Linux/macos only currently.
Part of https://github.com/denoland/deno/issues/23524 (fixes it on
platforms other than windows).
Part of #16899 (fixes it on platforms other than windows).
After this PR, playwright is functional on mac/linux.
This is a primordialization effort to improve resistance against users
tampering with the global `Object` prototype.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit introduces deprecation warnings for "Deno.*" APIs.
This is gonna be quite noisy, but should tremendously help with user
code updates to ensure
smooth migration to Deno 2.0. The warning is printed at each unique call
site to help quickly
identify where code needs to be adjusted. There's some stack frame
filtering going on to
remove frames that are not useful to the user and would only cause
confusion.
The warning can be silenced using "--quiet" flag or
"DENO_NO_DEPRECATION_WARNINGS" env var.
"Deno.run()" API is now using this warning. Other deprecated APIs will
start warning
in follow up PRs.
Example:
```js
import { runEcho as runEcho2 } from "http://localhost:4545/run/warn_on_deprecated_api/mod.ts";
const p = Deno.run({
cmd: [
Deno.execPath(),
"eval",
"console.log('hello world')",
],
});
await p.status();
p.close();
async function runEcho() {
const p = Deno.run({
cmd: [
Deno.execPath(),
"eval",
"console.log('hello world')",
],
});
await p.status();
p.close();
}
await runEcho();
await runEcho();
for (let i = 0; i < 10; i++) {
await runEcho();
}
await runEcho2();
```
```
$ deno run --allow-read foo.js
Warning
├ Use of deprecated "Deno.run()" API.
│
├ This API will be removed in Deno 2.0. Make sure to upgrade to a stable API before then.
│
├ Suggestion: Use "Deno.Command()" API instead.
│
└ Stack trace:
└─ at file:///Users/ib/dev/deno/foo.js:3:16
hello world
Warning
├ Use of deprecated "Deno.run()" API.
│
├ This API will be removed in Deno 2.0. Make sure to upgrade to a stable API before then.
│
├ Suggestion: Use "Deno.Command()" API instead.
│
└ Stack trace:
├─ at runEcho (file:///Users/ib/dev/deno/foo.js:8:18)
└─ at file:///Users/ib/dev/deno/foo.js:13:7
hello world
Warning
├ Use of deprecated "Deno.run()" API.
│
├ This API will be removed in Deno 2.0. Make sure to upgrade to a stable API before then.
│
├ Suggestion: Use "Deno.Command()" API instead.
│
└ Stack trace:
├─ at runEcho (file:///Users/ib/dev/deno/foo.js:8:18)
└─ at file:///Users/ib/dev/deno/foo.js:14:7
hello world
Warning
├ Use of deprecated "Deno.run()" API.
│
├ This API will be removed in Deno 2.0. Make sure to upgrade to a stable API before then.
│
├ Suggestion: Use "Deno.Command()" API instead.
│
└ Stack trace:
├─ at runEcho (file:///Users/ib/dev/deno/foo.js:8:18)
└─ at file:///Users/ib/dev/deno/foo.js:17:9
hello world
hello world
hello world
hello world
hello world
hello world
hello world
hello world
hello world
hello world
Warning
├ Use of deprecated "Deno.run()" API.
│
├ This API will be removed in Deno 2.0. Make sure to upgrade to a stable API before then.
│
├ Suggestion: Use "Deno.Command()" API instead.
│
├ Suggestion: It appears this API is used by a remote dependency.
│ Try upgrading to the latest version of that dependency.
│
└ Stack trace:
├─ at runEcho (http://localhost:4545/run/warn_on_deprecated_api/mod.ts:2:18)
└─ at file:///Users/ib/dev/deno/foo.js:20:7
hello world
```
Closes #21839
`opAsync` requires a lookup by name on each async call. This is a
mechanical translation of all opAsync calls to ensureFastOps.
The `opAsync` API on Deno.core will be removed at a later time.
This PR implements the Node child_process IPC functionality in Deno on
Unix systems.
For `fd > 2` a duplex unix pipe is set up between the parent and child
processes. Currently implements data passing via the channel in the JSON
serialization format.
This commit refactors how we access "core", "internals" and
"primordials" objects coming from `deno_core`, in our internal JavaScript code.
Instead of capturing them from "globalThis.__bootstrap" namespace, we
import them from recently added "ext:core/mod.js" file.
We can move all promise ID knowledge to deno_core, allowing us to better
experiment with promise implementation in deno_core.
`{un,}refOpPromise(promise)` is equivalent to
`{un,}refOp(promise[promiseIdSymbol])`
This commit renames "deno_core::InternalModuleLoader" to
"ExtModuleLoader" and changes the specifiers used by the
modules loaded from this loader to "ext:".
"internal:" scheme was really ambiguous and it's more characters than
"ext:", which should result in slightly smaller snapshot size.
Closes https://github.com/denoland/deno/issues/18020
This API is required by several extensions like "ext/node", "ext/ffi"
and also FS APIs that we want to move to a separate crate. Because
of that "pathFromURL" API was moved to "deno_web" extension so
other extension crates can rely on it.
This commit merges "runtime/js/40_spawn.js" into
"runtime/js/40_process.js", and "runtime::ops::spawn"
into "runtime::ops::process".
It makes little sense to have them separated given that we want to
factor out these APIs into a separate extension crate.
JavaScript APIs from "runtime/js/40_files.js" combined abstractions
for stdio streams ("Stdout", "Stderr", "Stdin") and file system file
("File", "FsFile"). APIs from "runtime/js/40_read_file.js" and
"runtime/js/40_write_file.js" were implemented using ops from
"runtime/ops/fs.rs".
This file was removed and relevant APIs were moved to "deno_io/12_io.js"
and "runtime/js/30_fs.js".
This work is meant to enable factoring out "deno_fs" crate.
This commit changes "include_js_files!" macro from "deno_core"
in a way that "dir" option doesn't cause specifiers to be rewritten
to include it.
Example:
```
include_js_files! {
dir "js",
"hello.js",
}
```
The above definition required embedders to use:
`import ... from "internal:<ext_name>/js/hello.js"`.
But with this change, the "js" directory in which the files are stored
is an implementation detail, which for embedders results in:
`import ... from "internal:<ext_name>/hello.js"`.
The directory the files are stored in, is an implementation detail and
in some cases might result in a significant size difference for the
snapshot. As an example, in "deno_node" extension, we store the
source code in "polyfills" directory; which resulted in each specifier
to look like "internal:deno_node/polyfills/<module_name>", but with
this change it's "internal:deno_node/<module_name>".
Given that "deno_node" has over 100 files, many of them having
several import specifiers to the same extension, this change removes
10 characters from each import specifier.
This PR refactors all internal js files (except core) to be written as
ES modules.
`__bootstrap`has been mostly replaced with static imports in form in
`internal:[path to file from repo root]`.
To specify if files are ESM, an `esm` method has been added to
`Extension`, similar to the `js` method.
A new ModuleLoader called `InternalModuleLoader` has been added to
enable the loading of internal specifiers, which is used in all
situations except when a snapshot is only loaded, and not a new one is
created from it.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Welcome to better optimised op calls! Currently opSync is called with parameters of every type and count. This most definitely makes the call megamorphic. Additionally, it seems that spread params leads to V8 not being able to optimise the calls quite as well (apparently Fast Calls cannot be used with spread params).
Monomorphising op calls should lead to some improved performance. Now that unwrapping of sync ops results is done on Rust side, this is pretty simple:
```
opSync("op_foo", param1, param2);
// -> turns to
ops.op_foo(param1, param2);
```
This means sync op calls are now just directly calling the native binding function. When V8 Fast API Calls are enabled, this will enable those to be called on the optimised path.
Monomorphising async ops likely requires using callbacks and is left as an exercise to the reader.
This commit marks the `Deno.Buffer` / `Deno.readAll` /
`Deno.readAllSync` / `Deno.writeAll` / `Deno.writeAllSync` utils as
deprecated, and schedules them for removal in Deno 2.0. These
utilities are implemented in pure JS, so should not be part of the
Deno namespace.
These utilities are now available in std/io/buffer and std/io/util:
https://github.com/denoland/deno_std/pull/808.
This additionallty removes all internal dependance on Deno.Buffer.