Due to a bug in V8, terminating an isolate while a module with top-level
await is being evaluated would crash the process. This change makes it
so calling `worker.terminate()` will signal the worker to terminate at
the next iteration of the event loop, and it schedules a proper
termination of the worker's isolate after 2 seconds.
Although not easy to replicate in the wild, the `deno test` op sanitizer
can fail when there are intervals that started before a test runs, since
the op sanitizer can end up running in the time between the timer op for
an interval's run resolves and the op for the next run starts.
This change fixes that by adding a new macrotask callback that will run
after the timer macrotask queue has drained. This ensures that there is
a timer op if there are any timers which are unresolved by the time the
op sanitizer runs.
Set the exit code to use if none is provided to Deno.exit(), or when
Deno exits naturally.
Needed for process.exitCode Node compat. Paves the way for #12888.
Reduce the number of iterations from 1,024 to 128.
On my big bruiser of a desktop machine it already takes up close to a
minute to complete when nothing else is running so no way it's going to
finish in the allotted time on the CI.
The fact that the test used to pass may be indicative of a performance
regression somewhere but it's not clear to me when or where that would
have been introduced.
Fixes #12887.
This commit introduces "ProcState::maybe_resolver" field, which
stores a single instance of resolver for the whole lifetime of the
process, instead of creating these resolvers for each creation
of module graph. As a result, this resolver can be used in fallback
case where graph is not constructed (REPL, loading modules using
"require") unifying resolution logic.
This commit changes formatting of elapsed time in test
runner output.
Instead of "XXXms", reporter outputs one of:
- "XXXms" for <1000ms
- "XXs" for <60s
- "XXXmYYs" for >=60s
This commit integrates import map and "classic" resolutions in
the "--compat" mode when using ES modules; in effect
"http:", "https:" and "blob:" imports now work in compat mode.
The algorithm works as follows:
1. If there's an import map, try to resolve using it and if succeeded
return the specifier
2. Try to resolve using "Node ESM resolution", and if succeeded return
the specifier
3. Fall back to regular ESM resolution
Closes #11826
**BREAKING CHANGE** this behaviour was disable when introduced in Deno 1.14/TypeScript 4.4. It will highlight code that unsafely handles variables that are caught, and will cause type errors in unsafe code.
Closes #11882
BREAKING CHANGE: Previously when `--location` was set, the unique storage key was derived from the the URL of the location instead of just the origin. This change correctly uses just the origin. This may cause previously persisted storage to change its key and data to not be available with the same location as before.
This commit adds CJS and ESM Node resolvers to the "--compat" mode.
The functionality is spread across "cli/compat" module and Node compatibility
layer in "deno_std/node"; this stems from the fact that ES module resolution
can only be implemented in Rust as it needs to directly integrated with
"deno_core"; however "deno_std/node" already provided CJS module resolution.
Currently this resolution is only active when running a files using
"deno run --compat --unstable <filename>", and is not available in other
subcommands, which will be changed in follow up commits.
Returns empty values in case of errors, source lines are non-essential anyway. These errors can happen e.g. when source files change at runtime. A warning is also printed to help us track when it happens in unexpected cases besides this.
This commit fixes problem with LSP where diagnostics coming
from "deno lint" don't respect configuration file.
LSP was changed to store "Option<ConfigFile>", "Option<LintConfig>"
and "Option<FmtConfig>" on "Inner"; as well as storing "Option<LintConfig>"
and "Option<FmtConfig>" on "StateSnapshot".
Co-authored-by: Kitson Kelly <me@kitsonkelly.com>
`Window`'s `self` property and `DedicatedWorkerGlobalScope`'s `name`
property are defined as Web IDL read-only attributes with the
`[Replaceable]` extended attribute, meaning that their setter will
redefine the property as a data property with the set value, rather than
changing some internal state. Deno currently defines them as read-only
data properties instead.
Given that Web IDL requires all attributes to be accessor properties
rather than data properties, but Deno exposes almost all of those
properties as either read-only or writable data properties, it makes
sense to expose `[Replaceable]` properties as writable as well – as is
already the case with `WindowOrWorkerGlobalScope`'s `performance`
property.
WebAssembly modules compiled through `WebAssembly.compile()` and similar
non-streaming APIs don't have a URL associated to them, because they
have been compiled from a buffer source. In stack traces, V8 will use
a URL such as `wasm://wasm/d1c677ea`, with a hash of the module.
However, wasm modules compiled through streaming APIs, like
`WebAssembly.compileStreaming()`, do have a known URL, which can be
obtained from the `Response` object passed into the streaming APIs. And
as per the developer-facing display conventions in the WebAssembly
Web API spec, this URL should be used in stack traces. This change
implements that.
This commit adds automatic injection of Node globals when "--compat" flag
is present.
This is done by executing "https://deno.land/std/node/global.ts" as a "side module",
before main module is executed.
This commit makes "--compat" required to be used with "--unstable" flag, as some
of Node globals require unstable Deno APIs.
This commit adds "--compat" flag. When the flag is passed a set of mappings for
built-in Node modules is injected into the import map. If user doesn't
explicitly provide an import map (using "--import-map" flag) then a map is
created on the fly. If there are already existing mappings in import map that
would clash with built-in Node modules a set of diagnostics is printed to the
terminal with suggestions how to proceed.
This panic could happen in the following cases:
- A non-fatal error being thrown from a worker, that doesn't terminate
the worker's execution, but propagates to the main thread without
being handled, and makes the main thread terminate.
- A nested worker being alive while its parent worker gets terminated.
- A race condition if the main event loop terminates the worker as part
of its last task, but the worker doesn't fully terminate before the
main event loop stops running.
This panic happens because a worker's event loop should have pending ops
as long as the worker isn't closed or terminated – but if an event loop
finishes running while it has living workers, its associated
`WorkerThread` structs will be dropped, closing the channels that keep
those ops pending.
This change adds a `Drop` implementation to `WorkerThread`, which
terminates the worker without waiting for a response. This fixes the
panic, and makes it so nested workers are automatically terminated once
any of their ancestors is closed or terminated.
This change also refactors a worker's termination code into a
`WorkerThread::terminate()` method.
Closes #11342.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit adds support for configuration file for "deno fmt"
subcommand. It is also respected by LSP when formatting
files.
Example configuration:
{
"fmt": {
"files": {
"include": ["src/"],
"exclude": ["src/testdata/"]
},
"options": {
"useTabs": true,
"lineWidth": 80,
"indentWidth": 4,
"singleQuote": true,
"textWrap": "preserve"
}
}
}
When `worker.terminate()` is called, the spec requires that the
corresponding port message queue is emptied, so no messages can be
received after the call, even if they were sent from the worker before
it was terminated.
The spec doesn't require this of `self.close()`, and since Deno uses
different channels to send messages and to notify that the worker was
closed, messages might still arrive after the worker is known to be
closed, which are currently being dropped. This change fixes that.
The fix involves two parts: one on the JS side and one on the Rust side.
The JS side was using the `#terminated` flag to keep track of whether
the worker is known to be closed, without distinguishing whether further
messages should be dropped or not. This PR changes that flag to an
enum `#state`, which can be one of `"RUNNING"`, `"CLOSED"` or
`"TERMINATED"`.
The Rust side was removing the `WorkerThread` struct from the workers
table when a close control was received, regardless of whether there
were any messages left to read, which made any subsequent calls to
`op_host_recv_message` to return `Ok(None)`, as if there were no more
mesasges. This change instead waits for both a close control and for
the message channel's sender to be closed before the worker thread is
removed from the table.
This commit adds support for following flags in deno lint subcommand:
--config - allows to load configuration file and parses "lint" object
--rules-tags=<tags> - allows specifying which set of tagged rules should be run
--rules-include=<rules> - allow specifying which rules should be run
--rules-exclude=<rules> - allow specifying which rules should not be run
This commit merges the two vectors of specifiers into a single one introducing
the concept of a "TestMode" which is a tri-state enum specifying how a specifier
is to be tested (as documentation, as an executable module or as both).
This is determined during the collection phase and determines how a specifier
will be executed based on how the specifier was collected (directly or not) and
if it has an eligible media_type when fetched.
For example "deno test README.md" is marked as documentation because, while it
is a direct inclusion it is not an executable media type therefore will only
have the fenced code blocks that can be parsed from it tested.
Classic worker scripts are now executed in the context of a Tokio
runtime. This does mean we can not spawn more tokio runtimes in
"op_worker_sync_fetch". We instead spawn a new thread there, that can
create a new Tokio runtime that we can use to block the worker thread.