`--allow-run` even with an allow list has essentially been
`--allow-all`... this locks it down more.
1. Resolves allow list for `--allow-run=` on startup to an absolute
path, then uses these paths when evaluating if a command can execute.
Also, adds these paths to `--deny-write`
1. Resolves the environment (cwd and env vars) before evaluating
permissions and before executing a command. Then uses this environment
to evaluate the permissions and then evaluate the command.
Linux/macos only currently.
Part of https://github.com/denoland/deno/issues/23524 (fixes it on
platforms other than windows).
Part of #16899 (fixes it on platforms other than windows).
After this PR, playwright is functional on mac/linux.
Fixes https://github.com/denoland/deno/issues/24756. Fixes
https://github.com/denoland/deno/issues/24796.
This also gets vitest working when using
[`--pool=forks`](https://vitest.dev/guide/improving-performance#pool)
(which is the default as of vitest 2.0). Ref
https://github.com/denoland/deno/issues/23882.
---
This PR resolves a handful of issues with child_process IPC. In
particular:
- We didn't support sending typed array views over IPC
- Opening an IPC channel resulted in the event loop never exiting
- Sending a `null` over IPC would terminate the channel
- There was some UB in the read implementation (transmuting an `&[u8]`
to `&mut [u8]`)
- The `send` method wasn't returning anything, so there was no way to
signal backpressure (this also resulted in the benchmark
`child_process_ipc.mjs` being misleading, as it tried to respect
backpressure. That gave node much worse results at larger message sizes,
and gave us much worse results at smaller message sizes).
- We weren't setting up the `channel` property on the `process` global
(or on the `ChildProcess` object), and also didn't have a way to
ref/unref the channel
- Calling `kill` multiple times (or disconnecting the channel, then
calling kill) would throw an error
- Node couldn't spawn a deno subprocess and communicate with it over IPC
Also removes permissions being passed in for node resolution. It was
completely useless because we only checked it for reading package.json
files, but Deno reading package.json files for resolution is perfectly
fine.
My guess is this is also a perf improvement because Deno is doing less
work.
This PR implements the child_process IPC pipe between parent and child.
The implementation uses Windows named pipes created by parent and passes
the inheritable file handle to the child.
I've also replace parts of the initial implementation which passed the
raw parent fd to JS with resource ids instead. This way no file handle
is exposed to the JS land (both parent and child).
`IpcJsonStreamResource` can stream upto 800MB/s of JSON data on Win 11
AMD Ryzen 7 16GB (without `memchr` vectorization)
This PR implements the Node child_process IPC functionality in Deno on
Unix systems.
For `fd > 2` a duplex unix pipe is set up between the parent and child
processes. Currently implements data passing via the channel in the JSON
serialization format.
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As the title.
---------
Co-authored-by: Matt Mastracci <matthew@mastracci.com>
`ZeroCopyBuf` was convenient to use, but sometimes it did hide details
that some copies were necessary in certain cases. Also it made it way to easy
for the caller to pass around and convert into different values. This commit
splits `ZeroCopyBuf` into `JsBuffer` (an array buffer coming from V8) and
`ToJsBuffer` (a Rust buffer that will be converted into a V8 array buffer).
As a result some magical conversions were removed (they were never used)
limiting the API surface and preparing for changes in #19534.
1. Boxed `File` and `FileSystem` to allow more easily passing this
through the CLI code (as shown within this pr).
2. `StdFileResource` is now `FileResource`. `FileResource` now contains
an `Rc<dyn File>`.
This commit changes the build process in a way that preserves already
registered ops in the snapshot. This allows us to skip creating hundreds of
"v8::String" on each startup, but sadly there is still some op registration
going on startup (however we're registering 49 ops instead of >200 ops).
This situation could be further improved, by moving some of the ops
from "runtime/" to a separate extension crates.
---------
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
This implements two macros to simplify extension registration and centralize a lot of the boilerplate as a base for future improvements:
* `deno_core::ops!` registers a block of `#[op]`s, optionally with type
parameters, useful for places where we share lists of ops
* `deno_core::extension!` is used to register an extension, and creates
two methods that can be used at runtime/snapshot generation time:
`init_ops` and `init_ops_and_esm`.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit merges "runtime/js/40_spawn.js" into
"runtime/js/40_process.js", and "runtime::ops::spawn"
into "runtime::ops::process".
It makes little sense to have them separated given that we want to
factor out these APIs into a separate extension crate.
Turns out we were cloning permissions which after prompting were discarded,
so the state of permissions was never preserved. To handle that we need to store
all permissions behind "Arc<Mutex<>>" (because there are situations where we
need to send them to other thread).
Testing and benching code still uses "Permissions" in most places - it's undesirable
to share the same permission set between various test/bench files - otherwise
granting or revoking permissions in one file would influence behavior of other test
files.
Stop allowing clippy::derive-partial-eq-without-eq and fix warnings
about deriving PartialEq without also deriving Eq.
In one case I removed the PartialEq because it a) wasn't necessary,
and b) sketchy because it was comparing floating point numbers.
IMO, that's a good argument for enforcing the lint rule, because it
would most likely have been caught during review if it had been enabled.