…nclusion" (#19519)"
This reverts commit 28a4f3d0f5.
This change causes failures when used outside Deno repo:
```
============================================================
Deno has panicked. This is a bug in Deno. Please report this
at https://github.com/denoland/deno/issues/new.
If you can reliably reproduce this panic, include the
reproduction steps and re-run with the RUST_BACKTRACE=1 env
var set and include the backtrace in your report.
Platform: linux x86_64
Version: 1.34.3+b37b286
Args: ["/opt/hostedtoolcache/deno/0.0.0-b37b286f7fa68d5656f7c180f6127bdc38cf2cf5/x64/deno", "test", "--doc", "--unstable", "--allow-all", "--coverage=./cov"]
thread 'main' panicked at 'called `Result::unwrap()` on an `Err` value: Failed to read "/home/runner/work/deno/deno/core/00_primordials.js"
Caused by:
No such file or directory (os error 2)', core/runtime/jsruntime.rs:699:8
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
```
Relands #19463. This time the `ExtensionFileSourceCode` enum is
preserved, so this effectively just splits feature
`include_js_for_snapshotting` into `exclude_js_sources` and
`runtime_js_sources`, adds a `force_include_js_sources` option on
`extension!()`, and unifies `ext::Init_ops_and_esm()` and
`ext::init_ops()` into `ext::init()`.
… (#19463)"
This reverts commit ceb03cfb03.
This is being reverted because it causes 3.5Mb increase in the binary
size,
due to runtime JS code being included in the binary, even though it's
already snapshotted.
CC @nayeemrmn
Remove `ExtensionFileSourceCode::LoadedFromFsDuringSnapshot` and feature
`include_js_for_snapshotting` since they leak paths that are only
applicable in this repo to embedders. Replace with feature
`exclude_js_sources`. Additionally the feature
`force_include_js_sources` allows negating it, if both features are set.
We need both of these because features are additive and there must be a
way of force including sources for snapshot creation while still having
the `exclude_js_sources` feature. `force_include_js_sources` is only set
for build deps, so sources are still excluded from the final binary.
You can also specify `force_include_js_sources` on any extension to
override the above features for that extension. Towards #19398.
But there was still the snapshot-from-snapshot situation where code
could be executed twice, I addressed that by making `mod_evaluate()` and
scripts like `core/01_core.js` behave idempotently. This allowed
unifying `ext::init_ops()` and `ext::init_ops_and_esm()` into
`ext::init()`.
Rather than disallowing `ext:` resolution, clear the module map after
initializing extensions so extension modules are anonymized. This
operation is explicitly called in `deno_runtime`. Re-inject `node:`
specifiers into the module map after doing this.
Fixes #17717.
We can make `NodePermissions` rely on interior mutability (which the
`PermissionsContainer` is already doing) in order to not have to clone
everything all the time. This also reduces the chance of an accidental
`borrow` while `borrrow_mut`.
This is just a straight refactor and I didn't do any cleanup in
ext/node. After this PR we can start to clean it up and make things
private that don't need to be public anymore.
1. Breaks up functionality within `ProcState` into several other structs
to break out the responsibilities (`ProcState` is only a data struct
now).
2. Moves towards being able to inject dependencies more easily and have
functionality only require what it needs.
3. Exposes `Arc<T>` around the "service structs" instead of it being
embedded within them. The idea behind embedding them was to reduce the
verbosity of needing to pass around `Arc<...>`, but I don't think it was
exactly working and as we move more of these structs to be more
injectable I don't think the extra verbosity will be a big deal.
This is a follow-on to the earlier work in reducing string copies,
mainly focused on ensuring that ASCII strings are easy to provide to the
JS runtime.
While we are replacing a 16-byte reference in a number of places with a
24-byte structure (measured via `std::mem::size_of`), the reduction in
copies wins out over the additional size of the arguments passed into
functions.
Benchmarking shows approximately the same if not slightly less wallclock
time/instructions retired, but I believe this continues to open up
further refactoring opportunities.
Reduce the number of copies and allocations of script code by carrying
around ownership/reference information from creation time.
As an advantage, this allows us to maintain the identity of `&'static
str`-based scripts and use v8's external 1-byte strings (to avoid
incorrectly passing non-ASCII strings, debug `assert!`s gate all string
reference paths).
Benchmark results:
Perf improvements -- ~0.1 - 0.2ms faster, but should reduce garbage
w/external strings and reduces data copies overall. May also unlock some
more interesting optimizations in the future.
This requires adding some generics to functions, but manual
monomorphization has been applied (outer/inner function) to avoid code
bloat.
This commit disables compression of the TSC snapshot.
The compression only decreased the size of snapshot by 0.5Mb
and it took about 40s during release build to compress.
With recent gains in TS 5.0 upgrade in terms of size and performance
it makes sense to remove this compression.
This commit changes the build process in a way that preserves already
registered ops in the snapshot. This allows us to skip creating hundreds of
"v8::String" on each startup, but sadly there is still some op registration
going on startup (however we're registering 49 ops instead of >200 ops).
This situation could be further improved, by moving some of the ops
from "runtime/" to a separate extension crates.
---------
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
Follow-up to #18210:
* we are passing the generated `cfg` object into the state function
rather than passing individual config fields
* reduce cloning dramatically by making the state_fn `FnOnce`
* `take` for `ExtensionBuilder` to avoid more unnecessary copies
* renamed `config` to `options`
This implements two macros to simplify extension registration and centralize a lot of the boilerplate as a base for future improvements:
* `deno_core::ops!` registers a block of `#[op]`s, optionally with type
parameters, useful for places where we share lists of ops
* `deno_core::extension!` is used to register an extension, and creates
two methods that can be used at runtime/snapshot generation time:
`init_ops` and `init_ops_and_esm`.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This PR _**temporarily**_ removes WebGPU (which has behind the
`--unstable` flag in Deno), due to performance complications due to its
presence.
It will be brought back in the future; as a point of reference, Chrome
will ship WebGPU to stable on 26/04/2023.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Remove remaining usages of "resolve_url_or_path_deprecated" in favor
of "resolve_url_or_path" with explicit calls to
"std::env::current_dir()".
Towards landing https://github.com/denoland/deno/pull/15454
This commit changes current "deno_core::resolve_url_or_path" API to
"resolve_url_or_path_deprecated" and adds new "resolve_url_or_path"
API that requires to explicitly pass the directory from which paths
should be resolved to.
Some of the call sites were updated to use the new API, the reminder
of them will be updated in a follow up PR.
Towards landing https://github.com/denoland/deno/pull/15454
This has been bothering me for a while and it became more painful while
working on #18136 because injecting the shared progress bar became very
verbose. Basically we should move the creation of all these npm structs
up to a higher level.
This is a stepping stone for a future refactor where we can improve how
we create all our structs.
There's no point for this API to expect result. If something fails it should
result in a panic during build time to signal to embedder that setup is
wrong.
This lazily does an "npm install" when any package name matches what's
found in the package.json or when running a script from package.json
with deno task.
Part of #17916
Closes #17928
This changes npm specifiers to be handled by deno_graph and resolved to
an npm package name and version when the specifier is encountered. It
also slightly changes how npm specifier resolution occurs—previously it
would collect all the npm specifiers and resolve them all at once, but
now it resolves them on the fly as they are encountered in the module
graph.
https://github.com/denoland/deno_graph/pull/232
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This PR fixes peer dependency resolution to only resolve peers based on
the current graph traversal path. Previously, it would resolve a peers
by looking at a graph node's ancestors, which is not correct because
graph nodes are shared by different resolutions.
It also stores more information about peer dependency resolution in the
lockfile.
Compressing the TSC snapshot in debug build took
~45s on M1 MacBook Pro; without compression it took ~1s.
Thus we're not not using compressed snapshot, trading off
a lot of build time for some startup time in debug build.
This commit changes signature of "deno_core::ModuleLoader::resolve" to pass
an enum indicating whether or not we're resolving a specifier for dynamic import.
Additionally "CliModuleLoader" was changes to store both "parent permissions" (or
"root permissions") as well as "dynamic permissions" that allow to check for permissions
in top-level module load an dynamic imports.
Then all code paths that have anything to do with Node/npm compat are now checking
for permissions which are passed from module loader instance associated with given
worker.