This commit adds a "--no-check" option to following subcommands:
- "deno cache"
- "deno info"
- "deno run"
- "deno test"
The "--no-check" options allows to skip type checking step and instead
directly transpiles TS sources to JS sources.
This solution uses `ts.transpileModule()` API and is just an interim
solution before implementing it fully in Rust.
This commit adds incremental compilation capabilities to internal TS compiler.
Instead of using "ts.createProgram()" API for compilation step (during deno
startup), "ts.createIncrementalProgram()" API is used instead.
Thanks to TS' ".tsbuildinfo" file that already stores all necessary metadata
for compilation I was able to remove our own invention that is ".graph" file.
".tsbuildinfo" file is stored alongside compiled source and is used to
cache-bust outdated dependencies, facilitated by the "version" field.
The value for "version" field is computed in Rust during loading of module
graph and is basically a hash of the file contents.
Please keep in mind that incremental compilation is only used for initial
compilation (or dynamic imports compilation) - bundling and runtime compiler
APIs haven't been changed at all.
Due to problems with source map I changed compilation settings to inline
source map (inlineSourceMap instead of sourceMap).
* refactor "compile" and "runtimeCompile" in "compiler.ts" and factor out
separate methods for "compile" and "bundle" operations
* remove noisy debug output from "compiler.ts"
* provide "Serialize" implementations for enums in "msg.rs"
* rename "analyze_dependencies_and_references" to "pre_process_file" and
move it to "tsc.rs"
* refactor ModuleGraph to use more concrete types and properly annotate
locations where errors occur
* remove dead code from "file_fetcher.rs" - "SourceFile.types_url" is no
longer needed, as type reference parsing is done in "ModuleGraph"
* remove unneeded field "source_path" from ".meta" files stored for
compiled source file (towards #6080)
This commit provides a "system_loader_es5.js" bundle loader which will be added
to the bundle when the target is < ES2017, which is the minimum target syntax
required for "system_loader.js".
Supports #5913 (via Deno.bundle()) with a couple caveats:
* Allowing "deno bundle" to take a different target is not supported, as we
specifically ignore "target" when passed in a TypeScript config file. This is
because deno bundle is really intended to generate bundles that work in Deno.
It is an unintentional side effect that some bundles are loadable in browsers.
* While a target of "es3" will be accepted, the module loader will still only be
compatible with ES5 or later. Realistically no one should be expecting bundles
generated by Deno to be used on IE8 and prior, and there is just too much
"baggage" to support that at this point.
This is a minor variation of 75bb9d, which exposed some sort of internal V8 bug.
Ref #6358
This is 100% authored by Kitson Kelly. Github might change the author when landing
so I'm leaving this in:
Co-authored-by: Kitson Kelly <me@kitsonkelly.com>
This commit provides a "system_loader_es5.js" bundle loader which will be added
to the bundle when the target is < ES2017, which is the minimum target syntax
required for "system_loader.js".
Supports #5913 (via Deno.bundle()) with a couple caveats:
* Allowing "deno bundle" to take a different target is not supported, as we
specifically ignore "target" when passed in a TypeScript config file. This is
because deno bundle is really intended to generate bundles that work in Deno.
It is an unintentional side effect that some bundles are loadable in browsers.
* While a target of "es3" will be accepted, the module loader will still only be
compatible with ES5 or later. Realistically no one should be expecting bundles
generated by Deno to be used on IE8 and prior, and there is just too much
"baggage" to support that at this point.
This commit fixes several regressions in TS compiler:
* double compilation of same module during same process run
* compilation of JavaScript entry point with non-JS imports
* unexpected skip of emit during compilation
Additional checks were added to ensure "allowJs" setting is
used in TS compiler if JavaScript has non-JS dependencies.
This commit fixes a bug introduced in #5029 that caused bad
handling of redirects during module analysis.
Also ensured that duplicate modules are not downloaded.
This commit completely overhauls how module analysis is
performed in TS compiler by moving the logic to Rust.
In the current setup module analysis is performed using
"ts.preProcessFile" API in a special TS compiler worker
running on a separate thread.
"ts.preProcessFile" allowed us to build a lot of functionality
in CLI including X-TypeScript-Types header support
and @deno-types directive support. Unfortunately at the
same time complexity of the ops required to perform
supporting tasks exploded and caused some hidden
permission escapes.
This PR introduces "ModuleGraphLoader" which can parse
source and load recursively all dependent source files; as
well as declaration files. All dependencies used in TS
compiler and now fetched and collected upfront in Rust
before spinning up TS compiler.
To achieve feature parity with existing APIs this commit
includes a lot of changes:
* add "ModuleGraphLoader"
- can fetch local and remote sources
- parses source code using SWC and extracts imports, exports, file references, special
headers
- this struct inherited all of the hidden complexity and cruft from TS version and requires
several follow up PRs
* rewrite cli/tsc.rs to perform module analysis upfront and send all required source code to
TS worker in one message
* remove op_resolve_modules and op_fetch_source_files from cli/ops/compiler.rs
* run TS worker on the same thread
Importing .wasm files is non-standardized therefore deciding to
support current functionality past 1.0 release is risky.
Besides that .wasm import posed many challenges in our codebase
due to complex interactions with TS compiler which spawned
thread for each encountered .wasm import.
This commit removes:
- cli/compilers/wasm.rs
- cli/compilers/wasm_wrap.js
- two integration tests related to .wasm imports
This PR removes op_cache and refactors how Deno interacts with TS compiler.
Ultimate goal is to completely sandbox TS compiler worker; it should operate on
simple request -> response basis. With this commit TS compiler no longer
caches compiled sources as they are generated but rather collects all sources
and sends them back to Rust when compilation is done.
Additionally "Diagnostic" and its children got refactored to use "Deserialize" trait
instead of manually implementing JSON deserialization.
- moves compiler implementation to "cli/js/compiler/" directory
- moves more APIs to "cli/js/web":
* "console.ts"
* "console_table.ts"
* "performance.ts"
* "timers.ts"
* "workers.ts"
- removes some dead code from "cli/js/"
- Cleanup "tsCompilerOnMessage" by factoring out separate methods for each
request type:
* "compile"
* "runtimeCompile"
* "runtimeTranspile"
- Simplify control flow of compiler workers by a) no longer calling "close()" in worker runtime after a
single message; b) explicitly shutting down worker from host after a single message
Co-authored-by: Ryan Dahl <ry@tinyclouds.org>
Fixes #4602
We turned off `allowJs` by default, to keep the compiler from grabbing
a bunch of files that it wouldn't actually do anything useful with. On
the other hand, this caused problems with bundles, where the compiler
needs to gather all the dependencies, including JavaScript ones. This
fixes this so that when we are bundling, we analyse JavaScript imports
in the compiler.
This PR fixes an issue where we recursively analysed imports on plain JS files
in the compiler irrespective of "checkJs" being true. This caused problems
where when analysing the imports of those files, we would mistake some
import like structures (AMD/CommonJS) as dependencies and try to resolve
the "modules" even though the compiler would not actually look at those files.
* establish basic event loop for workers
* make "self.close()" inside worker
* remove "runWorkerMessageLoop() - instead manually call global function
in Rust when message arrives. This is done in preparation for structured clone
* refactor "WorkerChannel" and use distinct structs for internal
and external channels; "WorkerChannelsInternal" and "WorkerHandle"
* move "State.worker_channels_internal" to "Worker.internal_channels"
* add "WorkerEvent" enum for child->host communication;
currently "Message(Buf)" and "Error(ErrBox)" variants are supported
* add tests for nested workers
* add tests for worker throwing error on startup
- Exports diagnostic items from `diagnostics.ts` which are missing at
runtime.
- Returns an array of diagnostics, instead of an object with a property
of `items`. This is because of the way Rust deals with certain
structures, and shouldn't be exposed in the APIs.
Ref #3712. This change allowed the deno_typescript crate to reference
cli/js/lib.deno_runtime.d.ts which breaks "cargo package". We intend to
reintroduce a revised version of this patch later once "cargo
package" is working and tested.
This reverts commit 737ab94ea1.
* split ops/worker.rs into ops/worker_host.rs and ops/web_worker.rs
* refactor js/workers.ts and factor out js/worker_main.ts - entry point for WebWorker runtime
* BREAKING CHANGE: remove support for blob: URL in Worker
* BREAKING CHANGE: remove Deno namespace support and noDenoNamespace option in Worker constructor
* introduce WebWorker struct which is a stripped down version of cli::Worker