This commit completely overhauls how module analysis is
performed in TS compiler by moving the logic to Rust.
In the current setup module analysis is performed using
"ts.preProcessFile" API in a special TS compiler worker
running on a separate thread.
"ts.preProcessFile" allowed us to build a lot of functionality
in CLI including X-TypeScript-Types header support
and @deno-types directive support. Unfortunately at the
same time complexity of the ops required to perform
supporting tasks exploded and caused some hidden
permission escapes.
This PR introduces "ModuleGraphLoader" which can parse
source and load recursively all dependent source files; as
well as declaration files. All dependencies used in TS
compiler and now fetched and collected upfront in Rust
before spinning up TS compiler.
To achieve feature parity with existing APIs this commit
includes a lot of changes:
* add "ModuleGraphLoader"
- can fetch local and remote sources
- parses source code using SWC and extracts imports, exports, file references, special
headers
- this struct inherited all of the hidden complexity and cruft from TS version and requires
several follow up PRs
* rewrite cli/tsc.rs to perform module analysis upfront and send all required source code to
TS worker in one message
* remove op_resolve_modules and op_fetch_source_files from cli/ops/compiler.rs
* run TS worker on the same thread
This PR hot-fixes permission escapes in dynamic imports, workers
and runtime compiler APIs.
"permissions" parameter was added to public APIs of SourceFileFetcher
and appropriate permission checks are performed during loading of
local and remote files.
Importing .wasm files is non-standardized therefore deciding to
support current functionality past 1.0 release is risky.
Besides that .wasm import posed many challenges in our codebase
due to complex interactions with TS compiler which spawned
thread for each encountered .wasm import.
This commit removes:
- cli/compilers/wasm.rs
- cli/compilers/wasm_wrap.js
- two integration tests related to .wasm imports
This PR removes op_cache and refactors how Deno interacts with TS compiler.
Ultimate goal is to completely sandbox TS compiler worker; it should operate on
simple request -> response basis. With this commit TS compiler no longer
caches compiled sources as they are generated but rather collects all sources
and sends them back to Rust when compilation is done.
Additionally "Diagnostic" and its children got refactored to use "Deserialize" trait
instead of manually implementing JSON deserialization.
Fixes #4101
Previously, we would just provide the raw JSON to the TypeScript
compiler worker, but TypeScript does not transform JSON. This caused
a problem when emitting a bundle, that the JSON would just be "inlined"
into the output, instead of being transformed into a module.
This fixes this problem by providing the compiled JSON to the TypeScript
compiler, so TypeScript just sees JSON as a "normal" TypeScript module.
To better reflect changes in error types in JS from #3662 this PR changes
default error type used in ops from "ErrBox" to "OpError".
"OpError" is a type that can be sent over to JSON; it has all
information needed to construct error in JavaScript. That
made "GetErrorKind" trait useless and so it was removed altogether.
To provide compatibility with previous use of "ErrBox" an implementation of
"From<ErrBox> for OpError" was added, however, it is an escape hatch and
ops implementors should strive to use "OpError" directly.
* move is_dyn_import argument from Loader::resolve to Loader::load - it was always kind of strange that resolve() checks permissions.
* change argument type from &str to &ModuleSpecifier where applicable
Ref #3712. This change allowed the deno_typescript crate to reference
cli/js/lib.deno_runtime.d.ts which breaks "cargo package". We intend to
reintroduce a revised version of this patch later once "cargo
package" is working and tested.
This reverts commit 737ab94ea1.
* Split ThreadSafeState into State and GlobalState. State is a "local"
state belonging to "Worker" while "GlobalState" is state shared by
whole program.
* Update "Worker" and ops to use "GlobalState" where applicable
* Move and refactor "WorkerChannels" resource
Basically this does pre-processing of TypeScript files and gathers all the
dependencies asynchronously. Only then after all the dependencies are gathered,
does it do a compile, which at that point all the dependencies are cached in
memory in the compiler, so with the exception of the hard coded assets, there
are no ops during the compilation.
Because op_fetch_source_files is now handled asynchronously in the runtime, we
can eliminate the tokio_util::block_on() which was causing the increase in
threads. Benchmarking on my machine has shown about a 5% improvement in speed
when dealing with compiling TypeScript. Still a long way to go, but an
improvement.
In theory the module name resolution and the fetching of the source files could
be broken out as two different ops. This would prevent situations of sending the
full source file all the time when actually the module is the same module
referenced by multiple modules, but that could be done subsequently to this.
- Fixes cargo publish on deno_typescript, deno_cli_snapshots, and
deno_cli.
- Combines cli_snapshots and js into one directory.
- Extracts TS version at compile time rather than runtime
- Bumps version awkwardly - it was necessary to test end-to-end
publishing. Sorry.
- Adds git submodule deno_typescript/typescript
* Revert "port more ops to JSON (#2809)"
This reverts commit 137f33733d.
* Revert "port ops to JSON: compiler, errors, fetch, files (#2804)"
This reverts commit 79f82cf10e.
* Revert "Port rest of os ops to JSON (#2802)"
This reverts commit 5b2baa5c99.