Leo Kettmeir
32c041c8d7
Reland "fix(ext/console): fix inspecting iterators error. ( #20720 )" ( #21370 )
2023-11-28 16:07:48 +01:00
Bartek Iwańczuk
9b9ec44db7
Revert "fix(ext/console): fix inspecting iterators error. ( #20720 )" ( #21191 )
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This reverts commit 0209f7b469
.
Reverting because it causes failures on `main`:
https://github.com/denoland/deno/pull/20720#issuecomment-1809166755
2023-11-13 22:16:23 +00:00
Chen Su
0209f7b469
fix(ext/console): fix inspecting iterators error. ( #20720 )
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Fixes #19776 and #20676 .
2023-11-13 20:13:20 +01:00
Divy Srivastava
1ef617e8f3
perf: lazy bootstrap options - first pass ( #21164 )
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Move most runtime options to be lazily loaded. Constant options will be
covered in a different PR.
Towards https://github.com/denoland/deno/issues/21133
2023-11-13 04:52:59 +00:00
Matt Mastracci
612818d043
fix(cli): ensure that an exception in getOwnPropertyDescriptor('constructor') doesn't break Deno.inspect ( #20568 )
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Fixes #20561
2023-09-19 18:24:19 +00:00
Nicholas Berlette
b6253370cc
fix(console): correct the parseCssColor algorithm ( #19645 )
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This is a fix for issue #19644 , concerning the `parseCssColor` function
in the file `ext/console/01_console.js`. Changes made on lines
2756-2758. To sum it up:
> The internal `parseCssColor` function currently parses 3/4-digit hex
colors incorrectly. For example, it parses the string `#FFFFFF` as
`[255, 255, 255]` (as expected), but returns `[240, 240, 240]` for
`#FFF`, when it should return the same triplet as the former.
While it's not going to cause a fatal runtime error, it did bug me
enough to fix it real quick.
2023-06-28 19:46:30 -06:00
Leo Kettmeir
558eb9f132
fix(console): add assert function ( #19635 )
2023-06-28 17:29:16 +02:00
Martin Fischer
801b9ec62d
chore: fix typos ( #19572 )
2023-06-26 09:10:27 -04:00
ud2
2052ba343c
fix(ext/console): fix inspecting large ArrayBuffers ( #19373 )
2023-06-06 11:06:00 +02:00
Kenta Moriuchi
d54ef02dfe
chore: update deno_lint to 0.46.0 ( #19372 )
2023-06-05 15:57:01 -04:00
Leo Kettmeir
08bd23970d
feat: add more options to Deno.inspect ( #19337 )
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For https://github.com/denoland/deno_std/issues/3404
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Co-authored-by: Yoshiya Hinosawa <stibium121@gmail.com>
2023-06-05 12:25:47 +02:00
Nayeem Rahman
ffb0318e4a
fix(console): handle error when inspecting promise-like ( #19083 )
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Fixes
https://discord.com/channels/684898665143206084/684911491035430919/1105900195406958672 .
This was caused by:
- A `TypeError` from `core.getPromiseDetails()` for promise-likes which
also lead to that code path.
- Swallowing internal formatting errors by returning `undefined`. I've
made it so that a special message is formatted in that case instead
(note that this case is fixed now):
![image](https://github.com/denoland/deno/assets/29990554/65bb9612-60b2-4e31-bf5e-e20976601593 )
2023-05-11 15:08:17 +02:00
Kenta Moriuchi
49eb887cc6
refactor(core): Use ObjectHasOwn
instead of ObjectPrototypeHasOwnProperty
( #18952 )
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ES2022 `Object.hasOwn` can be used in snapshot, so I migrate to use it.
2023-05-02 12:15:45 +02:00
Kenta Moriuchi
6728ad4203
fix(core): Use primordials for methods ( #18839 )
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I would like to get this change into Deno before merging
https://github.com/denoland/deno_lint/pull/1152
2023-05-01 15:30:02 +02:00
Leo Kettmeir
59825a95b4
refactor: remove ext/console/01_colors.js ( #18927 )
2023-04-30 09:11:37 +00:00