This commit introduces deprecation warnings for "Deno.*" APIs.
This is gonna be quite noisy, but should tremendously help with user
code updates to ensure
smooth migration to Deno 2.0. The warning is printed at each unique call
site to help quickly
identify where code needs to be adjusted. There's some stack frame
filtering going on to
remove frames that are not useful to the user and would only cause
confusion.
The warning can be silenced using "--quiet" flag or
"DENO_NO_DEPRECATION_WARNINGS" env var.
"Deno.run()" API is now using this warning. Other deprecated APIs will
start warning
in follow up PRs.
Example:
```js
import { runEcho as runEcho2 } from "http://localhost:4545/run/warn_on_deprecated_api/mod.ts";
const p = Deno.run({
cmd: [
Deno.execPath(),
"eval",
"console.log('hello world')",
],
});
await p.status();
p.close();
async function runEcho() {
const p = Deno.run({
cmd: [
Deno.execPath(),
"eval",
"console.log('hello world')",
],
});
await p.status();
p.close();
}
await runEcho();
await runEcho();
for (let i = 0; i < 10; i++) {
await runEcho();
}
await runEcho2();
```
```
$ deno run --allow-read foo.js
Warning
├ Use of deprecated "Deno.run()" API.
│
├ This API will be removed in Deno 2.0. Make sure to upgrade to a stable API before then.
│
├ Suggestion: Use "Deno.Command()" API instead.
│
└ Stack trace:
└─ at file:///Users/ib/dev/deno/foo.js:3:16
hello world
Warning
├ Use of deprecated "Deno.run()" API.
│
├ This API will be removed in Deno 2.0. Make sure to upgrade to a stable API before then.
│
├ Suggestion: Use "Deno.Command()" API instead.
│
└ Stack trace:
├─ at runEcho (file:///Users/ib/dev/deno/foo.js:8:18)
└─ at file:///Users/ib/dev/deno/foo.js:13:7
hello world
Warning
├ Use of deprecated "Deno.run()" API.
│
├ This API will be removed in Deno 2.0. Make sure to upgrade to a stable API before then.
│
├ Suggestion: Use "Deno.Command()" API instead.
│
└ Stack trace:
├─ at runEcho (file:///Users/ib/dev/deno/foo.js:8:18)
└─ at file:///Users/ib/dev/deno/foo.js:14:7
hello world
Warning
├ Use of deprecated "Deno.run()" API.
│
├ This API will be removed in Deno 2.0. Make sure to upgrade to a stable API before then.
│
├ Suggestion: Use "Deno.Command()" API instead.
│
└ Stack trace:
├─ at runEcho (file:///Users/ib/dev/deno/foo.js:8:18)
└─ at file:///Users/ib/dev/deno/foo.js:17:9
hello world
hello world
hello world
hello world
hello world
hello world
hello world
hello world
hello world
hello world
Warning
├ Use of deprecated "Deno.run()" API.
│
├ This API will be removed in Deno 2.0. Make sure to upgrade to a stable API before then.
│
├ Suggestion: Use "Deno.Command()" API instead.
│
├ Suggestion: It appears this API is used by a remote dependency.
│ Try upgrading to the latest version of that dependency.
│
└ Stack trace:
├─ at runEcho (http://localhost:4545/run/warn_on_deprecated_api/mod.ts:2:18)
└─ at file:///Users/ib/dev/deno/foo.js:20:7
hello world
```
Closes #21839
This PR implements the child_process IPC pipe between parent and child.
The implementation uses Windows named pipes created by parent and passes
the inheritable file handle to the child.
I've also replace parts of the initial implementation which passed the
raw parent fd to JS with resource ids instead. This way no file handle
is exposed to the JS land (both parent and child).
`IpcJsonStreamResource` can stream upto 800MB/s of JSON data on Win 11
AMD Ryzen 7 16GB (without `memchr` vectorization)
This PR implements the Node child_process IPC functionality in Deno on
Unix systems.
For `fd > 2` a duplex unix pipe is set up between the parent and child
processes. Currently implements data passing via the channel in the JSON
serialization format.
This commit brings back usage of primordials in "40_testing.js" by
turning it back into an ES module and using new "lazy loading" functionality
of ES modules coming from "deno_core".
The same approach was applied to "40_jupyter.js".
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit removes some of the technical debt related
to snapshotting JS code:
- "cli/ops/mod.rs" and "cli/build.rs" no longer define "cli" extension
which was not required anymore
- Cargo features for "deno_runtime" crate have been unified in
"cli/Cargo.toml"
- "cli/build.rs" uses "deno_runtime::snapshot::create_runtime_snapshot"
API
instead of copy-pasting the code
- "cli/js/99_main.js" was completely removed as it's not necessary
anymore
Towards https://github.com/denoland/deno/issues/21137
This commit adds granular `--unstable-*` flags:
- "--unstable-broadcast-channel"
- "--unstable-ffi"
- "--unstable-fs"
- "--unstable-http"
- "--unstable-kv"
- "--unstable-net"
- "--unstable-worker-options"
- "--unstable-cron"
These flags are meant to replace a "catch-all" flag - "--unstable", that
gives a binary control whether unstable features are enabled or not. The
downside of this flag that allowing eg. Deno KV API also enables the FFI
API (though the latter is still gated with a permission).
These flags can also be specified in `deno.json` file under `unstable`
key.
Currently, "--unstable" flag works the same way - I will open a follow
up PR that will print a warning when using "--unstable" and suggest to use
concrete "--unstable-*" flag instead. We plan to phase out "--unstable"
completely in Deno 2.
This commit adds `--unstable-hmr` flag, that enabled Hot Module Replacement.
This flag works like `--watch` and accepts the same arguments. If
HMR is not possible the process will be restarted instead.
Currently HMR is only supported in `deno run` subcommand.
Upon HMR a `CustomEvent("hmr")` will be dispatched that contains
information which file was changed in its `details` property.
---------
Co-authored-by: Valentin Anger <syrupthinker@gryphno.de>
Co-authored-by: David Sherret <dsherret@gmail.com>
This makes `CliNpmResolver` a trait. The terminology used is:
- **managed** - Deno manages the node_modules folder and does an
auto-install (ex. `ManagedCliNpmResolver`)
- **byonm** - "Bring your own node_modules" (ex. `ByonmCliNpmResolver`,
which is in this PR, but unimplemented at the moment)
Part of #18967
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- update docs
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2. Ensure there is a related issue and it is referenced in the PR text.
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As the title.
---------
Co-authored-by: Matt Mastracci <matthew@mastracci.com>
To fix bugs around detection of when node emulation is required, we will
just eagerly initialize it. The improvements we make to reduce the
impact of the startup time:
- [x] Process stdin/stdout/stderr are lazily created
- [x] node.js global proxy no longer allocates on each access check
- [x] Process checks for `beforeExit` listeners before doing expensive
shutdown work
- [x] Process should avoid adding global event handlers until listeners
are added
Benchmarking this PR (`89de7e1ff`) vs main (`41cad2179`)
```
12:36 $ third_party/prebuilt/mac/hyperfine --warmup 100 -S none './deno-41cad2179 run ./empty.js' './deno-89de7e1ff run ./empty.js'
Benchmark 1: ./deno-41cad2179 run ./empty.js
Time (mean ± σ): 24.3 ms ± 1.6 ms [User: 16.2 ms, System: 6.0 ms]
Range (min … max): 21.1 ms … 29.1 ms 115 runs
Benchmark 2: ./deno-89de7e1ff run ./empty.js
Time (mean ± σ): 24.0 ms ± 1.4 ms [User: 16.3 ms, System: 5.6 ms]
Range (min … max): 21.3 ms … 28.6 ms 126 runs
```
Fixes https://github.com/denoland/deno/issues/20142
Fixes https://github.com/denoland/deno/issues/15826
Fixes https://github.com/denoland/deno/issues/20028
Closes #19399 (running without snapshots at all was suggested as an
alternative solution).
Adds a `__runtime_js_sources` pseudo-private feature to load extension
JS sources at runtime for faster development, instead of building and
loading snapshots or embedding sources in the binary. Will only work in
a development environment obviously.
Try running `cargo test --features __runtime_js_sources
integration::node_unit_tests::os_test`. Then break some behaviour in
`ext/node/polyfills/os.ts` e.g. make `function cpus() {}` return an
empty array, and run it again. Fix and then run again. No more build
time in between.
1. Boxed `File` and `FileSystem` to allow more easily passing this
through the CLI code (as shown within this pr).
2. `StdFileResource` is now `FileResource`. `FileResource` now contains
an `Rc<dyn File>`.
This removes `ProcState` and replaces it with a new `CliFactory` which
initializes our "service structs" on demand. This isn't a performance
improvement at the moment for `deno run`, but might unlock performance
improvements in the future.
This is just a straight refactor and I didn't do any cleanup in
ext/node. After this PR we can start to clean it up and make things
private that don't need to be public anymore.
1. Breaks up functionality within `ProcState` into several other structs
to break out the responsibilities (`ProcState` is only a data struct
now).
2. Moves towards being able to inject dependencies more easily and have
functionality only require what it needs.
3. Exposes `Arc<T>` around the "service structs" instead of it being
embedded within them. The idea behind embedding them was to reduce the
verbosity of needing to pass around `Arc<...>`, but I don't think it was
exactly working and as we move more of these structs to be more
injectable I don't think the extra verbosity will be a big deal.
Stores the test/bench functions in rust op state during registration.
The functions are wrapped in JS first so that they return a directly
convertible `TestResult`/`BenchResult`. Test steps are still mostly
handled in JS since they are pretty much invoked by the user. Allows
removing a bunch of infrastructure for communicating between JS and
rust. Allows using rust utilities for things like shuffling tests
(`Vec::shuffle`). We can progressively move op and resource sanitization
to rust as well.
Fixes #17122.
Fixes #17312.
This is a follow-on to the earlier work in reducing string copies,
mainly focused on ensuring that ASCII strings are easy to provide to the
JS runtime.
While we are replacing a 16-byte reference in a number of places with a
24-byte structure (measured via `std::mem::size_of`), the reduction in
copies wins out over the additional size of the arguments passed into
functions.
Benchmarking shows approximately the same if not slightly less wallclock
time/instructions retired, but I believe this continues to open up
further refactoring opportunities.
Reduce the number of copies and allocations of script code by carrying
around ownership/reference information from creation time.
As an advantage, this allows us to maintain the identity of `&'static
str`-based scripts and use v8's external 1-byte strings (to avoid
incorrectly passing non-ASCII strings, debug `assert!`s gate all string
reference paths).
Benchmark results:
Perf improvements -- ~0.1 - 0.2ms faster, but should reduce garbage
w/external strings and reduces data copies overall. May also unlock some
more interesting optimizations in the future.
This requires adding some generics to functions, but manual
monomorphization has been applied (outer/inner function) to avoid code
bloat.
Moving some code around in `ext/node` is it's a bit better well defined
and makes it possible for others to embed it.
I expect to see no difference in startup perf with this change.
These functions don't need to be async, as they are only calling
synchronous JavaScript code. As a follow up, all 3 functions
should be merge together - this will reduce roundtrips for
calling V8 from Rust, which is somewhat expensive
These methods are confusing because the arguments are backwards. I feel
like they should have never been added to `Option<T>` and that clippy
should suggest rewriting to
`map(...).unwrap_or(...)`/`map(...).unwrap_or_else(|| ...)`
https://github.com/rust-lang/rfcs/issues/1025
This commit changes current "deno_core::resolve_url_or_path" API to
"resolve_url_or_path_deprecated" and adds new "resolve_url_or_path"
API that requires to explicitly pass the directory from which paths
should be resolved to.
Some of the call sites were updated to use the new API, the reminder
of them will be updated in a follow up PR.
Towards landing https://github.com/denoland/deno/pull/15454
This has been bothering me for a while and it became more painful while
working on #18136 because injecting the shared progress bar became very
verbose. Basically we should move the creation of all these npm structs
up to a higher level.
This is a stepping stone for a future refactor where we can improve how
we create all our structs.
This commit removes "deno_core::RuntimeOptions::extensions_with_js".
Now it's embedders' responsibility to properly register extensions
that will not contains JavaScript sources when running from an existing
snapshot.
Prerequisite for https://github.com/denoland/deno/pull/18080
```
Benchmark 1: deno run -A ../empty.js
Time (mean ± σ): 20.5 ms ± 0.5 ms [User: 13.4 ms, System: 5.1 ms]
Range (min … max): 19.8 ms … 24.0 ms 119 runs
Benchmark 2: target/release/deno run -A ../empty.js
Time (mean ± σ): 18.8 ms ± 0.3 ms [User: 13.0 ms, System: 4.9 ms]
Range (min … max): 18.3 ms … 19.9 ms 129 runs
```
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This is a super basic initial implementation. We don't create a
`node_modules/.bin` folder at the moment and add it to the PATH like we
should which is necessary to make command name resolution in the
subprocess work properly (ex. you run a script that launches another
script that then tries to launch an "npx command"... this won't work
atm).
Closes #17492
This changes npm specifiers to be handled by deno_graph and resolved to
an npm package name and version when the specifier is encountered. It
also slightly changes how npm specifier resolution occurs—previously it
would collect all the npm specifiers and resolve them all at once, but
now it resolves them on the fly as they are encountered in the module
graph.
https://github.com/denoland/deno_graph/pull/232
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This PR fixes peer dependency resolution to only resolve peers based on
the current graph traversal path. Previously, it would resolve a peers
by looking at a graph node's ancestors, which is not correct because
graph nodes are shared by different resolutions.
It also stores more information about peer dependency resolution in the
lockfile.
This commits adds auto-discovery of "package.json" file when running
"deno run" and "deno task" subcommands. In case of "deno run" the
"package.json" is being looked up starting from the directory of the
script that is being run, stopping early if "deno.json(c)" file is found
(ie. FS tree won't be traversed "up" from "deno.json").
When "package.json" is discovered the "--node-modules-dir" flag is
implied, leading to creation of local "node_modules/" directory - we
did that, because most tools relying on "package.json" will expect
"node_modules/" directory to be present (eg. Vite). Additionally
"dependencies" and "devDependencies" specified in the "package.json"
are downloaded on startup.
This is a stepping stone to supporting bare specifier imports, but
the actual integration will be done in a follow up commit.
---------
Co-authored-by: David Sherret <dsherret@gmail.com>
This PR changes Node.js/npm compatibility layer to use polyfills for
built-in Node.js
embedded in the snapshot (that are coming from "ext/node" extension).
As a result loading `std/node`, either from
"https://deno.land/std@<latest>/" or
from "DENO_NODE_COMPAT_URL" env variable were removed. All code that is
imported via "npm:" specifiers now uses code embedded in the snapshot.
Several fixes were applied to various modules in "ext/node" to make
tests pass.
---------
Co-authored-by: Yoshiya Hinosawa <stibium121@gmail.com>
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
This commit moves some code around from "cli/node/mod.rs" to
"ext/node". Additionally "ext/node" was changed to factor out
"ops.rs" and "polyfill.rs" modules.
This commit removes "Deno.core" namespace. It is strictly private API
that has no stability guarantees, we were supposed to remove it long time ago.
Co-authored-by: Yoshiya Hinosawa <stibium121@gmail.com>
This commit changes signature of "deno_core::ModuleLoader::resolve" to pass
an enum indicating whether or not we're resolving a specifier for dynamic import.
Additionally "CliModuleLoader" was changes to store both "parent permissions" (or
"root permissions") as well as "dynamic permissions" that allow to check for permissions
in top-level module load an dynamic imports.
Then all code paths that have anything to do with Node/npm compat are now checking
for permissions which are passed from module loader instance associated with given
worker.
Turns out we were cloning permissions which after prompting were discarded,
so the state of permissions was never preserved. To handle that we need to store
all permissions behind "Arc<Mutex<>>" (because there are situations where we
need to send them to other thread).
Testing and benching code still uses "Permissions" in most places - it's undesirable
to share the same permission set between various test/bench files - otherwise
granting or revoking permissions in one file would influence behavior of other test
files.
In our `require()` implementation we use a special logic to resolve
"base path" when looking for matching packages, however this logic
is in contradiction to what needs to happen if there's a local
"node_modules"
directory used. This commit changes require implementation to be aware
if we're running off of global node modules cache or a local one.
This commit adds new "--inspect-wait" flag which works similarly
to "--inspect-brk" in that it waits for inspector session to be
established before running code. However it doesn't break on the first
statement of user code, but instead runs it as soon as a session
is established.
Supports npm specifiers for `deno install`. This will by default always
use a lockfile (which is generated on first run) unless `--no-lock` is
specified.
This PR makes it possible for applications to create workers from custom
snapshots to improve runtime performance (without having to fork/copy
`runtime/workers.rs`).
Changes how built-in Node modules are mapped to polyfills
from "deno_std". Instead of intertwining this logic into Node
resolution logic, we map them to "NodeResolution::BuiltIn"
which are remapped to "deno_std" URLs in ProcState.