This commit adds unstable "Deno.openKv()" API that allows to open
a key-value database at a specified path.
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Co-authored-by: Luca Casonato <hello@lcas.dev>
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Reduce the number of copies and allocations of script code by carrying
around ownership/reference information from creation time.
As an advantage, this allows us to maintain the identity of `&'static
str`-based scripts and use v8's external 1-byte strings (to avoid
incorrectly passing non-ASCII strings, debug `assert!`s gate all string
reference paths).
Benchmark results:
Perf improvements -- ~0.1 - 0.2ms faster, but should reduce garbage
w/external strings and reduces data copies overall. May also unlock some
more interesting optimizations in the future.
This requires adding some generics to functions, but manual
monomorphization has been applied (outer/inner function) to avoid code
bloat.
Moving some code around in `ext/node` is it's a bit better well defined
and makes it possible for others to embed it.
I expect to see no difference in startup perf with this change.
Follow-up to #18210:
* we are passing the generated `cfg` object into the state function
rather than passing individual config fields
* reduce cloning dramatically by making the state_fn `FnOnce`
* `take` for `ExtensionBuilder` to avoid more unnecessary copies
* renamed `config` to `options`
This implements two macros to simplify extension registration and centralize a lot of the boilerplate as a base for future improvements:
* `deno_core::ops!` registers a block of `#[op]`s, optionally with type
parameters, useful for places where we share lists of ops
* `deno_core::extension!` is used to register an extension, and creates
two methods that can be used at runtime/snapshot generation time:
`init_ops` and `init_ops_and_esm`.
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Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This PR _**temporarily**_ removes WebGPU (which has behind the
`--unstable` flag in Deno), due to performance complications due to its
presence.
It will be brought back in the future; as a point of reference, Chrome
will ship WebGPU to stable on 26/04/2023.
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Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
To be able to preserve "Deno.core.ops" we need to ensure that
ops are registered in the same order in various places, otherwise
we will get mismatch in external references ordering.
Prerequisite for https://github.com/denoland/deno/pull/18080
This commit removes "deno_core::RuntimeOptions::extensions_with_js".
Now it's embedders' responsibility to properly register extensions
that will not contains JavaScript sources when running from an existing
snapshot.
Prerequisite for https://github.com/denoland/deno/pull/18080
This commit partially reverts changes from
https://github.com/denoland/deno/pull/18095.
Turns out I made a mistake that became apparent when working
on removing "RuntimeOptions::extensions_with_js" in a follow up.
This commit splits "<ext_name>::init" functions into "init_ops" and
"init_ops_and_esm". That way we don't have to construct list of
ESM sources on each startup if we're running with a snapshot.
In a follow up commit "deno_core" will be changed to not have a split
between "extensions" and "extensions_with_js" - it will be embedders'
responsibility to pass appropriately configured extensions.
Prerequisite for https://github.com/denoland/deno/pull/18080
```
Benchmark 1: deno run -A ../empty.js
Time (mean ± σ): 20.5 ms ± 0.5 ms [User: 13.4 ms, System: 5.1 ms]
Range (min … max): 19.8 ms … 24.0 ms 119 runs
Benchmark 2: target/release/deno run -A ../empty.js
Time (mean ± σ): 18.8 ms ± 0.3 ms [User: 13.0 ms, System: 4.9 ms]
Range (min … max): 18.3 ms … 19.9 ms 129 runs
```
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Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Since we are snapshotting extension source at build time, there's no
need to define list of sources for the extension at runtime.
This commit changes "deno_node" extension by removing "init_polyfill"
function in favor of "init_polyfill_ops_and_esm()" and "init_polyfill_ops()".
The former is used during snapshot and when "deno_runtime" is compiled
with "dont_create_runtime_snapshot" cargo feature flag. The latter is used
when running a worker from an existing snapshot.
This is a start of a bigger refactor to all extensions - thanks to this
change, we don't have to iterate over all defined source files for extension at
runtime, and because of that we don't have to create a filepath for each of the
source files. It's not a big deal, but we are iterating over 300 files on each start,
and concatenating 3 strings before creating a "PathBuf" for ~200 of them.
This is already visible on the startup flamegraphs and should be avoided.
There's no point for this API to expect result. If something fails it should
result in a panic during build time to signal to embedder that setup is
wrong.
This commit merges "runtime/js/40_spawn.js" into
"runtime/js/40_process.js", and "runtime::ops::spawn"
into "runtime::ops::process".
It makes little sense to have them separated given that we want to
factor out these APIs into a separate extension crate.
This commit further improves startup time by:
- no relying on "JsRuntime::execute_script" for runtime bootstrapping,
this is instead done using V8 APIs directly
- registering error classes during the snapshot time, instead of on
startup
Further improvements can be made, mainly around removing
"core.initializeAsyncOps()" which takes around 2ms.
This commit should result in ~1ms startup time improvement.
This allows to not include source code into the binary (because
it will already be included in the V8 snapshot).
Nothing changes for the embedders - everything should still build the
same.
This commit brings the binary size from 87Mb to 82Mb on M1.
Alternative to https://github.com/denoland/deno/pull/17820 and
https://github.com/denoland/deno/pull/17653
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Co-authored-by: Leo Kettmeir <crowlkats@toaxl.com>
This commit moves "deno_std/node" in "ext/node" crate. The code is
transpiled and snapshotted during the build process.
During the first pass a minimal amount of work was done to create the
snapshot, a lot of code in "ext/node" depends on presence of "Deno"
global. This code will be gradually fixed in the follow up PRs to migrate
it to import relevant APIs from "internal:" modules.
Currently the code from snapshot is not used in any way, and all
Node/npm compatibility still uses code from
"https://deno.land/std/node" (or from the location specified by
"DENO_NODE_COMPAT_URL"). This will also be handled in a follow
up PRs.
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Co-authored-by: crowlkats <crowlkats@toaxl.com>
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
Co-authored-by: Yoshiya Hinosawa <stibium121@gmail.com>
This commit stabilizes Node-API, the "--unstable" flag is no longer
required to load native extensions. "--allow-ffi" permission is still
required to load them.
Turns out we were cloning permissions which after prompting were discarded,
so the state of permissions was never preserved. To handle that we need to store
all permissions behind "Arc<Mutex<>>" (because there are situations where we
need to send them to other thread).
Testing and benching code still uses "Permissions" in most places - it's undesirable
to share the same permission set between various test/bench files - otherwise
granting or revoking permissions in one file would influence behavior of other test
files.
This commit adds new "--inspect-wait" flag which works similarly
to "--inspect-brk" in that it waits for inspector session to be
established before running code. However it doesn't break on the first
statement of user code, but instead runs it as soon as a session
is established.
With trial and error I found that most debuggers expect "isDefault" to be sent
in "auxData" field of "executionContextCreated" notification. This stems from
the fact that Node.js sends this data and eg. VSCode requires it to close
connection to the debugger when the program finishes execution.
This commit makes "npm:" specifiers not require "--unstable" flag.
At the moment some APIs used by Node polyfills still require
"--unstable" which will be addressed in follow up PRs.
This PR makes it possible for applications to create workers from custom
snapshots to improve runtime performance (without having to fork/copy
`runtime/workers.rs`).
This adds an implementation of `Default` for both `WorkerOptions` and
`BootstrapOptions`. Since both of these structs are rather big, this
should make it easier for people unfamiliar with the internals to focus
on the options relevant to them.
As a user of `deno_runtime` I feel like these should serve as good
defaults, getting people them started without having to tweak the
runtime. Additionally even if some changes are made, the usage of
`..Default::default()` will significantly help with code clarity and
verbosity.
This PR implements the NAPI for loading native modules into Deno.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Co-authored-by: DjDeveloper <43033058+DjDeveloperr@users.noreply.github.com>
Co-authored-by: Ryan Dahl <ry@tinyclouds.org>
This commit adds "ext/node" extension that implementes CommonJS module system.
In the future this extension might be extended to actually contain implementation of
Node compatibility layer in favor of "deno_std/node".
Currently this functionality is not publicly exposed, it is available via "Deno[Deno.internal].require"
namespace and is meant to be used by other functionality to be landed soon.
This is a minimal first pass, things that still don't work:
support for dynamic imports in CJS
conditional exports
This commit:
- removes "fmt_errors::PrettyJsError" in favor of "format_js_error" fn
- removes "deno_core::JsError::create" and
"deno_core::RuntimeOptions::js_error_create_fn"
- adds new option to "deno_runtime::ops::worker_host::init"
The following transformations gradually faced by "JsError" have all been
moved up front to "JsError::from_v8_exception()":
- finding the first non-"deno:" source line;
- moving "JsError::script_resource_name" etc. into the first error stack
in case of syntax errors;
- source mapping "JsError::script_resource_name" etc. when wrapping
the error even though the frame locations are source mapped earlier;
- removing "JsError::{script_resource_name,line_number,start_column,end_column}"
entirely in favour of "js_error.frames.get(0)".
We also no longer pass a js-side callback to "core/02_error.js" from cli.
I avoided doing this on previous occasions because the source map lookups
were in an awkward place.
Streamlines a common middleware pattern and provides foundations for avoiding variably sized v8::ExternalReferences & enabling fully monomorphic op callpaths
Adds another callback to WebWorkerOptions that allows to execute
some modules before actual worker code executes. This allows to set up Node
global using std/node.
This commit fixes an error when user deletes "window" global JS
variable. Instead of relying on "window" or "globalThis" to dispatch
"load" and "unload" events, we are default to global scope of the
worker.
This commit fixes prompts printed to the terminal when
running with "--inspect" or "--inspect-brk" flags.
When debugger disconnects error is no longer printed as
users don't care about the reason debugger did disconnect.
A message suggesting to go to "chrome://inspect" is printed
if debugger is active.
Additionally and information that process is waiting for
debugger to connect is printed if running with "--inspect-brk"
flag.
This commit fixes inspector integration with "deno test" subcommand
by waiting for inspector sessions to connect if "--inspect-brk" flag
is passed.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Fixes "op_set_exit_code" by sharing a single "Arc" between
all workers (via "op state") instead of having a "global" value stored in
"deno_runtime" crate. As a consequence setting an exit code is always
scoped to a tree of workers, instead of being overridable if there are
multiple worker tree (like in "deno test --jobs" subcommand).
Refactored "cli/main.rs" functions to return "Result<i32, AnyError>" instead
of "Result<(), AnyError>" so they can return exit code.
deno_fetch::init has a lot of parameters and generic on two types
that keeps expanding over time. This refactor adds deno_fetch::Options
struct for more clearly defining the various parameters.
This commit fixes a problem where loading and executing multiple
modules leads to all of the having "import.meta.main" set to true.
Following Rust APIs were deprecated:
- deno_core::JsRuntime::load_module
- deno_runtime::Worker::execute_module
- deno_runtime::WebWorker::execute_module
Following Rust APIs were added:
- deno_core::JsRuntime::load_main_module
- deno_core::JsRuntime::load_side_module
- deno_runtime::Worker::execute_main_module
- deno_runtime::Worker::execute_side_module
- deno_runtime::WebWorker::execute_main_module
Trying to load multiple "main" modules into the runtime now results in an
error. If user needs to load additional "non-main" modules they should use
APIs for "side" module.
This commit implements classic workers, but only when the `--enable-testing-features-do-not-use` flag is provided. This change is not user facing. Classic workers are used extensively in WPT tests. The classic workers do not support loading from disk, and do not support TypeScript.
Co-authored-by: Luca Casonato <hello@lcas.dev>
This commit adds "--unsafely-treat-insecure-origin-as-secure" flag
that allows to disable SSL verification for all domains, or specific
domains if they were passed as an argument to the flag.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit adds "DENO_TLS_CA_STORE" env variable to support
optionally loading certificates from the users local certificate store.
This will allow them to successfully connect via tls with corporate
and self signed certs provided they have them installed in their keystore.
It also allows them to deal with revoked certs by simply updating
their keystore without having to upgrade Deno.
Currently supported values are "mozilla", "system" or empty value.
This commit removes implementation of "native plugins" and replaces
it with FFI API.
Effectively "Deno.openPlugin" API was replaced with "Deno.dlopen" API.
Oneshot is more appropriate because mod_evaluate() only sends a single
value.
It also makes it easier to use it correctly. As an embedder, I wasn't
sure if I'm expected to drain the channel or not.