* Introduces `ReadableStreamDefaultReadResult` and modifies
`ReadableStreamDefaultReader.read` to return this type (closes #15269).
* Adds the missing `ReadableStreamBYOBReader` constructor.
* Removes the nonexistent `ReadableStreamReader` class.
**This patch**
```
benchmark time (avg) (min … max) p75 p99 p995
------------------------------------------------- -----------------------------
echo deno 23.99 ms/iter (22.51 ms … 33.61 ms) 23.97 ms 33.61 ms 33.61 ms
cat 16kb 24.27 ms/iter (22.5 ms … 35.21 ms) 24.2 ms 35.21 ms 35.21 ms
cat 1mb 25.88 ms/iter (25.04 ms … 30.28 ms) 26.12 ms 30.28 ms 30.28 ms
cat 15mb 38.41 ms/iter (35.7 ms … 50 ms) 38.31 ms 50 ms 50 ms
```
**main**
```
benchmark time (avg) (min … max) p75 p99 p995
------------------------------------------------- -----------------------------
echo deno 35.66 ms/iter (34.53 ms … 41.84 ms) 35.79 ms 41.84 ms 41.84 ms
cat 16kb 35.99 ms/iter (34.52 ms … 44.94 ms) 36.05 ms 44.94 ms 44.94 ms
cat 1mb 38.68 ms/iter (36.67 ms … 50.44 ms) 37.95 ms 50.44 ms 50.44 ms
cat 15mb 48.4 ms/iter (46.19 ms … 58.41 ms) 49.16 ms 58.41 ms 58.41 ms
```
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- [x] Avoid copying buffers.
https://encoding.spec.whatwg.org/#dom-textdecoder-decode
> Implementations are strongly encouraged to use an implementation
strategy that avoids this copy. When doing so they will have to make
sure that changes to input do not affect future calls to
[decode()](https://encoding.spec.whatwg.org/#dom-textdecoder-decode).
- [x] Special op to avoid string label deserialization and parsing.
(Ideally we should map labels to integers in JS)
- [x] Avoid webidl `Object.assign` when options is undefined.
Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
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Co-authored-by: denobot <33910674+denobot@users.noreply.github.com>
Co-authored-by: bartlomieju <bartlomieju@users.noreply.github.com>
This commit adds a new op_write_all to core that allows writing an
entire chunk in a single async op call. Internally this calls
`Resource::write_all`.
The `writableStreamForRid` has been moved to `06_streams.js` now, and
uses this new op. Various other code paths now also use this new op.
Closes #16227
This is the release commit being forwarded back to main for 1.26.1
Please ensure:
- [x] Everything looks ok in the PR
- [x] The release has been published
To make edits to this PR:
```shell
git fetch upstream forward_v1.26.1 && git checkout -b forward_v1.26.1 upstream/forward_v1.26.1
```
Don't need this PR? Close it.
cc @cjihrig
Co-authored-by: cjihrig <cjihrig@users.noreply.github.com>
This commit adds a fast path to `Request` and `Response` that
make consuming request bodies much faster when using `Body#text`,
`Body#arrayBuffer`, and `Body#blob`, if the body is a FastStream.
Because the response bodies for `fetch` are FastStream, this speeds up
consuming `fetch` response bodies significantly.
We can use Resource::read_return & op_read instead. This allows HTTP
request bodies to participate in FastStream.
To make this work, `readableStreamForRid` required a change to allow non
auto-closing resources to be handled. This required some minor changes
in our FastStream paths in ext/http and ext/flash.
Welcome to better optimised op calls! Currently opSync is called with parameters of every type and count. This most definitely makes the call megamorphic. Additionally, it seems that spread params leads to V8 not being able to optimise the calls quite as well (apparently Fast Calls cannot be used with spread params).
Monomorphising op calls should lead to some improved performance. Now that unwrapping of sync ops results is done on Rust side, this is pretty simple:
```
opSync("op_foo", param1, param2);
// -> turns to
ops.op_foo(param1, param2);
```
This means sync op calls are now just directly calling the native binding function. When V8 Fast API Calls are enabled, this will enable those to be called on the optimised path.
Monomorphising async ops likely requires using callbacks and is left as an exercise to the reader.
Relanding #12994
This commit adds support for "unhandledrejection" event.
This event will trigger event listeners registered using:
"globalThis.addEventListener("unhandledrejection")
"globalThis.onunhandledrejection"
This is done by registering a default handler using
"Deno.core.setPromiseRejectCallback" that allows to
handle rejected promises in JavaScript instead of Rust.
This commit will make it possible to polyfill
"process.on("unhandledRejection")" in the Node compat
layer.
Co-authored-by: Colin Ihrig <cjihrig@gmail.com>
This commit uses `DetachedBuffer` instead of `ZeroCopyBuf` in the ops
that back `Worker.prototype.postMessage` and
`MessagePort.prototype.postMessage`. This is done because the
serialized buffer is then copied to the destination isolate, even
though it is internal to runtime code and not used for anything else,
so detaching it and transferring it instead saves an unnecessary copy.
This commit adds support for "unhandledrejection" event.
This event will trigger event listeners registered using:
"globalThis.addEventListener("unhandledrejection")
"globalThis.onunhandledrejection"
This is done by registering a default handler using
"Deno.core.setPromiseRejectCallback" that allows to
handle rejected promises in JavaScript instead of Rust.
This commit will make it possible to polyfill
"process.on("unhandledRejection")" in the Node compat
layer.
Co-authored-by: Colin Ihrig <cjihrig@gmail.com>
This commit adds brand checking to EventTarget. It also fixes a
bug where deno would crash if an abort signal was aborted on the
global addEventListener().
- Introduced optional callback for Deno.core.serialize API, that returns
cloning error if there is one.
- Removed try/catch in seralize structured clone function and throw error from
callback.
- Removed "Object with a getter that throws" assertion from WPT.
This commit fixes a failing WPT test by making EventTarget's
addEventListener() method throw if both the listener and the
signal option are null.
Fixes: https://github.com/denoland/deno/issues/14593
This reverts commit 10e50a1207
Alternative to #13217, IMO the tradeoffs made by #10786 aren't worth it.
It breaks abstractions (crates being self-contained, deno_core without snapshotting etc...) and causes pain points / gotchas for both embedders & devs for a relatively minimal gain in incremental build time ...
Closes #11030