- moves signal definition from "cli/js/process.ts" to "cli/js/signals.ts"
- removes "cli/js/dispatch.ts"
- removes "cli/js/types.ts"
- moves web specific utilities to "cli/js/web/util.ts"
- moves compiler implementation to "cli/js/compiler/" directory
- moves more APIs to "cli/js/web":
* "console.ts"
* "console_table.ts"
* "performance.ts"
* "timers.ts"
* "workers.ts"
- removes some dead code from "cli/js/"
Listener and UDPConn are AsyncIterables instead of AsyncIterators.
The [Symbol.asyncIterator]()s are defined as generators and the
next() methods are gone.
"Listener/Socket has been closed" errors are now BadResource.
All Deno runtime test files were moved to cli/js/tests/ directory.
It makes a clear distinction that cli/js/tests/ contains code
that is run under Deno runtime as opposed to code in cli/js/ which
is used to create bundle and snapshot with "deno_typescript".
Following JS ops were moved to separate files in cli/js/ops directory:
- io
- process
- worker_host
- web_worker
- plugins
- timers
- signal
- permissions
Following JS ops were moved to separate files in cli/js/ops directory:
- compiler
- dispatch_json
- dispatch_minimal
- errors
- fetch
- fs_events
- os
- random
- repl
- resources
- runtime_compiler
- runtime
- tty
There's a lot of variation in doc comments and internal code about
whether chmod/0o777-style permissions are called `mode` or `perm`. (For
example, mkdir and writeFile choose differently.)
Had proposed earlier to go consistently with `perm`, but on balance devs
prefer to go with `mode`.
There's a lot of variation in doc comments and internal code about
whether the first parameter to file system calls is `path` or `name` or
`filename`. For consistency, have made it always be `path`.
* refactor: preliminary cleanup of Deno.runTests()
* Change time measurement to use new Date() instead of
performance.now(). Because there is no guarantee that tests are
run with "--allow-hr" using new Date() guarantees higher
precision of 1ms instead of 2ms.
* Support String type filter in "skip" and "only".
* Split "exitOnFail" into "exitOnFail" and "failFast".
Former tells if "runTests()" should exit with code 1 on test
failure, while latter tells if "runTests()" should stop
running tests on first failure.
* Use "defer" to wait for unhandled promise rejection - this bit
is funky and doesn't seem right, but for now it's just a rewrite
from using "setTimeout". Intended to be fixed in later commits.
* Remove global "__DENO_TEST_REGISTRY", don't expose list of
registered tests (to be addressed in follow up commits)
* Remove arbitrary slow test threshold; use uniform coloring
instead
- Cleanup "tsCompilerOnMessage" by factoring out separate methods for each
request type:
* "compile"
* "runtimeCompile"
* "runtimeTranspile"
- Simplify control flow of compiler workers by a) no longer calling "close()" in worker runtime after a
single message; b) explicitly shutting down worker from host after a single message
Co-authored-by: Ryan Dahl <ry@tinyclouds.org>
Rewrite "testPerm" helper function used for testing of internal
runtime code. It's been renamed to "unitTest" and provides API that
is extensible in the future by accepting optional "UnitTestOptions"
argument. "test" helper was also removed and replaced by
overloaded version of "unitTest" that takes only function argument.
"UnitTestOptions" currently supports "perms" and "skip"
options, where former works exactly as first argument to "testPerm"
did, while the latter allows to conditionally skip tests.
* add "assertOps" test assertion which makes sure test case
is not "leaking" ops - ie. after test finishes there are no
pending async ops
* apply "assertOps" to all tests in "cli/js/"
* fix numerous tests leaking ops
* document problem with edge case in "clearInterval"
and "clearTimeout" implementation where they
may leak async ops
* move "cli/js/worker_test.ts" to "cli/tests/worker_test.ts" and
run as integration test; workers leak ops because of missing
"terminate" implementation
Fixes #4602
We turned off `allowJs` by default, to keep the compiler from grabbing
a bunch of files that it wouldn't actually do anything useful with. On
the other hand, this caused problems with bundles, where the compiler
needs to gather all the dependencies, including JavaScript ones. This
fixes this so that when we are bundling, we analyse JavaScript imports
in the compiler.
* Rename MkdirOption interface to MkdirOptions
It was hard to remember which Options interfaces were spelled in the
singular and which in the plural (and anyway this one contained two
options).
Also added MkdirOptions to cli/js/deno.ts. All the analogous interfaces
were exported there.
* Rename RemoveOption interface to RemoveOptions
This was the last remaining Option interface spelled in the singular.
Easier to remember if they're all Option**s**; plus we may want to add extra
options here later.
Previously, bundles always utilised top level await, even if the bundled
modules didn't require top level await. Now, analysis of the bundle is
done and if none of the bundled modules are asynchronously executed,
then the bundle as a whole will be synchronously executed.
Fixes #4055
Fixes #4123
This PR fixes an issue where we recursively analysed imports on plain JS files
in the compiler irrespective of "checkJs" being true. This caused problems
where when analysing the imports of those files, we would mistake some
import like structures (AMD/CommonJS) as dependencies and try to resolve
the "modules" even though the compiler would not actually look at those files.
Fixes #4031
When a bundle contains a single module, we were incorrectly determining
the module name, resulting in a non-functional bundle. This PR corrects
that determination.
Moves to using a minimal System loader for bundles generated by Deno.
TypeScript in 3.8 will be able to output TLA for modules, and the loader
is written to take advantage of that as soon as we update Deno to TS
3.8.
System also allows us to support `import.meta` and provide more ESM
aligned assignment of exports, as well as there is better handling of
circular imports.
The loader is also very terse versus to try to save overhead.
Also, fixed an issue where abstract classes were not being re-exported.
Fixes #2553
Fixes #3559
Fixes #3751
Fixes #3825
Refs #3301
* rewrite test runner in Rust
* migrate "test" and "runTests" functions from std to "Deno" namespace
* use "Deno.test()" to run internal JS unit tests
* remove std downloads for Deno subcommands
* establish basic event loop for workers
* make "self.close()" inside worker
* remove "runWorkerMessageLoop() - instead manually call global function
in Rust when message arrives. This is done in preparation for structured clone
* refactor "WorkerChannel" and use distinct structs for internal
and external channels; "WorkerChannelsInternal" and "WorkerHandle"
* move "State.worker_channels_internal" to "Worker.internal_channels"
* add "WorkerEvent" enum for child->host communication;
currently "Message(Buf)" and "Error(ErrBox)" variants are supported
* add tests for nested workers
* add tests for worker throwing error on startup
In denoland/deno#2335 a conditional was added to make sure
toAsyncIterator didn't skip chunks because the reader returned data and
EOF in a single call, fixing #2330.
Later, in denoland/deno#2591, the `Reader` interface changed to
`Promise<number | EOF>`. Since the reader no longer returns data and EOF
in a single call, this conditional is not necessary. We can just return
`{ done: true }` when we get `EOF`.
Co-authored-by: Arun Srinivasan <rulfzid@gmail.com>
Co-authored-by: Arun Srinivasan <rulfzid@gmail.com>
- Exports diagnostic items from `diagnostics.ts` which are missing at
runtime.
- Returns an array of diagnostics, instead of an object with a property
of `items`. This is because of the way Rust deals with certain
structures, and shouldn't be exposed in the APIs.
For some reason, the unit tests for Deno.remove() were not being imported to
unit_tests.ts and, consequently, not being executed. Thus, I imported them,
refactored some existent ones and wrote new ones for the symlink removal case.
Since the creation of a symlink is not implemented for Windows yet, assertions
that consider this state were added when the tests are executed in this OS.
Ref #3712. This change allowed the deno_typescript crate to reference
cli/js/lib.deno_runtime.d.ts which breaks "cargo package". We intend to
reintroduce a revised version of this patch later once "cargo
package" is working and tested.
This reverts commit 737ab94ea1.
* split ops/worker.rs into ops/worker_host.rs and ops/web_worker.rs
* refactor js/workers.ts and factor out js/worker_main.ts - entry point for WebWorker runtime
* BREAKING CHANGE: remove support for blob: URL in Worker
* BREAKING CHANGE: remove Deno namespace support and noDenoNamespace option in Worker constructor
* introduce WebWorker struct which is a stripped down version of cli::Worker
- Bundles are fully standalone. They now include the shared loader with
`deno_typescript`.
- Refactor of the loader in `deno_typescript` to perform module
instantiation in a more
- Change of behaviour when an output file is not specified on the CLI.
Previously a default name was determined and the bundle written to that
file, now the bundle will be sent to `stdout`.
- Refactors in the TypeScript compiler to be able to support the concept
of a request type. This provides a cleaner abstraction and makes it
easier to support things like single module transpiles to the userland.
- Remove a "dangerous" circular dependency between `os.ts` and `deno.ts`,
and define `pid` and `noColor` in a better way.
- Don't bind early to `console` in `repl.ts`.
- Add an integration test for generating a bundle.
* Split ThreadSafeState into State and GlobalState. State is a "local"
state belonging to "Worker" while "GlobalState" is state shared by
whole program.
* Update "Worker" and ops to use "GlobalState" where applicable
* Move and refactor "WorkerChannels" resource
This avoids a crash when the Deno process has been running for
2**32 ms (about 50 days). Additionaly, time complexity of finding which
timer is due to fire next is reduced from from O(n) to O(log n).