The WebAssembly streaming APIs used to be enabled, but used to take
buffer sources as their first argument (see #6154 and #7259). This
change re-enables them, requiring a Promise<Response> instead, as well as
enabling asynchronous compilation of WebAssembly modules.
This commit adds support for piping console messages to inspector.
This is done by "wrapping" Deno's console implementation with default
console provided by V8 by the means of "Deno.core.callConsole" binding.
Effectively each call to "console.*" methods calls a method on Deno's
console and V8's console.
This PR refactors the usages of delay utility in js unit testing. The same
utiliy is defined in several places with different names. This PR replaces those
usages with the one provided in std/async/delay.ts to improve the readability
and consistency of test code.
This commit changes "op_http_response_write" to first send response chunk
and then poll the underlying HTTP connection.
Previously after writing a chunk of response HTTP connection wasn't polled
and thus data wasn't written to the socket until after next op interacting
with the connection.
Waiting on next request in Deno.serveHttp() API hanged
when responses were using ReadableStream. This was caused
by op_http_request_next op that was never woken after
response was fully written. This commit adds waker field to
DenoService which is called after response is finished.
This commit adds "CancelHandle" to "ConnResource" and changes
"op_http_next_request" to await for the cancel signal. In turn
when async iterating over "Deno.HttpConn" the iterator breaks
upon closing of the resource.
Replaces the file-backed provider by an in-memory one because proper
file locking is a hard problem that detracts from the proof of concept.
Teach the WPT runner how to extract tests from .html files because all
the relevant tests in test_util/wpt/webmessaging/broadcastchannel are
inside basics.html and interface.html.
In #9118, TLS streams were split into a "read half" and a "write half"
using tokio::io::split() to allow concurrent Conn#read() and
Conn#write() calls without one blocking the other. However, this
introduced a bug: outgoing data gets discarded when the TLS stream is
gracefully closed, because the read half is closed too early, before all
TLS control data has been received.
Fixes: #9692
Fixes: #10049
Fixes: #10296
Fixes: denoland/deno_std#750
Fixes a pesky bug in the fetch implementation where if the init part is
specified in `fetch` instead of the `Request` constructor, the
fillHeaders function receives two references to the same object, causing
it to append to the same list being iterated over.
This commit adds support for running test in parallel.
Entire test runner functionality has been rewritten
from JavaScript to Rust and a set of ops was added to support reporting in Rust.
A new "--jobs" flag was added to "deno test" that allows to configure
how many threads will be used. When given no value it defaults to 2.
Extensions allow declarative extensions to "JsRuntime" (ops, state, JS or middleware).
This allows for:
- `op_crates` to be plug-and-play & self-contained, reducing complexity leaked to consumers
- op middleware (like metrics_op) to be opt-in and for new middleware (unstable, tracing,...)
- `MainWorker` and `WebWorker` to be composable, allowing users to extend workers with their ops whilst benefiting from the other infrastructure (inspector, etc...)
In short extensions improve deno's modularity, reducing complexity and leaky abstractions for embedders and the internal codebase.
`InvalidDNSNameError` is thrown when a string is not a valid hostname,
e.g. it contains invalid characters, or starts with a numeric digit. It
does not involve a (failed) DNS lookup.
This commit aligns the `fetch` API and the `Request` / `Response`
classes belonging to it to the spec. This commit enables all the
relevant `fetch` WPT tests. Spec compliance is now at around 90%.
Performance is essentially identical now (within 1% of 1.9.0).
This commit fixes the URL returned from `request.url` in the HTTP server
to be fully qualified. This previously existed, but was removed and
accidentially not readded during optimizations of the HTTP ops.
Returning a non fully qualified URL from `Request#url` is not spec
compliant.
This commit aligns `Headers` to spec. It also removes the now unused
03_dom_iterable.js file. We now pass all relevant `Headers` WPT. We do
not implement any sort of header filtering, as we are a server side
runtime.
This is likely not the most efficient implementation of `Headers` yet.
It is however spec compliant. Once all the APIs in the `HTTP` hot loop
are correct we can start optimizing them. It is likely that this commit
reduces bench throughput temporarily.
This commit marks the `Deno.Buffer` / `Deno.readAll` /
`Deno.readAllSync` / `Deno.writeAll` / `Deno.writeAllSync` utils as
deprecated, and schedules them for removal in Deno 2.0. These
utilities are implemented in pure JS, so should not be part of the
Deno namespace.
These utilities are now available in std/io/buffer and std/io/util:
https://github.com/denoland/deno_std/pull/808.
This additionallty removes all internal dependance on Deno.Buffer.
- Improves op performance.
- Handle op-metadata (errors, promise IDs) explicitly in the op-layer vs
per op-encoding (aka: out-of-payload).
- Remove shared queue & custom "asyncHandlers", all async values are
returned in batches via js_recv_cb.
- The op-layer should be thought of as simple function calls with little
indirection or translation besides the conceptually straightforward
serde_v8 bijections.
- Preserve concepts of json/bin/min as semantic groups of their
inputs/outputs instead of their op-encoding strategy, preserving these
groups will also facilitate partial transitions over to v8 Fast API for the
"min" and "bin" groups
This commit moves implementation of bin ops to "deno_core" crates
as well as unifying logic between bin ops and json ops to reuse
as much code as possible (both in Rust and JavaScript).
Change `Console.#printFunc` to pass a log level as the second argument
(0 = debug, 3 = error), instead of a boolean for `isErr`. This does not
change the Deno runtime behaviour at all.