This change takes advantage of explicit resources management for
`FsFile` instances and tweaks documentation to encourage the use of it.
---------
Signed-off-by: Asher Gomez <ashersaupingomez@gmail.com>
Otherwise you can not return `Deno.Server` from async functions.
Co-authored-by: Yoshiya Hinosawa <stibium121@gmail.com>
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This helps reduce flakes where a test starts an HTTP server and makes a
request using fetch, then shuts down the server, then starting a new
test with a new server, but the connection pool still has a "not quite
closed yet" connection to the old server, and a new request to the new
server gets sent on the closed connection, which obviously errors out.
Previously could flake on the op sanitizer because the
`await makeTempFile()` promise could leak out of the test. Now we ensure
the request is fully handled before returning.
This commit improves async op sanitizer speed by only delaying metrics
collection if there are pending ops. This
results in a speedup of around 30% for small CPU bound unit tests.
It performs this check and possible delay on every collection now,
fixing an issue with parent test leaks into steps.
This PR implements a graceful shutdown API for Deno.serve, allowing all
current connections to drain from the server before shutting down, while
preventing new connections from being started or new transactions on
existing connections from being created.
We split the cancellation handle into two parts: a listener handle, and
a connection handle. A graceful shutdown cancels the listener only,
while allowing the connections to drain. The connection handle aborts
all futures. If the listener handle is cancelled, we put the connections
into graceful shutdown mode, which disables keep-alive on http/1.1 and
uses http/2 mechanisms for http/2 connections.
In addition, we now guarantee that all connections are complete or
cancelled, and all resources are cleaned up when the server `finished`
promise resolves -- we use a Rust-side server refcount for this.
Performance impact: does not appear to affect basic serving performance
by more than 1% (~126k -> ~125k)
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
When a TCP connection is force-closed (ie: browser refresh), the
underlying future we pass to Hyper is dropped which may cause us to try
to drop the body resource while the OpState lock is still held.
Preconditions for this bug to trigger:
- The body resource must have been taken
- The response must return a resource (which requires us to take the
OpState lock)
- The TCP connection must have been dropped before this
Fixes #20315 and #20298
Deno.serve's fast streaming implementation was not keeping the request
body resource ID alive. We were taking the `Rc<Resource>` from the
resource table during the response, so a hairpin duplex response that
fed back the request body would work.
However, if any JS code attempted to read from the request body (which
requires the resource ID to be valid), the response would fail with a
difficult-to-diagnose "EOF" error.
This was affecting more complex duplex uses of `Deno.fetch` (though as
far as I can tell was unreported).
Simple test:
```ts
const reader = request.body.getReader();
return new Response(
new ReadableStream({
async pull(controller) {
const { done, value } = await reader.read();
if (done) {
controller.close();
} else {
controller.enqueue(value);
}
},
}),
```
And then attempt to use the stream in duplex mode:
```ts
async function testDuplex(
reader: ReadableStreamDefaultReader<Uint8Array>,
writable: WritableStreamDefaultWriter<Uint8Array>,
) {
await writable.write(new Uint8Array([1]));
const chunk1 = await reader.read();
assert(!chunk1.done);
assertEquals(chunk1.value, new Uint8Array([1]));
await writable.write(new Uint8Array([2]));
const chunk2 = await reader.read();
assert(!chunk2.done);
assertEquals(chunk2.value, new Uint8Array([2]));
await writable.close();
const chunk3 = await reader.read();
assert(chunk3.done);
}
```
In older versions of Deno, this would just lock up. I believe after
23ff0e722e, it started throwing a more
explicit error:
```
httpServerStreamDuplexJavascript => ./cli/tests/unit/serve_test.ts:1339:6
error: TypeError: request or response body error: error reading a body from connection: Connection reset by peer (os error 54)
at async Object.pull (ext:deno_web/06_streams.js:810:27)
```
This PR fixes #19818. The problem was that the new InnerRequest class does not initialize the fields urlList and urlListProcessed that are used during a request clone. The solution aims to be straightforward by simply initializing the missing properties during the clone process. I also implemented a "cache" to the url getter of the new InnerRequest, avoiding the cost of calling op_http_get_request_method_and_url.
This commit stabilizes "Deno.serve()", which becomes the
preferred way to create HTTP servers in Deno.
Documentation was adjusted for each overload of "Deno.serve()"
API and the API always binds to "127.0.0.1:8000" by default.
For the first implementation of node:http2, we'll use the internal
version of `Deno.serve` which allows us to listen on a raw TCP
connection rather than a listener.
This is mostly a refactoring, and hooking up of `op_http_serve_on` that
was never previously exposed (but designed for this purpose).
This runs our `js_unit_tests` and `node_unit_tests` in parallel, one
rust test per JS unit test file. Some of our JS tests don't like running
in parallel due to port requirements, so this also makes those use a
specific port-per-file. This does not attempt to make the node-compat
tests work.
This commit changes the return type of an unstable `Deno.serve()` API
to instead return a `Deno.Server` object that has a `finished` field.
This change is done in preparation to be able to ref/unref the HTTP
server.
Fixes for various `Attemped to access invalid request` bugs (#19058,
#15427, #17213).
We did not wait for both a drop event and a completion event before
removing items from the slab table. This ensures that we do so.
In addition, the slab methods are refactored out into `slab.rs` for
maintainability.
`Content-Encoding: gzip` support for `Deno.serve`. This doesn't support
Brotli (`br`) yet, however it should not be difficult to add. Heuristics
for compression are modelled after those in `Deno.serveHttp`.
Tests are provided to ensure that the gzip compression is correct. We
chunk a number of different streams (zeros, hard-to-compress data,
already-gzipped data) in a number of different ways (regular, random,
large/small, small/large).
Fixes #16699 and #18960 by ensuring that we release our HTTP
`spawn_local` tasks when the HTTP resource is dropped.
Because our cancel handle was being projected from the resource via
`RcMap`, the resource was never `Drop`ped. By splitting the handle out
into its own `Rc`, we can avoid keeping the resource alive and let it
drop to cancel everything.
This implements HTTP/2 prior-knowledge connections, allowing clients to
request HTTP/2 over plaintext or TLS-without-ALPN connections. If a
client requests a specific protocol via ALPN (`h2` or `http/1.1`),
however, the protocol is forced and must be used.