This PR implements the NAPI for loading native modules into Deno.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Co-authored-by: DjDeveloper <43033058+DjDeveloperr@users.noreply.github.com>
Co-authored-by: Ryan Dahl <ry@tinyclouds.org>
This commit adds "ext/node" extension that implementes CommonJS module system.
In the future this extension might be extended to actually contain implementation of
Node compatibility layer in favor of "deno_std/node".
Currently this functionality is not publicly exposed, it is available via "Deno[Deno.internal].require"
namespace and is meant to be used by other functionality to be landed soon.
This is a minimal first pass, things that still don't work:
support for dynamic imports in CJS
conditional exports
This commit removes "WorkerOptions.deno" option as a boolean,
as well as "WorkerOptions.deno.namespace" settings. Starting
with this commit all workers have access to "Deno" namespace
by default.
This commit:
- removes "fmt_errors::PrettyJsError" in favor of "format_js_error" fn
- removes "deno_core::JsError::create" and
"deno_core::RuntimeOptions::js_error_create_fn"
- adds new option to "deno_runtime::ops::worker_host::init"
The following transformations gradually faced by "JsError" have all been
moved up front to "JsError::from_v8_exception()":
- finding the first non-"deno:" source line;
- moving "JsError::script_resource_name" etc. into the first error stack
in case of syntax errors;
- source mapping "JsError::script_resource_name" etc. when wrapping
the error even though the frame locations are source mapped earlier;
- removing "JsError::{script_resource_name,line_number,start_column,end_column}"
entirely in favour of "js_error.frames.get(0)".
We also no longer pass a js-side callback to "core/02_error.js" from cli.
I avoided doing this on previous occasions because the source map lookups
were in an awkward place.
Streamlines a common middleware pattern and provides foundations for avoiding variably sized v8::ExternalReferences & enabling fully monomorphic op callpaths
Adds another callback to WebWorkerOptions that allows to execute
some modules before actual worker code executes. This allows to set up Node
global using std/node.
This commit fixes prompts printed to the terminal when
running with "--inspect" or "--inspect-brk" flags.
When debugger disconnects error is no longer printed as
users don't care about the reason debugger did disconnect.
A message suggesting to go to "chrome://inspect" is printed
if debugger is active.
Additionally and information that process is waiting for
debugger to connect is printed if running with "--inspect-brk"
flag.
Fixes "op_set_exit_code" by sharing a single "Arc" between
all workers (via "op state") instead of having a "global" value stored in
"deno_runtime" crate. As a consequence setting an exit code is always
scoped to a tree of workers, instead of being overridable if there are
multiple worker tree (like in "deno test --jobs" subcommand).
Refactored "cli/main.rs" functions to return "Result<i32, AnyError>" instead
of "Result<(), AnyError>" so they can return exit code.
Due to a bug in V8, terminating an isolate while a module with top-level
await is being evaluated would crash the process. This change makes it
so calling `worker.terminate()` will signal the worker to terminate at
the next iteration of the event loop, and it schedules a proper
termination of the worker's isolate after 2 seconds.
deno_fetch::init has a lot of parameters and generic on two types
that keeps expanding over time. This refactor adds deno_fetch::Options
struct for more clearly defining the various parameters.
This panic could happen in the following cases:
- A non-fatal error being thrown from a worker, that doesn't terminate
the worker's execution, but propagates to the main thread without
being handled, and makes the main thread terminate.
- A nested worker being alive while its parent worker gets terminated.
- A race condition if the main event loop terminates the worker as part
of its last task, but the worker doesn't fully terminate before the
main event loop stops running.
This panic happens because a worker's event loop should have pending ops
as long as the worker isn't closed or terminated – but if an event loop
finishes running while it has living workers, its associated
`WorkerThread` structs will be dropped, closing the channels that keep
those ops pending.
This change adds a `Drop` implementation to `WorkerThread`, which
terminates the worker without waiting for a response. This fixes the
panic, and makes it so nested workers are automatically terminated once
any of their ancestors is closed or terminated.
This change also refactors a worker's termination code into a
`WorkerThread::terminate()` method.
Closes #11342.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit fixes a problem where loading and executing multiple
modules leads to all of the having "import.meta.main" set to true.
Following Rust APIs were deprecated:
- deno_core::JsRuntime::load_module
- deno_runtime::Worker::execute_module
- deno_runtime::WebWorker::execute_module
Following Rust APIs were added:
- deno_core::JsRuntime::load_main_module
- deno_core::JsRuntime::load_side_module
- deno_runtime::Worker::execute_main_module
- deno_runtime::Worker::execute_side_module
- deno_runtime::WebWorker::execute_main_module
Trying to load multiple "main" modules into the runtime now results in an
error. If user needs to load additional "non-main" modules they should use
APIs for "side" module.