By default, `deno serve` will assign port 8000 (like `Deno.serve`).
Users may choose a different port using `--port`.
`deno serve /tmp/file.ts`
`server.ts`:
```ts
export default {
fetch(req) {
return new Response("hello world!\n");
},
};
```
This commit moves logic of dispatching lifecycle events (
"load", "beforeunload", "unload") to be triggered from Rust.
Before that we were executing scripts from Rust, but now we
are storing references to functions from "99_main.js" and calling
them directly.
Prerequisite for https://github.com/denoland/deno/issues/23342
I'm unsure whether we're planning to make the `Deno.FsFile` constructor
illegal or remove `FsFile` from the `Deno.*` namspace in Deno 2. Either
way, this PR works towards the former. I'll create a superceding PR if
the latter is planned instead.
Towards #23089
This change removes deprecated methods from the `Deno.*` namespace when
the `DENO_FUTURE=1` environment variable is used.
Note: this does not address deprecated class properties and methods.
E.g. `Deno.Conn.rid`.
Slightly different approach to similar changes in #22386
Note that this doesn't use a warmup script -- we are actually just doing
more work at snapshot time.
This commit fixes race condition in "node:worker_threads" module were
the first message did a setup of "threadId", "workerData" and
"environmentData".
Now this data is passed explicitly during workers creation and is set up
before any user code is executed.
Closes https://github.com/denoland/deno/issues/22783
Closes https://github.com/denoland/deno/issues/22672
---------
Co-authored-by: Satya Rohith <me@satyarohith.com>
This commit changes how we figure out if we're running on main
thread in `node:worker_threads` module. Instead of relying on quirky
"magic variable" for a name to check if we're on main thread, we are
now explicitly passing this information during bootstrapping of the
runtime. As a side effect, `WorkerOptions.name` is more useful
and matches what Node.js does more closely (though not fully).
Towards https://github.com/denoland/deno/issues/22783
Improves #19100
Fixes #20356
Replaces #20428
Changes made in deno_core to support this:
- [x] Errors must be handled in setTimeout callbacks
- [x] Microtask ordering is not-quite-right
- [x] Timer cancellation must be checked right before dispatch
- [x] Timer sanitizer
- [x] Move high-res timer to deno_core
- [x] Timers need opcall tracing
- Removes the origin call, since all origins are the same for an isolate
(ie: the main module)
- Collects the `TestDescription`s and sends them all at the same time
inside of an Arc, allowing us to (later on) re-use these instead of
cloning.
Needs a follow-up pass to remove all the cloning, but that's a thread
that is pretty long to pull
---------
Signed-off-by: Matt Mastracci <matthew@mastracci.com>
This commit removes some not really necessary FFI tests and in effect
removes them from being accessible from the user code.
This lowers the number of ops accessible to user code to 16.
This moves the op sanitizer descriptions into Rust code and prepares for
eventual op import from `ext:core/ops`. We cannot import these ops from
`ext:core/ops` as the testing infrastructure ops are not always present.
Changes:
- Op descriptions live in `cli` code and are currently accessible via an
op for the older sanitizer code
- `phf` dep moved to workspace root so we can use it here
- `ops.op_XXX` changed to to `op_XXX` to prepare for op imports later
on.
Migrations:
- Error registration no longer required for Interrupted or BadResource
(these are core exception)
- `include_js_files!`/`ExtensionFileSource` changes
This commit adds a list of ops to `runtime/99_main.js` that are
currently relying on getting them from `Deno.core.ops`. All ops that are not
present in the list are removed from `Deno.core.ops` on startup (they are
imported from "virtual op module" - `ext:core/ops`) making them effectively
inaccessible to user code.
This change lowers the number of ops exposed to user code from 650 to
around 260. This number should be gradually decreased in follow-up PRs.
Removes weird "frame like" characters and simplifies the output:
```
warning: Use of deprecated "Deno.isatty()" API. This API will be removed in Deno 2.
Stack trace:
at file:///Users/ib/dev/deno/foo.js:2:8
hint: Use `stdStream.isTerminal()` instead.
warning: Use of deprecated "Deno.isatty()" API. This API will be removed in Deno 2.
Stack trace:
at file:///Users/ib/dev/deno/foo.js:7:8
hint: Use `stdStream.isTerminal()` instead.
```
https://github.com/denoland/deno/assets/13602871/7a6e24bf-44ec-4dbf-ac96-2af1db9f2ab9
This commit deprecates `window` global and adds deprecation
notice on each use of `window`.
We decided to proceed with removal of `window` global variable in Deno
2.0. There's a lot of code
in the wild that uses pattern like this:
```
if (typeof window !== "undefined) {
...
}
```
to check if the code is being run in browser. However, this check passes
fine in Deno and
most often libraries that do this check try to access some browser API
that is not available
in Deno, or use DOM APIs (which are also not available in Deno).
This situation has occurred multiple times already
and it's unfeasible to expect the whole ecosystem to migrate to new
check (and even if that
happened there's a ton of code that's already shipped and won't change).
The migration is straightfoward - replace all usages of `window` with
`globalThis` or `self`.
When Deno encounters use of `window` global it will now issue a warning,
steering users
towards required changes:
```
Warning
├ Use of deprecated "window" API.
│
├ This API will be removed in Deno 2.0. Make sure to upgrade to a stable API before then.
│
├ Suggestion: Use `globalThis` or `self` instead.
│
├ Suggestion: You can provide `window` in the current scope with: `const window = globalThis`.
│
└ Stack trace:
└─ at file:///Users/ib/dev/deno/foo.js:7:1
```
Ref https://github.com/denoland/deno/issues/13367.
Most uses of `Deno.resources()` within tests, as they previously checked
for leaked resources. This is not needed as the test runner does this
automatically. Other internal uses of this API have been replaced with
the internal `Deno[Deno.internal].core.resources()`.
This change sets the removal version of `Deno.customInspect` for Deno
v2.
Towards #22021
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit introduces deprecation warnings for "Deno.*" APIs.
This is gonna be quite noisy, but should tremendously help with user
code updates to ensure
smooth migration to Deno 2.0. The warning is printed at each unique call
site to help quickly
identify where code needs to be adjusted. There's some stack frame
filtering going on to
remove frames that are not useful to the user and would only cause
confusion.
The warning can be silenced using "--quiet" flag or
"DENO_NO_DEPRECATION_WARNINGS" env var.
"Deno.run()" API is now using this warning. Other deprecated APIs will
start warning
in follow up PRs.
Example:
```js
import { runEcho as runEcho2 } from "http://localhost:4545/run/warn_on_deprecated_api/mod.ts";
const p = Deno.run({
cmd: [
Deno.execPath(),
"eval",
"console.log('hello world')",
],
});
await p.status();
p.close();
async function runEcho() {
const p = Deno.run({
cmd: [
Deno.execPath(),
"eval",
"console.log('hello world')",
],
});
await p.status();
p.close();
}
await runEcho();
await runEcho();
for (let i = 0; i < 10; i++) {
await runEcho();
}
await runEcho2();
```
```
$ deno run --allow-read foo.js
Warning
├ Use of deprecated "Deno.run()" API.
│
├ This API will be removed in Deno 2.0. Make sure to upgrade to a stable API before then.
│
├ Suggestion: Use "Deno.Command()" API instead.
│
└ Stack trace:
└─ at file:///Users/ib/dev/deno/foo.js:3:16
hello world
Warning
├ Use of deprecated "Deno.run()" API.
│
├ This API will be removed in Deno 2.0. Make sure to upgrade to a stable API before then.
│
├ Suggestion: Use "Deno.Command()" API instead.
│
└ Stack trace:
├─ at runEcho (file:///Users/ib/dev/deno/foo.js:8:18)
└─ at file:///Users/ib/dev/deno/foo.js:13:7
hello world
Warning
├ Use of deprecated "Deno.run()" API.
│
├ This API will be removed in Deno 2.0. Make sure to upgrade to a stable API before then.
│
├ Suggestion: Use "Deno.Command()" API instead.
│
└ Stack trace:
├─ at runEcho (file:///Users/ib/dev/deno/foo.js:8:18)
└─ at file:///Users/ib/dev/deno/foo.js:14:7
hello world
Warning
├ Use of deprecated "Deno.run()" API.
│
├ This API will be removed in Deno 2.0. Make sure to upgrade to a stable API before then.
│
├ Suggestion: Use "Deno.Command()" API instead.
│
└ Stack trace:
├─ at runEcho (file:///Users/ib/dev/deno/foo.js:8:18)
└─ at file:///Users/ib/dev/deno/foo.js:17:9
hello world
hello world
hello world
hello world
hello world
hello world
hello world
hello world
hello world
hello world
Warning
├ Use of deprecated "Deno.run()" API.
│
├ This API will be removed in Deno 2.0. Make sure to upgrade to a stable API before then.
│
├ Suggestion: Use "Deno.Command()" API instead.
│
├ Suggestion: It appears this API is used by a remote dependency.
│ Try upgrading to the latest version of that dependency.
│
└ Stack trace:
├─ at runEcho (http://localhost:4545/run/warn_on_deprecated_api/mod.ts:2:18)
└─ at file:///Users/ib/dev/deno/foo.js:20:7
hello world
```
Closes #21839
This commit adds support for "rejectionhandled" Web Event and
"rejectionHandled" Node event.
```js
import process from "node:process";
process.on("rejectionHandled", (promise) => {
console.log("rejectionHandled", reason, promise);
});
window.addEventListener("rejectionhandled", (event) => {
console.log("rejectionhandled", event.reason, event.promise);
});
```
---------
Co-authored-by: Matt Mastracci <matthew@mastracci.com>
`opAsync` requires a lookup by name on each async call. This is a
mechanical translation of all opAsync calls to ensureFastOps.
The `opAsync` API on Deno.core will be removed at a later time.
This PR implements the Node child_process IPC functionality in Deno on
Unix systems.
For `fd > 2` a duplex unix pipe is set up between the parent and child
processes. Currently implements data passing via the channel in the JSON
serialization format.
This fixes #21434 for `BroadcastChannel` and `WebSocketStream`.
`--unstable` still enable both, but granular unstable flags now also
work:
* `--unstable-net` now enables `WebSocketStream`.
* `--unstable-broadcast-channel` now enables `BroadcastChannel`.
* Additionally, there are now tests for all granular unstable flags.
Since `unsafe-proto` already had tests, so I didn't add any for this
one.
It also introduces a map to keep track of granular unstable ids without
having to sync multiple places.
This commit refactors how we access "core", "internals" and
"primordials" objects coming from `deno_core`, in our internal JavaScript code.
Instead of capturing them from "globalThis.__bootstrap" namespace, we
import them from recently added "ext:core/mod.js" file.
Landing changes required for
https://github.com/denoland/deno_core/pull/359
We needed to update 99_main.js and a whole load of tests.
API changes:
- setPromiseRejectCallback becomes setUnhandledPromiseRejectionHandler.
The function is now called from eventLoopTick.
- The promiseRejectMacrotaskCallback no longer exists, as this is
automatically handled in eventLoopTick.
- ops.op_dispatch_exception now takes a second parameter: in_promise.
The preferred way to call this op is now reportUnhandledException or
reportUnhandledPromiseRejection.
This commit adds granular `--unstable-*` flags:
- "--unstable-broadcast-channel"
- "--unstable-ffi"
- "--unstable-fs"
- "--unstable-http"
- "--unstable-kv"
- "--unstable-net"
- "--unstable-worker-options"
- "--unstable-cron"
These flags are meant to replace a "catch-all" flag - "--unstable", that
gives a binary control whether unstable features are enabled or not. The
downside of this flag that allowing eg. Deno KV API also enables the FFI
API (though the latter is still gated with a permission).
These flags can also be specified in `deno.json` file under `unstable`
key.
Currently, "--unstable" flag works the same way - I will open a follow
up PR that will print a warning when using "--unstable" and suggest to use
concrete "--unstable-*" flag instead. We plan to phase out "--unstable"
completely in Deno 2.
To fix bugs around detection of when node emulation is required, we will
just eagerly initialize it. The improvements we make to reduce the
impact of the startup time:
- [x] Process stdin/stdout/stderr are lazily created
- [x] node.js global proxy no longer allocates on each access check
- [x] Process checks for `beforeExit` listeners before doing expensive
shutdown work
- [x] Process should avoid adding global event handlers until listeners
are added
Benchmarking this PR (`89de7e1ff`) vs main (`41cad2179`)
```
12:36 $ third_party/prebuilt/mac/hyperfine --warmup 100 -S none './deno-41cad2179 run ./empty.js' './deno-89de7e1ff run ./empty.js'
Benchmark 1: ./deno-41cad2179 run ./empty.js
Time (mean ± σ): 24.3 ms ± 1.6 ms [User: 16.2 ms, System: 6.0 ms]
Range (min … max): 21.1 ms … 29.1 ms 115 runs
Benchmark 2: ./deno-89de7e1ff run ./empty.js
Time (mean ± σ): 24.0 ms ± 1.4 ms [User: 16.3 ms, System: 5.6 ms]
Range (min … max): 21.3 ms … 28.6 ms 126 runs
```
Fixes https://github.com/denoland/deno/issues/20142
Fixes https://github.com/denoland/deno/issues/15826
Fixes https://github.com/denoland/deno/issues/20028
This addresses issue #19918.
## Issue description
Event messages have the wrong isTrusted value when they are not
triggered by user interaction, which differs from the browser. In
particular, all MessageEvents created by Deno have isTrusted set to
false, even though it should be true.
This is my first ever contribution to Deno, so I might be missing
something.
Code run within Deno-mode and Node-mode should have access to a
slightly different set of globals. Previously this was done through a
compile time code-transform for Node-mode, but this is not ideal and has
many edge cases, for example Node's globalThis having a different
identity than Deno's globalThis.
This commit makes the `globalThis` of the entire runtime a semi-proxy.
This proxy returns a different set of globals depending on the caller's
mode. This is not a full proxy, because it is shadowed by "real"
properties on globalThis. This is done to avoid the overhead of a full
proxy for all globalThis operations.
The globals between Deno-mode and Node-mode are now properly segregated.
This means that code running in Deno-mode will not have access to Node's
globals, and vice versa. Deleting a managed global in Deno-mode will
NOT delete the corresponding global in Node-mode, and vice versa.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Co-authored-by: Aapo Alasuutari <aapo.alasuutari@gmail.com>
This commit fixes emitting "unhandledrejection" event when there are
"node:" or "npm:" imports.
Before this commit the Node "unhandledRejection" event was emitted
using a regular listener for Web "unhandledrejection" event. This
listener was installed before any user listener had a chance to be
installed which effectively prevent emitting "unhandledrejection"
events to user code.
Closes https://github.com/denoland/deno/issues/16928
This commit changes how data required to bootstrap main and worker
runtime is serialized.
Instead of relying on serde_v8 and using JSON object,
we're doing manual serialization to a "v8::Array". This limits number
of V8 strings that need to be serialized by 16.
It also made it clear that some data could be obtained during
snapshotting instead of during bootstrap.
Since we can preserve ops in the snapshot these days, we no longer
need to have "Deno[Deno.internal].nodeUnstable" namespace.
Instead, various built-in Node.js modules can use appropriate APIs
directly.
This commit changes how "unload" event is handled - before
this commit an event listener was added unconditionally in
the runtime bootstrapping function, which for some reason was
very expensive (0.3ms). Instead of adding an event listener,
a check was added to "dispatchEvent" function that performs
the same action (so it's only called if there's an event dispatched).
This commit renames "deno_core::InternalModuleLoader" to
"ExtModuleLoader" and changes the specifiers used by the
modules loaded from this loader to "ext:".
"internal:" scheme was really ambiguous and it's more characters than
"ext:", which should result in slightly smaller snapshot size.
Closes https://github.com/denoland/deno/issues/18020
This commit moves some of the code from "99_main.js" to
be executed during the snapshot time instead of on each
worker bootstrap. These should minimally help with startup
time benchmark.
We use information about build in several extension crates like
"ext/node" or "runtime/". In an effort to move "fs" APIs to a separate
crate it is a prerequisite to have this information available outside
of the "runtime/" crate.
This commit moves definition of "build" object to "Deno.core" that is
later forwarded to "Deno.build".
This commit changes "include_js_files!" macro from "deno_core"
in a way that "dir" option doesn't cause specifiers to be rewritten
to include it.
Example:
```
include_js_files! {
dir "js",
"hello.js",
}
```
The above definition required embedders to use:
`import ... from "internal:<ext_name>/js/hello.js"`.
But with this change, the "js" directory in which the files are stored
is an implementation detail, which for embedders results in:
`import ... from "internal:<ext_name>/hello.js"`.
The directory the files are stored in, is an implementation detail and
in some cases might result in a significant size difference for the
snapshot. As an example, in "deno_node" extension, we store the
source code in "polyfills" directory; which resulted in each specifier
to look like "internal:deno_node/polyfills/<module_name>", but with
this change it's "internal:deno_node/<module_name>".
Given that "deno_node" has over 100 files, many of them having
several import specifiers to the same extension, this change removes
10 characters from each import specifier.