to `expect()` on `std::rc::Rc`, which caused
Deno to panic under certain situations. We now return an error if `Rc`
is referenced by other variables.
Fixes #9360
Fixes #13345
Fixes #13926
Fixes #16241
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
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Co-authored-by: denobot <33910674+denobot@users.noreply.github.com>
Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
This change adds `windowsRawArguments` to `SpawnOptions`. The option enables
skipping the default quoting and escaping while creating the command on
windows.
The option works in a similar way as `windowsVerbatimArguments` in
child_process.spawn options in Node.js, and is necessary for simulating
it in `std/node`.
closes #8852
This adds an implementation of `Default` for both `WorkerOptions` and
`BootstrapOptions`. Since both of these structs are rather big, this
should make it easier for people unfamiliar with the internals to focus
on the options relevant to them.
As a user of `deno_runtime` I feel like these should serve as good
defaults, getting people them started without having to tweak the
runtime. Additionally even if some changes are made, the usage of
`..Default::default()` will significantly help with code clarity and
verbosity.
This commit adds a new op_write_all to core that allows writing an
entire chunk in a single async op call. Internally this calls
`Resource::write_all`.
The `writableStreamForRid` has been moved to `06_streams.js` now, and
uses this new op. Various other code paths now also use this new op.
Closes #16227
This commit introduces two new buffer wrapper types to `deno_core`. The
main benefit of these new wrappers is that they can wrap a number of
different underlying buffer types. This allows for a more flexible read
and write API on resources that will require less copying of data
between different buffer representations.
- `BufView` is a read-only view onto a buffer. It can be backed by
`ZeroCopyBuf`, `Vec<u8>`, and `bytes::Bytes`.
- `BufViewMut` is a read-write view onto a buffer. It can be cheaply
converted into a `BufView`. It can be backed by `ZeroCopyBuf` or
`Vec<u8>`.
Both new buffer views have a cursor. This means that the start point of
the view can be constrained to write / read from just a slice of the
view. Only the start point of the slice can be adjusted. The end point
is fixed. To adjust the end point, the underlying buffer needs to be
truncated.
Readable resources have been changed to better cater to resources that
do not support BYOB reads. The basic `read` method now returns a
`BufView` instead of taking a `ZeroCopyBuf` to fill. This allows the
operation to return buffers that the resource has already allocated,
instead of forcing the caller to allocate the buffer. BYOB reads are
still very useful for resources that support them, so a new `read_byob`
method has been added that takes a `BufViewMut` to fill. `op_read`
attempts to use `read_byob` if the resource supports it, which falls
back to `read` and performs an additional copy if it does not. For
Rust->JS reads this change should have no impact, but for Rust->Rust
reads, this allows the caller to avoid an additional copy in many
scenarios. This combined with the support for `BufView` to be backed by
`bytes::Bytes` allows us to avoid one data copy when piping from a
`fetch` response into an `ext/http` response.
Writable resources have been changed to take a `BufView` instead of a
`ZeroCopyBuf` as an argument. This allows for less copying of data in
certain scenarios, as described above. Additionally a new
`Resource::write_all` method has been added that takes a `BufView` and
continually attempts to write the resource until the entire buffer has
been written. Certain resources like files can override this method to
provide a more efficient `write_all` implementation.
This is the release commit being forwarded back to main for 1.26.1
Please ensure:
- [x] Everything looks ok in the PR
- [x] The release has been published
To make edits to this PR:
```shell
git fetch upstream forward_v1.26.1 && git checkout -b forward_v1.26.1 upstream/forward_v1.26.1
```
Don't need this PR? Close it.
cc @cjihrig
Co-authored-by: cjihrig <cjihrig@users.noreply.github.com>
This PR implements the NAPI for loading native modules into Deno.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Co-authored-by: DjDeveloper <43033058+DjDeveloperr@users.noreply.github.com>
Co-authored-by: Ryan Dahl <ry@tinyclouds.org>
We can use Resource::read_return & op_read instead. This allows HTTP
request bodies to participate in FastStream.
To make this work, `readableStreamForRid` required a change to allow non
auto-closing resources to be handled. This required some minor changes
in our FastStream paths in ext/http and ext/flash.
v0.1.3 contains code that will stop working with newer versions of
libstd because the layout of some std::net types changed.
Refs: https://github.com/bnoordhuis/netif/pull/10
Stop allowing clippy::derive-partial-eq-without-eq and fix warnings
about deriving PartialEq without also deriving Eq.
In one case I removed the PartialEq because it a) wasn't necessary,
and b) sketchy because it was comparing floating point numbers.
IMO, that's a good argument for enforcing the lint rule, because it
would most likely have been caught during review if it had been enabled.
This commit allows the Node compatibility layer to skip
environment variable permission checks when --unstable
is passed and the variable name is one that Node uses.
Fixes: https://github.com/denoland/deno/issues/15890
This commit splits `Deno.upgradeHttp` into two different APIs, because
the same API is currently overloaded with two different functions. Flash
requests upgrade immediately, with no need to return a `Response`
object. Instead you have to manually write the response to the socket.
Hyper requests only upgrade once a `Response` object has been sent.
These two behaviours are now split into `Deno.upgradeHttp` and
`Deno.upgradeHttpRaw`. The latter is flash only. The former only
supports hyper requests at the moment, but can be updated to support
flash in the future.
Additionally this removes `void | Promise<void>` as valid return types
for the handler function. If one wants to use `Deno.upgradeHttpRaw`,
they will have to type cast the handler signature - the signature is
meant for the 99.99%, and should not be complicated for the 0.01% that
use `Deno.upgradeHttpRaw()`.
Adds error event dispatching for queueMicrotask(). Consequently unhandled errors are now reported with Deno.core.terminate(), which is immune to the existing quirk with plainly thrown errors (#14158).
- Merge "Deno.serve()" and "Deno.serveTls()" API
- Remove first argument and use "fetch" field options instead
- Update type declarations
- Add more documentation
Welcome to better optimised op calls! Currently opSync is called with parameters of every type and count. This most definitely makes the call megamorphic. Additionally, it seems that spread params leads to V8 not being able to optimise the calls quite as well (apparently Fast Calls cannot be used with spread params).
Monomorphising op calls should lead to some improved performance. Now that unwrapping of sync ops results is done on Rust side, this is pretty simple:
```
opSync("op_foo", param1, param2);
// -> turns to
ops.op_foo(param1, param2);
```
This means sync op calls are now just directly calling the native binding function. When V8 Fast API Calls are enabled, this will enable those to be called on the optimised path.
Monomorphising async ops likely requires using callbacks and is left as an exercise to the reader.
This commit adds "ext/node" extension that implementes CommonJS module system.
In the future this extension might be extended to actually contain implementation of
Node compatibility layer in favor of "deno_std/node".
Currently this functionality is not publicly exposed, it is available via "Deno[Deno.internal].require"
namespace and is meant to be used by other functionality to be landed soon.
This is a minimal first pass, things that still don't work:
support for dynamic imports in CJS
conditional exports
- "SpawnOutput" extends "ChildStatus" instead of composing it
- "SpawnOutput::stdout", "SpawnOutput::stderr", "Child::stdin",
"Child::stdout" and "Child::stderr" are no longer optional, instead
made them getters that throw at runtime if that stream wasn't set
to "piped".
- Remove the complicated "<T extends SpawnOptions = SpawnOptions>"
which we currently need to give proper type hints for the availability of
these fields. Their typings for these would get increasingly complex
if it became dependent on more options (e.g. "SpawnOptions::pty"
which if set should make the stdio streams unavailable)
Relanding #12994
This commit adds support for "unhandledrejection" event.
This event will trigger event listeners registered using:
"globalThis.addEventListener("unhandledrejection")
"globalThis.onunhandledrejection"
This is done by registering a default handler using
"Deno.core.setPromiseRejectCallback" that allows to
handle rejected promises in JavaScript instead of Rust.
This commit will make it possible to polyfill
"process.on("unhandledRejection")" in the Node compat
layer.
Co-authored-by: Colin Ihrig <cjihrig@gmail.com>
This commit adds support for "unhandledrejection" event.
This event will trigger event listeners registered using:
"globalThis.addEventListener("unhandledrejection")
"globalThis.onunhandledrejection"
This is done by registering a default handler using
"Deno.core.setPromiseRejectCallback" that allows to
handle rejected promises in JavaScript instead of Rust.
This commit will make it possible to polyfill
"process.on("unhandledRejection")" in the Node compat
layer.
Co-authored-by: Colin Ihrig <cjihrig@gmail.com>
This commit adds support for unstable FFI
callbacks. A callback is registered using
the `Deno.UnsafeCallback` API.
The backing memory for the callback can
be disposed of using `Deno.UnsafeCallback#close`.
It is not safe to pass the callback after calling
close.
Callbacks from other than the isolate thread
are not supported.
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
Co-authored-by: Bert Belder <bertbelder@gmail.com>
This commit adds "Deno.core.setFormatExceptionCallback" which
can be used to provide custom formatting for errors. It is useful
in cases when user throws something that is non-Error (eg.
a string, plain object, etc).
This commit improves the permission descriptor validation by
explicitly checking for object types and using optional
chaining when creating error messages in case the descriptor
is not an object.
Fixes: https://github.com/denoland/deno/issues/14675
This commit removes "WorkerOptions.deno" option as a boolean,
as well as "WorkerOptions.deno.namespace" settings. Starting
with this commit all workers have access to "Deno" namespace
by default.
This commit moves "op_format_location" to "core/ops_builtin.rs"
and removes "Deno.core.createPrepareStackTrace" in favor of
"Deno.core.prepareStackTrace".
Co-authored-by: Aaron O'Mullan <aaron.omullan@gmail.com>
Calling `worker.terminate()` used to kill the worker's isolate and
then block until the worker's thread finished. This blocks the calling
thread if the worker's event loop was blocked in a sync op (as with
`Deno.sleepSync`), which wasn't realized at the time, but since the
worker's isolate was killed at that moment, it would not block the
calling thread if the worker was in a JS endless loop.
However, in #12831, in order to work around a V8 bug, worker
termination was changed to first set a signal to let the worker event
loop know that termination has been requested, and only kill the
isolate if the event loop has not finished after 2 seconds. However,
this change kept the blocking, which meant that JS endless loops in
the worker now blocked the parent for 2 seconds.
As it turns out, after #12831 it is fine to signal termination and
even kill the worker's isolate without waiting for the thread to
finish, so this change does that. However, that might leave the async
ops that receive messages and control data from the worker pending
after `worker.terminate()`, which leads to odd results from the op
sanitizer. Therefore, we set up a `CancelHandler` to cancel those ops
when the worker is terminated.
This commit:
- removes "fmt_errors::PrettyJsError" in favor of "format_js_error" fn
- removes "deno_core::JsError::create" and
"deno_core::RuntimeOptions::js_error_create_fn"
- adds new option to "deno_runtime::ops::worker_host::init"
This commit changes "deno bench" subcommand, by updating
the "Deno.bench" API as follows:
- remove "Deno.BenchDefinition.n"
- remove "Deno.BenchDefintion.warmup"
- add "Deno.BenchDefinition.group"
- add "Deno.BenchDefintion.baseline"
This is done because bench cases are no longer run fixed amount
of iterations, but instead they are run until there is difference between
subsequent runs that is statistically insiginificant.
Additionally, console reporter was rewritten completely, to looks
similar to "hyperfine" reporter.
This commit rewrites test runner to send structured error data from JavaScript
to Rust instead of passing strings. This will allow to customize display of errors
in test report (which will be addressed in follow up commits).
The following transformations gradually faced by "JsError" have all been
moved up front to "JsError::from_v8_exception()":
- finding the first non-"deno:" source line;
- moving "JsError::script_resource_name" etc. into the first error stack
in case of syntax errors;
- source mapping "JsError::script_resource_name" etc. when wrapping
the error even though the frame locations are source mapped earlier;
- removing "JsError::{script_resource_name,line_number,start_column,end_column}"
entirely in favour of "js_error.frames.get(0)".
We also no longer pass a js-side callback to "core/02_error.js" from cli.
I avoided doing this on previous occasions because the source map lookups
were in an awkward place.
This commit changes "deno test" to better denote user output coming
from test cases.
This is done by printing "---- output ----" and "---- output end ----"
markers if an output is produced. The output from "console" and
"Deno.core.print" is captured, as well as direct writes to "Deno.stdout"
and "Deno.stderr".
To achieve that new APIs were added to "deno_core" crate, that allow
to replace an existing resource with a different one (while keeping resource
ids intact). Resources for stdout and stderr are replaced by pipes.
Co-authored-by: David Sherret <dsherret@gmail.com>
This commit adds following fields to "Deno.TestContext" interface:
- name
- origin
- parent
These are prerequisites for supporting snapshot functionality in
"std/testing".
Streamlines a common middleware pattern and provides foundations for avoiding variably sized v8::ExternalReferences & enabling fully monomorphic op callpaths
This commit adds "Deno.upgradeHttp" API, which
allows to "hijack" connection and switch protocols, to eg.
implement WebSocket required for Node compat.
Co-authored-by: crowlkats <crowlkats@toaxl.com>
Co-authored-by: Ryan Dahl <ry@tinyclouds.org>
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Previously specifying permissions: {} was the same as specifying
permissions: "inherit". Now it will be the same as permissions: "none".
Not specifying any permissions (permissions: undefined) still means
permissions: "inherit".
This commit adds "deno bench" subcommand and "Deno.bench()"
API that allows to register bench cases.
The API is modelled after "Deno.test()" and "deno test" subcommand.
Currently the output is rudimentary and bench cases and not
subject to "ops" and "resource" sanitizers.
Co-authored-by: evan <github@evan.lol>
This commit adds "--trace-ops" flag to "deno test" subcommand.
This flag enables saving of stack traces for async ops, that before were always
saved. While the feature proved to be very useful it comes with a significant performance
hit, it's caused by excessive source mapping of stack frames.
This commit improves the error messages for the `deno test` async op
sanitizer. It does this in two ways:
- it uses handwritten error messages for each op that could be leaking
- it includes traces showing where each op was started
This "async op tracing" functionality is a new feature in deno_core.
It likely has a significant performance impact, which is why it is only
enabled in tests.
This commit adds `readable` and `writable` properties to `Deno.File` and
`Deno.Conn`. This makes it very simple to use files and network sockets
with fetch or the native HTTP server.
Adds another callback to WebWorkerOptions that allows to execute
some modules before actual worker code executes. This allows to set up Node
global using std/node.
This commit makes the errors produced from the resource sanitizer much
more human readable. It does this by using real words rather than our
"resource names" when referring to resources, and by giving helpful
hints on how to clean up each of the resources.
This commit fixes an error when user deletes "window" global JS
variable. Instead of relying on "window" or "globalThis" to dispatch
"load" and "unload" events, we are default to global scope of the
worker.
Add an op to list the network interfaces on the system.
Prep work for #8137 and `os.networkInterfaces()` Node compat in std.
Refs denoland/deno_std#1436.
This commit fixes prompts printed to the terminal when
running with "--inspect" or "--inspect-brk" flags.
When debugger disconnects error is no longer printed as
users don't care about the reason debugger did disconnect.
A message suggesting to go to "chrome://inspect" is printed
if debugger is active.
Additionally and information that process is waiting for
debugger to connect is printed if running with "--inspect-brk"
flag.
This commit fixes inspector integration with "deno test" subcommand
by waiting for inspector sessions to connect if "--inspect-brk" flag
is passed.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Fixes "op_set_exit_code" by sharing a single "Arc" between
all workers (via "op state") instead of having a "global" value stored in
"deno_runtime" crate. As a consequence setting an exit code is always
scoped to a tree of workers, instead of being overridable if there are
multiple worker tree (like in "deno test --jobs" subcommand).
Refactored "cli/main.rs" functions to return "Result<i32, AnyError>" instead
of "Result<(), AnyError>" so they can return exit code.
Although not easy to replicate in the wild, the `deno test` op sanitizer
can fail when there are intervals that started before a test runs, since
the op sanitizer can end up running in the time between the timer op for
an interval's run resolves and the op for the next run starts.
This change fixes that by adding a new macrotask callback that will run
after the timer macrotask queue has drained. This ensures that there is
a timer op if there are any timers which are unresolved by the time the
op sanitizer runs.
Due to a bug in V8, terminating an isolate while a module with top-level
await is being evaluated would crash the process. This change makes it
so calling `worker.terminate()` will signal the worker to terminate at
the next iteration of the event loop, and it schedules a proper
termination of the worker's isolate after 2 seconds.
deno_fetch::init has a lot of parameters and generic on two types
that keeps expanding over time. This refactor adds deno_fetch::Options
struct for more clearly defining the various parameters.
Although not easy to replicate in the wild, the `deno test` op sanitizer
can fail when there are intervals that started before a test runs, since
the op sanitizer can end up running in the time between the timer op for
an interval's run resolves and the op for the next run starts.
This change fixes that by adding a new macrotask callback that will run
after the timer macrotask queue has drained. This ensures that there is
a timer op if there are any timers which are unresolved by the time the
op sanitizer runs.
Set the exit code to use if none is provided to Deno.exit(), or when
Deno exits naturally.
Needed for process.exitCode Node compat. Paves the way for #12888.
This commit adds an ability to "ref" or "unref" pending ops.
Up to this point Deno had a notion of "async ops" and "unref async ops";
the former keep event loop alive, while the latter do not block event loop
from finishing. It was not possible to change between op types after
dispatching, one had to decide which type to use before dispatch.
Instead of storing ops in two separate "FuturesUnordered" collections,
now ops are stored in a single collection, with supplemental "HashSet"
storing ids of promises that were "unrefed".
Two APIs were added to "Deno.core":
"Deno.core.refOp(promiseId)" which allows to mark promise id
to be "refed" and keep event loop alive (the default behavior)
"Deno.core.unrefOp(promiseId)" which allows to mark promise
id as "unrefed" which won't block event loop from exiting
In tests, the function to format errors would assume that any error with
a property `errors` would be an `AggregateError`, and therefore the
property `errors` would contain an error. This is not necessarily the
case.
This allows resources to be "streams" by implementing read/write/shutdown. These streams are implicit since their nature (read/write/duplex) isn't known until called, but we could easily add another method to explicitly tag resources as streams.
`op_read/op_write/op_shutdown` are now builtin ops provided by `deno_core`
Note: this current implementation is simple & straightforward but it results in an additional alloc per read/write call
Closes #12556
This adds `.code` attributes to errors returned by the op-layer, facilitating classifying OS errors and helping node-compat.
Similar to Node, these `.code` attributes are stringified names of unix ERRNOs, the mapping tables are generated by [tools/codegen_error_codes.js](https://gist.github.com/AaronO/dfa1106cc6c7e2a6ebe4dba9d5248858) and derived from libuv and rust's std internals
The initial implementation of `importScripts()` in #11338 used
`reqwest`'s default client to fetch HTTP scripts, which meant it would
not use certificates or other fetching configuration passed by command
line flags. This change fixes it.
A bug was fixed that could cause a hang when a method was
called on a TlsConn object that had thrown an exception earlier.
Additionally, a bug was fixed that caused TlsConn.write() to not
completely flush large buffers (>64kB) to the socket.
The public `TlsConn.handshake()` API is scheduled for inclusion in the
next minor release. See https://github.com/denoland/deno/pull/12467.
`Window`'s `self` property and `DedicatedWorkerGlobalScope`'s `name`
property are defined as Web IDL read-only attributes with the
`[Replaceable]` extended attribute, meaning that their setter will
redefine the property as a data property with the set value, rather than
changing some internal state. Deno currently defines them as read-only
data properties instead.
Given that Web IDL requires all attributes to be accessor properties
rather than data properties, but Deno exposes almost all of those
properties as either read-only or writable data properties, it makes
sense to expose `[Replaceable]` properties as writable as well – as is
already the case with `WindowOrWorkerGlobalScope`'s `performance`
property.
This commit annotates errors returned from FS Deno APIs to include
paths that were passed to the API calls.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
These are confusing. They say they are "for users that don't care about
permissions", but that isn't correct. `NoTimersPermissions` disables
permissions instead of enabling them.
I would argue that implementors should decide what permissions they want
themselves, and not take our opinionated permissions struct.
* perf(ops): optimize permission check
Removes the overhead of permission check on access granted (should be common case):
Delta measured on `perf_now` from `deno_common` bench:
- before: `528ns/op
- after: `166ns/op`
So ~3x faster
This panic could happen in the following cases:
- A non-fatal error being thrown from a worker, that doesn't terminate
the worker's execution, but propagates to the main thread without
being handled, and makes the main thread terminate.
- A nested worker being alive while its parent worker gets terminated.
- A race condition if the main event loop terminates the worker as part
of its last task, but the worker doesn't fully terminate before the
main event loop stops running.
This panic happens because a worker's event loop should have pending ops
as long as the worker isn't closed or terminated – but if an event loop
finishes running while it has living workers, its associated
`WorkerThread` structs will be dropped, closing the channels that keep
those ops pending.
This change adds a `Drop` implementation to `WorkerThread`, which
terminates the worker without waiting for a response. This fixes the
panic, and makes it so nested workers are automatically terminated once
any of their ancestors is closed or terminated.
This change also refactors a worker's termination code into a
`WorkerThread::terminate()` method.
Closes #11342.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit fixes a problem where loading and executing multiple
modules leads to all of the having "import.meta.main" set to true.
Following Rust APIs were deprecated:
- deno_core::JsRuntime::load_module
- deno_runtime::Worker::execute_module
- deno_runtime::WebWorker::execute_module
Following Rust APIs were added:
- deno_core::JsRuntime::load_main_module
- deno_core::JsRuntime::load_side_module
- deno_runtime::Worker::execute_main_module
- deno_runtime::Worker::execute_side_module
- deno_runtime::WebWorker::execute_main_module
Trying to load multiple "main" modules into the runtime now results in an
error. If user needs to load additional "non-main" modules they should use
APIs for "side" module.
* perf(runtime/fs): optimize readFile by using a single large buffer
* handle extended/truncated files during read
Allocate an extra byte in our read buffer to detect "overflow" then fallback to unsized readAll for remainder of extended file, this is a slowpath that should rarely happen in practice
A comment in `runtime.js` reads that `console` seems to be "the only one
that should be writable and non-enumerable", which explains why it is
declared with `util.writable` but then has its property descriptor's
`enumerable` key changed to false.
But it is not in fact true that `console` is the only global property
for which this holds, and it wasn't even when this behavior was
introduced in denoland#9013. All WebIDL interfaces are also writable and
non-enumerable – the only difference here being that `console` is a
namespace rather than an interface.
Since WebIDL interfaces are defined with `util.nonEnumerable`, and
`console` uses the same descriptor keys, this PR changes the definition
of `console` to use `util.nonEnumerable` as well.
This adds support for the URLPattern API.
The API is added in --unstable only, as it has not yet shipped in any
browser. It is targeted for shipping in Chrome 95.
Spec: https://wicg.github.io/urlpattern/
Co-authored-by: crowlKats < crowlkats@toaxl.com >
When `worker.terminate()` is called, the spec requires that the
corresponding port message queue is emptied, so no messages can be
received after the call, even if they were sent from the worker before
it was terminated.
The spec doesn't require this of `self.close()`, and since Deno uses
different channels to send messages and to notify that the worker was
closed, messages might still arrive after the worker is known to be
closed, which are currently being dropped. This change fixes that.
The fix involves two parts: one on the JS side and one on the Rust side.
The JS side was using the `#terminated` flag to keep track of whether
the worker is known to be closed, without distinguishing whether further
messages should be dropped or not. This PR changes that flag to an
enum `#state`, which can be one of `"RUNNING"`, `"CLOSED"` or
`"TERMINATED"`.
The Rust side was removing the `WorkerThread` struct from the workers
table when a close control was received, regardless of whether there
were any messages left to read, which made any subsequent calls to
`op_host_recv_message` to return `Ok(None)`, as if there were no more
mesasges. This change instead waits for both a close control and for
the message channel's sender to be closed before the worker thread is
removed from the table.