This reverts commit 29fb7709ed.
This update introduced more flakiness to the tests on CI, we are going
to investigate and reland this update after Deno 1.32.0 is released.
This PR _**temporarily**_ removes WebGPU (which has behind the
`--unstable` flag in Deno), due to performance complications due to its
presence.
It will be brought back in the future; as a point of reference, Chrome
will ship WebGPU to stable on 26/04/2023.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Creating the node_modules folder when the packages are already
downloaded can take a bit of time and not knowing what is going on can
be confusing. It's better to show a progress bar.
This is a super basic initial implementation. We don't create a
`node_modules/.bin` folder at the moment and add it to the PATH like we
should which is necessary to make command name resolution in the
subprocess work properly (ex. you run a script that launches another
script that then tries to launch an "npx command"... this won't work
atm).
Closes #17492
This commits adds auto-discovery of "package.json" file when running
"deno run" and "deno task" subcommands. In case of "deno run" the
"package.json" is being looked up starting from the directory of the
script that is being run, stopping early if "deno.json(c)" file is found
(ie. FS tree won't be traversed "up" from "deno.json").
When "package.json" is discovered the "--node-modules-dir" flag is
implied, leading to creation of local "node_modules/" directory - we
did that, because most tools relying on "package.json" will expect
"node_modules/" directory to be present (eg. Vite). Additionally
"dependencies" and "devDependencies" specified in the "package.json"
are downloaded on startup.
This is a stepping stone to supporting bare specifier imports, but
the actual integration will be done in a follow up commit.
---------
Co-authored-by: David Sherret <dsherret@gmail.com>
This PR changes Node.js/npm compatibility layer to use polyfills for
built-in Node.js
embedded in the snapshot (that are coming from "ext/node" extension).
As a result loading `std/node`, either from
"https://deno.land/std@<latest>/" or
from "DENO_NODE_COMPAT_URL" env variable were removed. All code that is
imported via "npm:" specifiers now uses code embedded in the snapshot.
Several fixes were applied to various modules in "ext/node" to make
tests pass.
---------
Co-authored-by: Yoshiya Hinosawa <stibium121@gmail.com>
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
This change makes absolute urls, that contain no path like `deno install
https://my-cli.io` to follow redirects and extract the name from it.
It allows modifies `test_util` server listener on port `4550`
(`REDIRECT_ABSOLUTE_PORT`) to allow for specifying `redirect_to` query
param, that fill use that value for it's next redirect.
Fixes https://github.com/denoland/deno/issues/17409
This commit changes "ProcState" to store "file_fetcher" field in an "Arc",
allowing it to be preserved between restarts and thus keeping the state
alive between the restarts. File watchers for "deno test" and "deno bench"
now reset "ProcState" between restarts.
This PR adds copies of several unstable APIs that are available
in "Deno[Deno.internal].nodeUnstable" namespace.
These copies do not perform unstable check (ie. don't require
"--unstable" flag to be present). Otherwise they work exactly
the same, including permission checks.
These APIs are not meant to be used by users directly and
can change at any time.
Copies of following APIs are available in that namespace:
- Deno.spawnChild
- Deno.spawn
- Deno.spawnSync
- Deno.serve
- Deno.upgradeHttpRaw
- Deno.listenDatagram
This commit stabilizes "Deno.consoleSize()" API.
There is one change compared to previous unstable API,
in that the API doesn't accept any arguments. Console size
is established by querying syscalls for stdio streams at fd
0, 1 and 2.
It crashes due to the table border output from `strace`,
```
% time seconds usecs/call calls errors syscall
------ ----------- ----------- --------- --------- ---------------- # this is skipped correctly
61.27 6.012053 678 8860 637 futex
0.00 0.000000 0 4 geteuid
------ ----------- ----------- --------- --------- ---------------- # this causes the crash
100.00 11.732230 25552 1205 total
```
It's flaky because that line is not always skipped from the output, for
some reason that I've yet to find out.
This PR implements the NAPI for loading native modules into Deno.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Co-authored-by: DjDeveloper <43033058+DjDeveloperr@users.noreply.github.com>
Co-authored-by: Ryan Dahl <ry@tinyclouds.org>
- "SpawnOutput" extends "ChildStatus" instead of composing it
- "SpawnOutput::stdout", "SpawnOutput::stderr", "Child::stdin",
"Child::stdout" and "Child::stderr" are no longer optional, instead
made them getters that throw at runtime if that stream wasn't set
to "piped".
- Remove the complicated "<T extends SpawnOptions = SpawnOptions>"
which we currently need to give proper type hints for the availability of
these fields. Their typings for these would get increasingly complex
if it became dependent on more options (e.g. "SpawnOptions::pty"
which if set should make the stdio streams unavailable)