This runs our `js_unit_tests` and `node_unit_tests` in parallel, one
rust test per JS unit test file. Some of our JS tests don't like running
in parallel due to port requirements, so this also makes those use a
specific port-per-file. This does not attempt to make the node-compat
tests work.
This commit adds "Deno.Conn.ref()" and "Deno.Conn.unref()" methods.
These methods can be used to make connection block or not block the
event loop from finishing. Refing/unrefing only influences "read"
operations - ie. scheduling writes to a connection _do_ keep event
loop alive.
Required for https://github.com/denoland/deno/issues/16710
This commit adds a `reuseAddress` option for UDP sockets. When this
option is enabled, one can listen on an address even though it is
already being listened on from a different process or thread. The new
socket will steal the address from the existing socket.
On Windows and Linux this uses the `SO_REUSEADDR` option, while on other
Unixes this is done with `SO_REUSEPORT`.
This behavior aligns with what libuv does.
TCP sockets still unconditionally set the `SO_REUSEADDR` flag - this
behavior matches Node.js and Go. This PR does not change this behaviour.
Co-authored-by: Luca Casonato <hello@lcas.dev>
When listening on a UNIX socket path, Deno currently tries to unlink
this path prior to actually listening. The implementation of this
behaviour is VERY racy, involves 2 additional syscalls, and does not
match the behaviour of any other runtime (Node.js, Go, Rust, etc).
This commit removes this behaviour. If a user wants to listen on an
existing socket, they must now unlink the file themselves prior to
listening.
This change in behaviour only impacts --unstable APIs, so it is not
a breaking change.
This commit adds `readable` and `writable` properties to `Deno.File` and
`Deno.Conn`. This makes it very simple to use files and network sockets
with fetch or the native HTTP server.
std/http/server knows how to handle "Listener has been closed"
exceptions but not "operation canceled" errors.
Make "unix" listen sockets throw the same exception as "tcp" listen
sockets when the socket is closed and has a pending accept operation.
There is still a discrepancy when multiple accept requests are posted
but that's probably a less visible issue and something for another day.
Fixes #13033
Currently all async ops are polled lazily, which means that op
initialization code is postponed until control is yielded to the event
loop. This has some weird consequences, e.g.
```js
let listener = Deno.listen(...);
let conn_promise = listener.accept();
listener.close();
// `BadResource` is thrown. A reasonable error would be `Interrupted`.
let conn = await conn_promise;
```
JavaScript promises are expected to be eagerly evaluated. This patch
makes ops actually do that.
This PR refactors the usages of delay utility in js unit testing. The same
utiliy is defined in several places with different names. This PR replaces those
usages with the one provided in std/async/delay.ts to improve the readability
and consistency of test code.
This commit migrates all ops to use new resource table
and "AsyncRefCell".
Old implementation of resource table was completely
removed and all code referencing it was updated to use
new system.