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198 commits

Author SHA1 Message Date
Divy Srivastava
8a4e389bca
perf(runtime): short-circuit queue_async_op for Poll::Ready (#15773) 2022-09-09 15:28:27 +09:00
Giovanny Gutiérrez
f00dd96187
fix(core): Register external references for imports to the SnapshotCreator (#15621)
Several functions used for handling of dynamic imports and "import.meta"
object were not registered as external references and caused V8 to crash
during snapshotting. These functions are now registered as external refs
and aborts are no longer happening.
2022-09-09 15:28:04 +09:00
Nayeem Rahman
f0e62ced6d
fix(watch): ignore unload errors on drop (#15782) 2022-09-09 15:27:52 +09:00
Nayeem Rahman
8d0b56bb95
refactor(test): grab runTests() and runBenchmarks() from __bootstrap (#15420) 2022-09-09 15:19:33 +09:00
Nayeem Rahman
bacfd5284f
fix(repl): don't terminate on unhandled error events (#15548) 2022-09-09 15:16:21 +09:00
Andreu Botella
307d84cfa5
refactor(core): Move optional callbacks from JsRuntimeState to ContextState (#15599)
The `JsRuntimeState` struct stores a number of JS callbacks that are
used either in the event loop or when interacting with V8. Some of
these callback fields are vectors of callbacks, and therefore could
plausibly store at least one callback per realm. However, some of
those fields are `Option<v8::Global<v8::Function>>`, which would make
the callbacks set by a realm override the one that might have been set
by a different realm.

As it turns out, all of the current such optional callbacks
(`js_promise_reject_cb`, `js_format_exception_cb` and
`js_wasm_streaming_cb`) are only used from inside a realm, and
therefore this change makes it so such callbacks can only be set from
inside a realm, and will only affect that realm.
2022-09-01 23:01:05 +02:00
Geert-Jan Zwiers
58e76098e6
fix(serde_v8): no panic on reading large text file (#15494)
Co-authored-by: Nayeem Rahman <nayeemrmn99@gmail.com>
2022-09-01 22:20:11 +02:00
Divy Srivastava
e267ec6ed5
chore(serde_v8): take mutable reference in ToV8::to_v8 (#15707) 2022-09-01 15:54:40 +05:30
Divy Srivastava
a7558196a7
perf: use fast api for core.isProxy (#15682) 2022-08-30 14:31:36 +05:30
Bartek Iwańczuk
86ef743c0f
chore: upgrade rusty_v8 to v0.49.0 (#15547) 2022-08-23 14:51:04 +02:00
Geert-Jan Zwiers
ecf3b51fd9
refactor(core/runtime): clean up extra type cast (#15539) 2022-08-23 09:24:17 +05:30
Giovanny Gutiérrez
5ea51702bd
fix: Free up JsRuntime state global handles before snapshot (#15491) 2022-08-21 21:03:56 +02:00
Divy Srivastava
906aa78af3
feat(ops): V8 Fast Calls (#15291) 2022-08-21 17:37:53 +05:30
Nayeem Rahman
e39d4e3e7f
fix(core/runtime): always cancel termination in exception handling (#15514) 2022-08-21 13:57:10 +02:00
Divy Srivastava
cd21cff299
feat(ext/flash): An optimized http/1.1 server (#15405)
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Co-authored-by: Ben Noordhuis <info@bnoordhuis.nl>
Co-authored-by: crowlkats <crowlkats@toaxl.com>
Co-authored-by: Ryan Dahl <ry@tinyclouds.org>
2022-08-18 17:35:02 +05:30
Bartek Iwańczuk
5a4f84a0e1
chore: upgrade rusty_v8 to 0.48.1 (#15310) 2022-08-15 14:12:11 +02:00
Aapo Alasuutari
2164f6b1eb
perf(ops): Monomorphic sync op calls (#15337)
Welcome to better optimised op calls! Currently opSync is called with parameters of every type and count. This most definitely makes the call megamorphic. Additionally, it seems that spread params leads to V8 not being able to optimise the calls quite as well (apparently Fast Calls cannot be used with spread params).

Monomorphising op calls should lead to some improved performance. Now that unwrapping of sync ops results is done on Rust side, this is pretty simple:

```
opSync("op_foo", param1, param2);
// -> turns to
ops.op_foo(param1, param2);
```

This means sync op calls are now just directly calling the native binding function. When V8 Fast API Calls are enabled, this will enable those to be called on the optimised path.

Monomorphising async ops likely requires using callbacks and is left as an exercise to the reader.
2022-08-11 15:56:56 +02:00
Nayeem Rahman
25a1cc1b28
refactor(core): unwrap sync ops in rust (#15449) 2022-08-11 11:57:20 +02:00
Andreu Botella
f16fe44303
feat(core): Add support for async ops in realms (#14734)
Pull request #14019 enabled initial support for realms, but it did not
include support for async ops anywhere other than the main realm. The
main issue was that the `js_recv_cb` callback, which resolves promises
corresponding to async ops, was only set for the main realm, so async
ops in other realms would never resolve. Furthermore, promise ID's are
specific to each realm, which meant that async ops from other realms
would result in a wrong promise from the main realm being resolved.

This change creates a `ContextState` struct, similar to
`JsRuntimeState` but stored in a slot of each `v8::Context`, which
contains a `js_recv_cb` callback for each realm. Combined with a new
list of known realms, which stores them as `v8::Weak<v8::Context>`,
and a change in the `#[op]` macro to pass the current context to
`queue_async_op`, this makes it possible to send the results of
promises for different realms to their realm, and prevent the ID's
from getting mixed up.

Additionally, since promise ID's are no longer unique to the isolate,
having a single set of unrefed ops doesn't work. This change therefore
also moves `unrefed_ops` from `JsRuntimeState` to `ContextState`, and
adds the lengths of the unrefed op sets for all known realms to get
the total number of unrefed ops to compare in the event loop.

Co-authored-by: Luis Malheiro <luismalheiro@gmail.com>
2022-08-10 20:04:20 +02:00
Bartek Iwańczuk
2e1d6d3508
refactor(core): remove unneeded ops for uncaughtException (#15296) 2022-07-25 01:10:56 +02:00
Bartek Iwańczuk
504d2936ec
fix: unhandledrejection handling for sync throw in top level (#15279)
Fixes an edge in "unhandledrejection" event that prevent synchronous
errors being surfaced when throw from a top-level scope.
2022-07-23 00:40:42 +02:00
Divy Srivastava
4db650ddd5
Revert "feat(ops): V8 Fast Calls (#15122)" (#15276)
This reverts commit 03dc3b8972.
2022-07-22 19:06:32 +05:30
Divy Srivastava
03dc3b8972
feat(ops): V8 Fast Calls (#15122)
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2022-07-22 17:54:22 +05:30
Bartek Iwańczuk
9eb70bdb5f
reland: "fix(core): unhandled rejection in top-level scope" (#15236)
Reland #15204
2022-07-18 21:20:38 +02:00
Bartek Iwańczuk
0f6b455c96
Revert "fix(core): unhandled rejection in top-level scope (#15204)" (#15226)
This reverts commit 48a7312f38.
2022-07-18 12:52:54 +02:00
Bartek Iwańczuk
48a7312f38
fix(core): unhandled rejection in top-level scope (#15204)
Update "deno_core" to not forward rejection of top level module
if it was already handled by appropriate handlers.

Co-authored-by: Colin Ihrig cjihrig@gmail.com
2022-07-14 21:01:08 +02:00
Andreu Botella
83c9714fb2
chore(core): Deduplicate code related to op_event_loop_has_more_work (#15147)
The `op_event_loop_has_more_work` op, introduced in #14830, duplicates
code from `JsRuntime::poll_event_loop`. That PR also added the unused
method `JsRuntime::event_loop_has_work`, which is another duplication
of that same code, and which isn't used anywhere.

This change deduplicates this by renaming
`JsRuntime::event_loop_has_work` to `event_loop_pending_state`, and
making it the single place to determine what in the event loop is
pending. This result is then returned in a struct which is used both
in the event loop and in the `op_event_loop_has_more_work` op.
2022-07-11 12:08:37 +02:00
Aapo Alasuutari
3da182b0b8
fix(ext/ffi): Avoid keeping JsRuntimeState RefCell borrowed for event loop middleware calls (#15116) 2022-07-09 11:49:20 +02:00
Divy Srivastava
20cbd7f0f8
perf(ext/ffi): leverage V8 Fast Calls (#15125) 2022-07-08 23:19:09 +05:30
Bartek Iwańczuk
870eb0df81
fix(core): deflake WASM termination test (#15103) 2022-07-07 16:28:29 +02:00
Andreu Botella
f0ef15ff07
refactor(core): Use &mut Isolate as an argument in JsRealm methods (#15093)
Currently almost every `JsRealm` method has a `&mut JsRuntime`
argument. This argument, however, is only used to get the runtime's
corresponding isolate. Given that a mutable reference to the
corresponding `v8::Isolate` can be reached from many more places than
a mutable reference to the `JsRuntime` (for example, by derefing a V8
scope), changing that will make `JsRealm` usable from many more places
than it currently is.
2022-07-06 00:45:10 +02:00
Bartek Iwańczuk
b8b82c3ea4
chore: use Rust 1.62.0 (#15028) 2022-07-01 15:28:06 +02:00
João Avelino Bellomo Filho
77c25beaa5
fix(core): handle exception from Wasm termination (#15014)
Co-authored-by: Augusto Lenz <augustollenz@gmail.com>
2022-07-01 09:51:29 +02:00
Colin Ihrig
0f6a5c5fc2
feat(web): add beforeunload event (#14830)
This commit adds the 'beforeunload' event.

Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2022-06-28 10:49:30 -04:00
Aapo Alasuutari
00f4521b20
feat(ext/ffi): Thread safe callbacks (#14942) 2022-06-28 14:53:36 +05:30
Luca Casonato
8d82ba7299
build: require safety comments on unsafe code (#13870)
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
2022-06-26 00:13:24 +02:00
Andreu Botella
38505db391
fix(modules): Immediately resolve follow-up dyn imports to a dyn imported module (#14958)
When a dynamically imported module gets resolved, any code that comes after an
await import() to that module will continue running. However, if that is the
last code in the evaluation of another dynamically imported module, that second
module will not resolve until the next iteration of the event loop, even though
it does not depend on the event loop at all.

When the event loop is being blocked by a long-running operation, such as a
long-running timer, or by an async op that might never end, such as with workers
or BroadcastChannels, that will result in the second dynamically imported module
not being resolved for a while, or ever.

This change fixes this by running the dynamic module loading steps in a loop
until no more dynamic modules can be resolved.
2022-06-25 20:56:29 +02:00
Nayeem Rahman
79b42808a4
perf(core): Cache source lookups (#14816)
Keep a cache for source maps and source lines. 

We sort of already had a cache argument for source map lookup 
functions but we just passed an empty map instead of storing it. 

Extended it to cache source line lookups as well and plugged it 
into runtime state.
2022-06-20 14:42:20 +02:00
Christian Dürr
94d369ebc6
docs: Improve mod_evaluate documentation (#14827) 2022-06-20 14:40:57 +02:00
Nayeem Rahman
9385a91312
refactor(core): Move Deno.core bindings to ops (#14793) 2022-06-07 11:25:10 +02:00
Nayeem Rahman
e3eae662f3
fix: Format non-error exceptions (#14604)
This commit adds "Deno.core.setFormatExceptionCallback" which
can be used to provide custom formatting for errors. It is useful
in cases when user throws something that is non-Error (eg.
a string, plain object, etc).
2022-06-06 20:26:57 +02:00
Andreu Botella
01e5bbadac
test(core): Test that sync ops return/throw objects in the right realm (#14750)
This behavior was introduced in #14019 but wasn't properly tested in
that PR.
2022-05-30 13:18:32 +02:00
Bartek Iwańczuk
3aa6d5d8b0
chore: upgrade rusty_v8 to 0.43.1 (#14713) 2022-05-26 13:13:01 +02:00
Divy Srivastava
68bf43fca7
feat(core): deterministic snapshots (#14037) 2022-05-17 20:49:55 +05:30
Aaron O'Mullan
f5c31b56e3
Revert "core: don't include_str extension js code (#10786)" (#14614)
This reverts commit 10e50a1207

Alternative to #13217, IMO the tradeoffs made by #10786 aren't worth it.

It breaks abstractions (crates being self-contained, deno_core without snapshotting etc...) and causes pain points / gotchas for both embedders & devs for a relatively minimal gain in incremental build time ...

Closes #11030
2022-05-15 13:27:56 +02:00
Bartek Iwańczuk
45a4d75296
refactor(core): use Box<u8> for ModuleSource.code instead of a String (#14487) 2022-05-05 13:16:25 +02:00
Nayeem Rahman
9853c96cc4
refactor: Remove PrettyJsError and js_error_create_fn (#14378)
This commit:
- removes "fmt_errors::PrettyJsError" in favor of "format_js_error" fn
- removes "deno_core::JsError::create" and 
"deno_core::RuntimeOptions::js_error_create_fn"
- adds new option to "deno_runtime::ops::worker_host::init"
2022-04-27 01:06:10 +02:00
Nayeem Rahman
74175c039a
refactor(core): Remove ErrWithV8Handle (#14394) 2022-04-26 15:28:42 +02:00
Andreu Botella
19bb82aa40
feat(core): Add initial support for realms (#14019)
This commit adds tentative support for multiple realms in "deno_core". 

It adds the "JsRealm" API that adds methods like "JsRuntime"'s 
"handle_scope", "global_object" and "execute_script" specific to the realm.
2022-04-17 13:53:08 +02:00
Nayeem Rahman
8b31fc23cd
refactor: Move source map lookups to core (#14274)
The following transformations gradually faced by "JsError" have all been 
moved up front to "JsError::from_v8_exception()": 

- finding the first non-"deno:" source line; 
- moving "JsError::script_resource_name" etc. into the first error stack 
in case of syntax errors; 
- source mapping "JsError::script_resource_name" etc. when wrapping 
the error even though the frame locations are source mapped earlier; 
- removing "JsError::{script_resource_name,line_number,start_column,end_column}"
entirely in favour of "js_error.frames.get(0)". 

We also no longer pass a js-side callback to "core/02_error.js" from cli. 
I avoided doing this on previous occasions because the source map lookups 
were in an awkward place.
2022-04-15 16:08:09 +02:00