This commit removes three unstable Deno APIs:
- "Deno.spawn()"
- "Deno.spawnSync()"
- "Deno.spawnChild()"
These APIs were replaced by a unified "Deno.Command" API.
This allows the user to completely opt out from the lock file or rename
it without having to use `--no-lock` and/or `--lock` in all commands.
## Don’t Use Lock File
```json
{
"lock": false
}
```
## Use Lock File With a Different Name
```json
{
"lock": "deno2.lock"
}
```
The CLI args `--no-lock` and `--lock` will always override what is in
the config file.
Co-authored-by: David Sherret <dsherret@users.noreply.github.com>
This commit changes "deno repl" command to run with no permissions by
default and accept "--allow-*" flags.
This change is dictated by the fact that currently there is no way to
run REPL with limited permissions. Technically it's a breaking
change in the CLI command, but there's agreement in the team
that it has merit and it's a good solution.
Running just "deno" command still starts the REPL with full permissions
allowed, but now a banner is printed to inform users about that:
We currently only do this for fmt. This makes it so they're excluded by
default, but you can still opt into these directories by explicitly
specifying them.
This commit adds "InspectorTester" struct which is used in
inspector tests - it encapsulated various functionalities that
we need (like reading/writing to WebSocket), but also adds
better error handling which should help with debugging flaky
tests.
Previously the inner request object of the original and the new request
were the same, causing the requests to be entangled and mutable changes
to one to be visible to the other. This fixes that.
Currently runtime exception are only displayed at the program end in
terminal, which makes it only a partial fix, as a full fix requires
https://github.com/denoland/rusty_v8/pull/1149 which adds new bindings
to the inspector that allows to notify it about thrown exceptions.
This will be handled in a follow up commit.
This commit completely rewrites inspector session polling.
Until now, there was a single function responsible for polling inspector
sessions which could have been called when polling the "JsRuntime"
as well as from internal inspector functions. There are some cases
where it's required to have reentrant polling of sessions (eg. when
"debugger" statement is run) which should be blocking until inspector
sends appropriate message to continue execution. This was not possible
before, because polling of sessions didn't have reentry ability.
As a consequence, session polling was split into two separate functions:
a) one to be used when polling from async context (on each tick of event
loop in "JsRuntime")
b) one to be used when polling synchronously and potentially blocking
(used by various inspector methods).
There are further cleanups and simplifications to be made in inspector
code, but this rewrite solves the problem at hand (being able to
evaluate
"debugger" JS statement and continue inspector functionality).
Co-authored-by: Bert Belder <bertbelder@gmail.com>
Since "Deno.spawn()", "Deno.spawnSync()" and "Deno.spawnChild"
are getting deprecated, this commits rewrites all tests and utilities to
use "Deno.Command" API instead.
Uses SeqOneByteString optimization to do zero-copy `&str` arguments in
fast calls.
- [x] Depends on https://github.com/denoland/rusty_v8/pull/1129
- [x] Depends on
https://chromium-review.googlesource.com/c/v8/v8/+/4036884
- [x] Disable in async ops
- [x] Make it work with owned `String` with an extra alloc in fast path.
- [x] Support `Cow<'_, str>`. Owned for slow case, Borrowed for fast
case
```rust
#[op]
fn op_string_len(s: &str) -> u32 {
str.len() as u32
}
```
This commit updates unhelpful messages that are raised when event loop
stalls on unresolved top-level promises.
Instead of "Module evaluation is still pending but there are no pending
ops or dynamic imports. This situation is often caused by unresolved
promises." and "Dynamically imported module evaluation is still pending
but there are no pending ops. This situation is often caused by
unresolved promises." we are now printing a message like:
error: Top-level await promise never resolved
[SOURCE LINE]
^
at [FUNCTION NAME] ([FILENAME])
eg:
error: Top-level await promise never resolved
await new Promise((_resolve, _reject) => {});
^
at <anonymous>
(file:///Users/ib/dev/deno/cli/tests/testdata/test/unresolved_promise.ts:1:1)
Co-authored-by: David Sherret <dsherret@users.noreply.github.com>
Refactors the `Deno.Command` class to not handle any state, but only being an intermediary to calling its methods, and as such any methods and properties besides `output`, `outputSync` & `spawn` have been removed. Interracting with a `spawn`ed subprocess now works by using the methods and properties on the returned class of the `spawn` method.
…ed promises in mind (#16616)"
This reverts commit fd023cf793.
There are reports saying that Vite is often hanging in 1.28.2 and this
is
the only PR that changed something with HTTP server. I think we should
hold off on trying to fix this and instead focus on #16787
CC @magurotuna
This commit allows to execute more JS code from extensions when
creating a snapshot from an existing snapshot.
"deno_core::RuntimeOptions::extensions_with_js" field was added
that is used to pass a list of extensions whose both "ops" and
associated JS source should be executed upon start.
Co-authored-by: crowlkats <crowlkats@toaxl.com>
This commit changes "JsRuntime" to send "executionContextDestroyed"
notification when the program finishes and shows a prompt informing
that runtime is waiting for inspector to disconnect.
With trial and error I found that most debuggers expect "isDefault" to be sent
in "auxData" field of "executionContextCreated" notification. This stems from
the fact that Node.js sends this data and eg. VSCode requires it to close
connection to the debugger when the program finishes execution.
This commit changes history handling of the REPL.
There were some situations were history wasn't properly saved and flushed to a
file, making history very spotty. This commit changes it to save every line into
the history file and flush it to disk before being evaluated.
Thanks to this all lines, including "close()" will be stored in the history
file.
If for any reason we're not able to save history file, a single warning will be
printed to the REPL and it will continue to work, even if subsequent tries will
fail to save to disk.
This PR resets the revert commit made by #16610, bringing back #16383
which attempts to fix the issue happening when we use the flash server
with `--watch` option enabled.
Also, some code changes are made to pass the regression test added in
#16610.
This code checks if permission flags are incorrectly defined after the
module name (e.g. `deno run mod.ts --allow-read` instead of the correct
`deno run --allow-read mod.ts`). If so, a simple warning is displayed.
For CommonJS packages we were not trying different extensions for files
specified as subpath of the package ([package_name]/[subpath]).
This commit fixes that.
If "--lock-write" flag was present we never passed instance of the lockfile to
the npm resolver, which made it skip adding discovered npm packages to
the lockfile. This commit fixes that, by always passing lockfile to the npm
resolver and only regenerating resolver snapshot is "--lock-write" is not
present.
Closes https://github.com/denoland/deno/issues/16666
Supports package names that aren't all lowercase.
This stores the package with a leading underscore (since that's not
allowed in npm's registry and no package exists with a leading
underscore) then base32 encoded (A-Z0-9) so it can be lowercased and
avoid collisions.
Global cache dir:
```
$DENO_DIR/npm/registry.npmjs.org/_{base32_encode(package_name).to_lowercase()}/{version}
```
node_modules dir `.deno` folder:
```
node_modules/.deno/_{base32_encode(package_name).to_lowercase()}@{version}/node_modules/<package-name>
```
Within node_modules folder:
```
node_modules/<package-name>
```
So, direct childs of the node_modules folder can have collisions between
packages like `JSON` vs `json`, but this is already something npm itself
doesn't handle well. Plus, Deno doesn't actually ever resolve to the
`node_modules/<package-name>` folder, but just has that for
compatibility. Additionally, packages in the `.deno` dir could have
collissions if they have multiple dependencies that only differ in
casing or a dependency that has different casing, but if someone is
doing that then they're already going to have trouble with npm and they
are asking for trouble in general.