This commit fixes problems with source maps in Chrome Devtools
by substituting source map URL generated by TS compiler with
actual file URL pointing to DENO_DIR.
Dummy value of "source_map_url" has been removed from
"ScriptOrigin".
Also fixes lock file which used compiled source code to generate
lock hash; it now uses source code of the file that is
being compiled.
This PR hot-fixes permission escapes in dynamic imports, workers
and runtime compiler APIs.
"permissions" parameter was added to public APIs of SourceFileFetcher
and appropriate permission checks are performed during loading of
local and remote files.
Importing .wasm files is non-standardized therefore deciding to
support current functionality past 1.0 release is risky.
Besides that .wasm import posed many challenges in our codebase
due to complex interactions with TS compiler which spawned
thread for each encountered .wasm import.
This commit removes:
- cli/compilers/wasm.rs
- cli/compilers/wasm_wrap.js
- two integration tests related to .wasm imports
This commit updates "deno_typescript" crate to properly map
bundle entrypoint file to internal specifier.
All import specifiers were remapped from "file:///a/b/c.ts" to
"$deno$/a/b/c.ts", but that was not the case for entrypoint file
"main.ts" and "compiler.ts".
Because of that internal stack traces were inconsistent; showing
"file:///some/random/path/on/ci/machine.ts" URL in frames that
originate from "main.ts" or "compiler.ts" and "$deno$/file.ts"
for all other imports.
This PR removes op_cache and refactors how Deno interacts with TS compiler.
Ultimate goal is to completely sandbox TS compiler worker; it should operate on
simple request -> response basis. With this commit TS compiler no longer
caches compiled sources as they are generated but rather collects all sources
and sends them back to Rust when compilation is done.
Additionally "Diagnostic" and its children got refactored to use "Deserialize" trait
instead of manually implementing JSON deserialization.
The issue is solved by proxying websocket messages over a pair of
`futures::mpsc::unbounded` channels. As these are are implemented in
the 'futures' crate, they can't participate in Tokio's cooperative
task yielding.
This PR removes the hack in CLI that allows to run scripts with shorthand: deno script.ts.
Removing this functionality because it hacks around short-comings of clap our CLI parser. We agree that this shorthand syntax is desirable, but it needs to be rethinked and reimplemented. For 1.0 we should go with conservative approach that is correct.
Fixes #4000 and fixes #4476. Now always tries to fetch reference types
for JS files. Does not throw if it fails, since Typescript compiler will
complain if the file is not there(it will try to fetch it again first)
and people who just use JS should not be bothered by this error.
Not sure about my test, it passes and catches the bug but maybe there is
a better way to express it.
1. Array elements are now grouped the same as in Node.js
2. Limit to 100 (Node.js default) elements to display in iterable
3. Print each element in new line if excessing max line length (same as in Node.js)
4. Print length of the TypedArray
5. Print information about empty items in Array
This is a first pass implementation which is still missing several important
features:
- support for --inspect-brk (#4503)
- support for source maps (#4501)
- support for piping console.log to devtools console (#4502)
Co-authored-by: Bert Belder <bertbelder@gmail.com>
Co-authored-by: Matt Harrison <mt.harrison86@gmail.com>
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
* Remove DENO_BUILD_MODE and DENO_BUILD_PATH
Also remove outdated docs related to ninja/gn.
* fix
* remove parameter to build_mode()
* remove arg parsing from benchmark.py
* add tests for "Deno.core.encode" and "Deno.core.decode" for empty inputs
* use "Deno.core.encode" in "TextEncoder"
* use "Deno.core.decode" in "TextDecoder"
* remove "core_decode" and "core_encode" benchmarks
After splitting "failFast" and "exitOnFail" arguments, there was a situation where failing tests did not exit with code 1.
* fixed argument value passed to Deno.runTests() in deno test
* fixed argument value passed to Deno.runTests() in std/testing/runner.ts
* added integration tests for deno test to ensure failFast and exitOnFail work as expected
* don't write test file to file system, but keep it in memory
This PR brings assertOps and assertResources sanitizers to Deno.test() API.
assertOps checks that test doesn't leak async ops, ie. there are no unresolved
promises originating from Deno APIs. Enabled by default, can be disabled using
Deno.TestDefinition.disableOpSanitizer.
assertResources checks that test doesn't leak resources, ie. all resources used
in test are closed. For example; if a file is opened during a test case it must be
explicitly closed before test case finishes. It's most useful for asynchronous
generators. Enabled by default, can be disabled using
Deno.TestDefinition.disableResourceSanitizer.
We've used those sanitizers in internal runtime tests and it proved very useful in
surfacing incorrect tests which resulted in interference between the tests.
All tests have been sanitized.
Closes #4208
Fixes #4101
Previously, we would just provide the raw JSON to the TypeScript
compiler worker, but TypeScript does not transform JSON. This caused
a problem when emitting a bundle, that the JSON would just be "inlined"
into the output, instead of being transformed into a module.
This fixes this problem by providing the compiled JSON to the TypeScript
compiler, so TypeScript just sees JSON as a "normal" TypeScript module.
This commit changes output of default test reporter to resemble output from Rust test runner;
first the name of running test is printed with "...", then after test has run result is printed on the same line.
* Split "Deno.TestEvent.Result" into "TestStart" and "TestEnd";
* changes TestReporter interface to support both events;
Co-authored-by: Ryan Dahl <ry@tinyclouds.org>
This commits add two new methods to "Deno.core" namespace: "encode" and "decode".
Those methods are bound in Rust to provide a) fast b) generally available of encoding and decoding UTF-8 strings.
Both methods are now used in "cli/js/dispatch_json.ts".
* drop server guard before unit test result check
To prevent cascading test failures when js_unit_test http server
guard is dropped before asserting that tests were successful.
This is really a band-aid and doesn't solve underlying issue with
http server.
* Update CLI for unit_test_runner.ts
* Change cli/js/tests/unit_test_runner.ts command line interface to work in 3
modes:
- "one-off" - run tests that match permissions of currently running
process
- "master" - run tests for all possible permission combinations, by
spawning subprocesses running in "worker" mode and communicating via
TCP socket; requires elevated permissions
- "worker" - run tests for set of permissions provided by CLI arg;
requires elevated permissions to setup TCP connection to "master";
after initial setup process drops permissions to given set
* Support filtering of tests by string passed after "--" CLI arg
* Update cli/js/tests/README.md
Rewrites "cli/js/unit_test_runner.ts" to communicate with spawned subprocesses
using TCP socket.
* Rewrite "Deno.runTests()" by factoring out testing logic to private "TestApi"
class. "TestApi" implements "AsyncIterator" that yields "TestEvent"s,
which is an interface for different types of event occuring during running
tests.
* Add "reporter" argument to "Deno.runTests()" to allow users to provide custom
reporting mechanism for tests. It's represented by "TestReporter" interface,
that implements hook functions for each type of "TestEvent". If "reporter"
is not provided then default console reporting is used (via
"ConsoleReporter").
* Change how "unit_test_runner" communicates with spawned suprocesses. Instead
of parsing text data from child's stdout, a TCP socket is created and used
for communication. "unit_test_runner" can run in either "master" or "worker"
mode. Former is responsible for test discovery and establishing needed
permission combinations; while latter (that is spawned by "master") executes
tests that match given permission set.
* Use "SocketReporter" that implements "TestReporter" interface to send output
of tests to "master" process. Data is sent as stringified JSON and then
parsed by "master" as structured data. "master" applies it's own reporting
logic to output tests to console (by reusing default "ConsoleReporter").
- moves compiler implementation to "cli/js/compiler/" directory
- moves more APIs to "cli/js/web":
* "console.ts"
* "console_table.ts"
* "performance.ts"
* "timers.ts"
* "workers.ts"
- removes some dead code from "cli/js/"
All Deno runtime test files were moved to cli/js/tests/ directory.
It makes a clear distinction that cli/js/tests/ contains code
that is run under Deno runtime as opposed to code in cli/js/ which
is used to create bundle and snapshot with "deno_typescript".
Following JS ops were moved to separate files in cli/js/ops directory:
- compiler
- dispatch_json
- dispatch_minimal
- errors
- fetch
- fs_events
- os
- random
- repl
- resources
- runtime_compiler
- runtime
- tty