This commit changes return type of JsRuntime::execute_script to include
v8::Value returned from evaluation.
When embedding deno_core it is sometimes useful to be able to inspect
script evaluation value without the hoops of adding ops to store the
value on the OpState.
v8::Global<v8::Value> is used so consumers don't have to pass
scope themselves.
The WebAssembly streaming APIs used to be enabled, but used to take
buffer sources as their first argument (see #6154 and #7259). This
change re-enables them, requiring a Promise<Response> instead, as well as
enabling asynchronous compilation of WebAssembly modules.
This commits moves implementation of net related APIs available on "Deno"
namespace to "deno_net" extension.
Following APIs were moved:
- Deno.listen()
- Deno.connect()
- Deno.listenTls()
- Deno.serveHttp()
- Deno.shutdown()
- Deno.resolveDns()
- Deno.listenDatagram()
- Deno.startTls()
- Deno.Conn
- Deno.Listener
- Deno.DatagramConn
This commit adds support for piping console messages to inspector.
This is done by "wrapping" Deno's console implementation with default
console provided by V8 by the means of "Deno.core.callConsole" binding.
Effectively each call to "console.*" methods calls a method on Deno's
console and V8's console.
This commit adds new options to unstable "Deno.createHttpClient" API.
"proxy" and "basicAuth" options were added that allow to use custom proxy
when client instance is passed to "fetch" API.
This commit renames "JsRuntime::execute" to "JsRuntime::execute_script". Additionally
same renames were applied to methods on "deno_runtime::Worker" and
"deno_runtime::WebWorker".
A new macro was added to "deno_core" called "located_script_name" which
returns the name of Rust file alongside line no and col no of that call site.
This macro is useful in combination with "JsRuntime::execute_script"
and allows to provide accurate place where "one-off" JavaScript scripts
are executed for internal runtime functions.
Co-authored-by: Nayeem Rahman <nayeemrmn99@gmail.com>
This commit changes "op_http_response_write" to first send response chunk
and then poll the underlying HTTP connection.
Previously after writing a chunk of response HTTP connection wasn't polled
and thus data wasn't written to the socket until after next op interacting
with the connection.
Waiting on next request in Deno.serveHttp() API hanged
when responses were using ReadableStream. This was caused
by op_http_request_next op that was never woken after
response was fully written. This commit adds waker field to
DenoService which is called after response is finished.
This commit removes all JS based text encoding / text decoding. Instead
encoding now happens in Rust via encoding_rs (already in tree). This
implementation retains stream support, but adds the last missing
encodings. We are incredibly close to 100% WPT on text encoding now.
This should reduce our baseline heap by quite a bit.
This commit adds "CancelHandle" to "ConnResource" and changes
"op_http_next_request" to await for the cancel signal. In turn
when async iterating over "Deno.HttpConn" the iterator breaks
upon closing of the resource.
This commit moves implementation of "JsRuntimeInspector" to "deno_core" crate.
To achieve that following changes were made:
* "Worker" and "WebWorker" no longer own instance of "JsRuntimeInspector",
instead it is now owned by "deno_core::JsRuntime".
* Consequently polling of inspector is no longer done in "Worker"/"WebWorker",
instead it's done in "deno_core::JsRuntime::poll_event_loop".
* "deno_core::JsRuntime::poll_event_loop" and "deno_core::JsRuntime::run_event_loop",
now accept "wait_for_inspector" boolean that tells if event loop should still be
"pending" if there are active inspector sessions - this change fixes the problem
that inspector disconnects from the frontend and process exits once the code has
stopped executing.
This commit refactors implementation of inspector.
The intention is to be able to move inspector implementation to "deno_core".
Following things were done to make that possible:
* "runtime/inspector.rs" was split into "runtime/inspector/mod.rs"
and "runtime/inspector/server.rs", separating inspector implementation
from Websocket server implementation.
* "DenoInspector" was renamed to "JsRuntimeInspector" and reference to "server"
was removed from the structure, making it independent of Websocket server
used to connect to Chrome Devtools.
* "WebsocketSession" was renamed to "InspectorSession" and rewritten in such
a way that it's not tied to Websockets anymore; instead it accepts a pair
of "proxy" channel ends that allow to integrate the session with different
"transports".
* "InspectorSession" was renamed to "LocalInspectorSession" to better indicate
that it's an "in-memory" session and doesn't require Websocket server. It was
also rewritten in such a way that it uses "InspectorSession" from previous point
instead of reimplementing "v8::inspector::ChannelImpl" trait; this is done by using
the "proxy" channels to communicate with the V8 session.
Consequently "LocalInspectorSession" is now a frontend to "InspectorSession". This
introduces a small inconvenience that awaiting responses for "LocalInspectorSession" requires
to concurrently poll worker's event loop. This arises from the fact that "InspectorSession"
is now owned by "JsRuntimeInspector", which in turn is owned by "Worker" or "WebWorker".
To ease this situation "Worker::with_event_loop" helper method was added, that takes
a future and concurrently polls it along with the event loop (using "tokio::select!" macro
inside a loop).
Replaces the file-backed provider by an in-memory one because proper
file locking is a hard problem that detracts from the proof of concept.
Teach the WPT runner how to extract tests from .html files because all
the relevant tests in test_util/wpt/webmessaging/broadcastchannel are
inside basics.html and interface.html.