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19 commits

Author SHA1 Message Date
Nayeem Rahman
cd61c01545
refactor(core): cleanup feature flags for js source inclusion (#19463)
Remove `ExtensionFileSourceCode::LoadedFromFsDuringSnapshot` and feature
`include_js_for_snapshotting` since they leak paths that are only
applicable in this repo to embedders. Replace with feature
`exclude_js_sources`. Additionally the feature
`force_include_js_sources` allows negating it, if both features are set.
We need both of these because features are additive and there must be a
way of force including sources for snapshot creation while still having
the `exclude_js_sources` feature. `force_include_js_sources` is only set
for build deps, so sources are still excluded from the final binary.

You can also specify `force_include_js_sources` on any extension to
override the above features for that extension. Towards #19398.

But there was still the snapshot-from-snapshot situation where code
could be executed twice, I addressed that by making `mod_evaluate()` and
scripts like `core/01_core.js` behave idempotently. This allowed
unifying `ext::init_ops()` and `ext::init_ops_and_esm()` into
`ext::init()`.
2023-06-15 22:50:36 +02:00
Bartek Iwańczuk
8f9becee76
perf: disable runtime snapshot compression (#18239)
This commit removes compression for the runtime JS code.

It means that we will have a bigger binary, but faster startup. After
several discussion in the CLI team we decided it's worth to trade
about 3Mb of binary size for 2ms faster startup time. With WebGPU
removed in 35196eab27
it shouldn't have such a big impact on the binary size.
2023-03-17 08:49:46 +05:30
Bartek Iwańczuk
0e8fc4dc6c
Revert "perf: disable snapshot compression (#18061)" (#18074)
This reverts commit d12b039e1a.

It was landed as an experiment and it confirms much faster startup
if not compression is applied.
2023-03-08 21:14:04 +05:30
Bartek Iwańczuk
d12b039e1a
perf: disable snapshot compression (#18061)
This commit disables snapshot compression for the CLI snapshot.]

Decompressing the snapshot on startup takes ~2.5ms.
2023-03-07 13:57:58 +01:00
Bartek Iwańczuk
914b08fc19
build: add "include_js_files_for_snapshotting" Cargo feature (#17826)
This allows to not include source code into the binary (because
it will already be included in the V8 snapshot).

Nothing changes for the embedders - everything should still build the
same.

This commit brings the binary size from 87Mb to 82Mb on M1.

Alternative to https://github.com/denoland/deno/pull/17820 and
https://github.com/denoland/deno/pull/17653

---------

Co-authored-by: Leo Kettmeir <crowlkats@toaxl.com>
2023-02-20 21:45:34 +01:00
Leo Kettmeir
286e5d0be9
refactor: internal runtime code TS support (#17672)
This is a proof of concept for being able to snapshot TypeScript files.

Currently only a single runtime file is authored in TypeScript -
"runtime/js/01_version.ts".

Not needed infrastructure was removed from "core/snapshot_util.rs".

---------

Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2023-02-08 22:40:18 +01:00
David Sherret
10e4b2e140
chore: update copyright year to 2023 (#17247)
Yearly tradition of creating extra noise in git.
2023-01-02 21:00:42 +00:00
Bartek Iwańczuk
d232746928
feat(core): Ability to create snapshots from existing snapshots (#16597)
Co-authored-by: crowlkats <crowlkats@toaxl.com>
2022-11-21 14:36:26 +01:00
Aaron O'Mullan
238590aa9f
chore: use Rust 1.65.0 (#16688) 2022-11-18 02:59:10 +01:00
Bartek Iwańczuk
a919a5dd11
Revert "refactor(snapshots): to their own crate (#14794)" (#15076)
This reverts commit fd5a12d7e2.
2022-07-05 00:12:41 +02:00
Aaron O'Mullan
fd5a12d7e2
refactor(snapshots): to their own crate (#14794)
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2022-06-24 15:04:45 +02:00
David Sherret
ad224f53c7
chore: upgrade to rust 1.58 (#13377) 2022-01-15 07:10:12 +01:00
evan
b66afa2518
feat(cli, runtime): compress snapshots (#13320) 2022-01-10 15:51:23 -08:00
Ryan Dahl
1fb5858009
chore: update copyright to 2022 (#13306)
Co-authored-by: Erfan Safari <erfanshield@outlook.com>
2022-01-07 22:09:52 -05:00
Bartek Iwańczuk
9105892ec8
refactor: unify JavaScript script execution method (#11043)
This commit renames "JsRuntime::execute" to "JsRuntime::execute_script". Additionally
same renames were applied to methods on "deno_runtime::Worker" and
"deno_runtime::WebWorker".

A new macro was added to "deno_core" called "located_script_name" which
returns the name of Rust file alongside line no and col no of that call site.
This macro is useful in combination with "JsRuntime::execute_script"
and allows to provide accurate place where "one-off" JavaScript scripts
are executed for internal runtime functions.

Co-authored-by: Nayeem Rahman <nayeemrmn99@gmail.com>
2021-06-22 01:45:41 +02:00
Ryan Dahl
f46e39c5c5
remove macro_use (#9884) 2021-03-26 12:34:25 -04:00
Yusuke Tanaka
84f8b87f1b
chore: make all tests annotated with #[cfg(test)] (#9347) 2021-02-01 10:55:23 -05:00
Yusuke Tanaka
d8fd71afdf
chore: update copyright to 2021 (#9092) 2021-01-11 18:13:41 +01:00
Bartek Iwańczuk
2e74f164b6
refactor: deno_runtime crate (#8640)
This commit moves Deno JS runtime, ops, permissions and
inspector implementation to new "deno_runtime" crate located
in "runtime/" directory.

Details in "runtime/README.md".

Co-authored-by: Ryan Dahl <ry@tinyclouds.org>
2020-12-13 19:45:53 +01:00