The issue is solved by proxying websocket messages over a pair of
`futures::mpsc::unbounded` channels. As these are are implemented in
the 'futures' crate, they can't participate in Tokio's cooperative
task yielding.
This PR removes the hack in CLI that allows to run scripts with shorthand: deno script.ts.
Removing this functionality because it hacks around short-comings of clap our CLI parser. We agree that this shorthand syntax is desirable, but it needs to be rethinked and reimplemented. For 1.0 we should go with conservative approach that is correct.
Fixes #4000 and fixes #4476. Now always tries to fetch reference types
for JS files. Does not throw if it fails, since Typescript compiler will
complain if the file is not there(it will try to fetch it again first)
and people who just use JS should not be bothered by this error.
Not sure about my test, it passes and catches the bug but maybe there is
a better way to express it.
This is a first pass implementation which is still missing several important
features:
- support for --inspect-brk (#4503)
- support for source maps (#4501)
- support for piping console.log to devtools console (#4502)
Co-authored-by: Bert Belder <bertbelder@gmail.com>
Co-authored-by: Matt Harrison <mt.harrison86@gmail.com>
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
* Remove DENO_BUILD_MODE and DENO_BUILD_PATH
Also remove outdated docs related to ninja/gn.
* fix
* remove parameter to build_mode()
* remove arg parsing from benchmark.py
After splitting "failFast" and "exitOnFail" arguments, there was a situation where failing tests did not exit with code 1.
* fixed argument value passed to Deno.runTests() in deno test
* fixed argument value passed to Deno.runTests() in std/testing/runner.ts
* added integration tests for deno test to ensure failFast and exitOnFail work as expected
* don't write test file to file system, but keep it in memory
Fixes #4101
Previously, we would just provide the raw JSON to the TypeScript
compiler worker, but TypeScript does not transform JSON. This caused
a problem when emitting a bundle, that the JSON would just be "inlined"
into the output, instead of being transformed into a module.
This fixes this problem by providing the compiled JSON to the TypeScript
compiler, so TypeScript just sees JSON as a "normal" TypeScript module.
* drop server guard before unit test result check
To prevent cascading test failures when js_unit_test http server
guard is dropped before asserting that tests were successful.
This is really a band-aid and doesn't solve underlying issue with
http server.
* Update CLI for unit_test_runner.ts
* Change cli/js/tests/unit_test_runner.ts command line interface to work in 3
modes:
- "one-off" - run tests that match permissions of currently running
process
- "master" - run tests for all possible permission combinations, by
spawning subprocesses running in "worker" mode and communicating via
TCP socket; requires elevated permissions
- "worker" - run tests for set of permissions provided by CLI arg;
requires elevated permissions to setup TCP connection to "master";
after initial setup process drops permissions to given set
* Support filtering of tests by string passed after "--" CLI arg
* Update cli/js/tests/README.md
Rewrites "cli/js/unit_test_runner.ts" to communicate with spawned subprocesses
using TCP socket.
* Rewrite "Deno.runTests()" by factoring out testing logic to private "TestApi"
class. "TestApi" implements "AsyncIterator" that yields "TestEvent"s,
which is an interface for different types of event occuring during running
tests.
* Add "reporter" argument to "Deno.runTests()" to allow users to provide custom
reporting mechanism for tests. It's represented by "TestReporter" interface,
that implements hook functions for each type of "TestEvent". If "reporter"
is not provided then default console reporting is used (via
"ConsoleReporter").
* Change how "unit_test_runner" communicates with spawned suprocesses. Instead
of parsing text data from child's stdout, a TCP socket is created and used
for communication. "unit_test_runner" can run in either "master" or "worker"
mode. Former is responsible for test discovery and establishing needed
permission combinations; while latter (that is spawned by "master") executes
tests that match given permission set.
* Use "SocketReporter" that implements "TestReporter" interface to send output
of tests to "master" process. Data is sent as stringified JSON and then
parsed by "master" as structured data. "master" applies it's own reporting
logic to output tests to console (by reusing default "ConsoleReporter").
All Deno runtime test files were moved to cli/js/tests/ directory.
It makes a clear distinction that cli/js/tests/ contains code
that is run under Deno runtime as opposed to code in cli/js/ which
is used to create bundle and snapshot with "deno_typescript".
* add "assertOps" test assertion which makes sure test case
is not "leaking" ops - ie. after test finishes there are no
pending async ops
* apply "assertOps" to all tests in "cli/js/"
* fix numerous tests leaking ops
* document problem with edge case in "clearInterval"
and "clearTimeout" implementation where they
may leak async ops
* move "cli/js/worker_test.ts" to "cli/tests/worker_test.ts" and
run as integration test; workers leak ops because of missing
"terminate" implementation