Listener and UDPConn are AsyncIterables instead of AsyncIterators.
The [Symbol.asyncIterator]()s are defined as generators and the
next() methods are gone.
"Listener/Socket has been closed" errors are now BadResource.
There's a lot of variation in doc comments and internal code about
whether the first parameter to file system calls is `path` or `name` or
`filename`. For consistency, have made it always be `path`.
Rewrite "normalize_path()" to remove all intermediate components from the path, ie. "./" and "../". It's very similar in functionality to fs::canonicalize(), however "normalize_path() doesn't resolve symlinks.
To better reflect changes in error types in JS from #3662 this PR changes
default error type used in ops from "ErrBox" to "OpError".
"OpError" is a type that can be sent over to JSON; it has all
information needed to construct error in JavaScript. That
made "GetErrorKind" trait useless and so it was removed altogether.
To provide compatibility with previous use of "ErrBox" an implementation of
"From<ErrBox> for OpError" was added, however, it is an escape hatch and
ops implementors should strive to use "OpError" directly.
Example:
$ python2 -c 'open("\x80\x7F", "w")'
$ deno eval 'Deno.readDirSync(".")'
thread 'main' panicked at 'called `Option::unwrap()` on a `None` value', cli/ops/fs.rs:373:16
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
fatal runtime error: failed to initiate panic, error 5
Aborted (core dumped)
Before this commit they made deno panic, now they are silently skipped.
Not ideal but arguably better than panicking.
No test because what characters are and aren't allowed in filenames is
highly file system-dependent.
Closes #3950
* establish basic event loop for workers
* make "self.close()" inside worker
* remove "runWorkerMessageLoop() - instead manually call global function
in Rust when message arrives. This is done in preparation for structured clone
* refactor "WorkerChannel" and use distinct structs for internal
and external channels; "WorkerChannelsInternal" and "WorkerHandle"
* move "State.worker_channels_internal" to "Worker.internal_channels"
* add "WorkerEvent" enum for child->host communication;
currently "Message(Buf)" and "Error(ErrBox)" variants are supported
* add tests for nested workers
* add tests for worker throwing error on startup
This change simplifies how we execute V8. Previously V8 Isolates jumped
around threads every time they were woken up. This was overly complex and
potentially hurting performance in a myriad ways. Now isolates run on
their own dedicated thread and never move.
- blocking_json spawns a thread and does not use a thread pool
- op_host_poll_worker and op_host_resume_worker are non-operational
- removes Worker::get_message and Worker::post_message
- ThreadSafeState::workers table contains WorkerChannel entries instead
of actual Worker instances.
- MainWorker and CompilerWorker are no longer Futures.
- The multi-threaded version of deno_core_http_bench was removed.
- AyncOps no longer need to be Send + Sync
This PR is very large and several tests were disabled to speed
integration:
- installer_test_local_module_run
- installer_test_remote_module_run
- _015_duplicate_parallel_import
- _026_workers
For some reason, the unit tests for Deno.remove() were not being imported to
unit_tests.ts and, consequently, not being executed. Thus, I imported them,
refactored some existent ones and wrote new ones for the symlink removal case.
Since the creation of a symlink is not implemented for Windows yet, assertions
that consider this state were added when the tests are executed in this OS.