This changes the design of the manifest.json file to have a separate
"folders" map for mapping hashed directories. This allows, for example,
to add files in a folder like `http_localhost_8000/#testing_5de71/` and
have them be resolved automatically as long as their remaining
components are identity-mappable to the file system (not hashed). It
also saves space in the manifest.json file by only including the hashed
directory instead of each descendant file.
```
// manifest.json
{
"folders": {
"https://localhost/NOT_MAPPABLE/": "localhost/#not_mappable_5cefgh"
},
"modules": {
"https://localhost/folder/file": {
"headers": {
"content-type": "application/javascript"
}
},
}
}
// folder structure
localhost
- folder
- #file_2defn (note: I've made up the hashes in these examples)
- #not_mappable_5cefgh
- mod.ts
- etc.ts
- more_files.ts
```
Code run within Deno-mode and Node-mode should have access to a
slightly different set of globals. Previously this was done through a
compile time code-transform for Node-mode, but this is not ideal and has
many edge cases, for example Node's globalThis having a different
identity than Deno's globalThis.
This commit makes the `globalThis` of the entire runtime a semi-proxy.
This proxy returns a different set of globals depending on the caller's
mode. This is not a full proxy, because it is shadowed by "real"
properties on globalThis. This is done to avoid the overhead of a full
proxy for all globalThis operations.
The globals between Deno-mode and Node-mode are now properly segregated.
This means that code running in Deno-mode will not have access to Node's
globals, and vice versa. Deleting a managed global in Deno-mode will
NOT delete the corresponding global in Node-mode, and vice versa.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Co-authored-by: Aapo Alasuutari <aapo.alasuutari@gmail.com>
Partially supersedes #19016.
This migrates `spawn` and `spawn_blocking` to `deno_core`, and removes
the requirement for `spawn` tasks to be `Send` given our single-threaded
executor.
While we don't need to technically do anything w/`spawn_blocking`, this
allows us to have a single `JoinHandle` type that works for both cases,
and allows us to more easily experiment with alternative
`spawn_blocking` implementations that do not require tokio (ie: rayon).
Async ops (+~35%):
Before:
```
time 1310 ms rate 763358
time 1267 ms rate 789265
time 1259 ms rate 794281
time 1266 ms rate 789889
```
After:
```
time 956 ms rate 1046025
time 954 ms rate 1048218
time 924 ms rate 1082251
time 920 ms rate 1086956
```
HTTP serve (+~4.4%):
Before:
```
Running 10s test @ http://localhost:4500
2 threads and 10 connections
Thread Stats Avg Stdev Max +/- Stdev
Latency 68.78us 19.77us 1.43ms 86.84%
Req/Sec 68.78k 5.00k 73.84k 91.58%
1381833 requests in 10.10s, 167.36MB read
Requests/sec: 136823.29
Transfer/sec: 16.57MB
```
After:
```
Running 10s test @ http://localhost:4500
2 threads and 10 connections
Thread Stats Avg Stdev Max +/- Stdev
Latency 63.12us 17.43us 1.11ms 85.13%
Req/Sec 71.82k 3.71k 77.02k 79.21%
1443195 requests in 10.10s, 174.79MB read
Requests/sec: 142921.99
Transfer/sec: 17.31MB
```
Suggested-By: alice@ryhl.io
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This removes `ProcState` and replaces it with a new `CliFactory` which
initializes our "service structs" on demand. This isn't a performance
improvement at the moment for `deno run`, but might unlock performance
improvements in the future.
1. Breaks up functionality within `ProcState` into several other structs
to break out the responsibilities (`ProcState` is only a data struct
now).
2. Moves towards being able to inject dependencies more easily and have
functionality only require what it needs.
3. Exposes `Arc<T>` around the "service structs" instead of it being
embedded within them. The idea behind embedding them was to reduce the
verbosity of needing to pass around `Arc<...>`, but I don't think it was
exactly working and as we move more of these structs to be more
injectable I don't think the extra verbosity will be a big deal.
Fast-follow on #18401 -- the reason that some tests were panicking in
the `CacheDB` `impl Drop` was that the cache itself was being dropped
during panic and the runtime may or may not still exist at that point.
We can reduce the actual tokio runtime testing to where it's needed.
In addition, we return the journal mode to `TRUNCATE` to avoid the risk
of data corruption.
This gets SQLite off the flamegraph and reduces initialization time by
somewhere between 0.2ms and 0.5ms. In addition, I took the opportunity
to move all the cache management code to a single place and reduce
duplication. While the PR has a net gain of lines, much of that is just
being a bit more deliberate with how we're recovering from errors.
The existing caches had various policies for dealing with cache
corruption, so I've unified them and tried to isolate the decisions we
make for recovery in a single place (see `open_connection` in
`CacheDB`). The policy I chose was:
1. Retry twice to open on-disk caches
2. If that fails, try to delete the file and recreate it on-disk
3. If we fail to delete the file or re-create a new cache, use a
fallback strategy that can be chosen per-cache: InMemory (temporary
cache for the process run), BlackHole (ignore writes, return empty
reads), or Error (fail on every operation).
The caches all use the same general code now, and share the cache
failure recovery policy.
In addition, it cleans up a TODO in the `NodeAnalysisCache`.
…'t automatically re-created (#18330)"
This reverts commit 2ef8269fdb.
Printing these messages by default (instead of requiring `-L debug`
flag) caused
various tests to start printing it and mismatch in output assertions.
These methods are confusing because the arguments are backwards. I feel
like they should have never been added to `Option<T>` and that clippy
should suggest rewriting to
`map(...).unwrap_or(...)`/`map(...).unwrap_or_else(|| ...)`
https://github.com/rust-lang/rfcs/issues/1025
This lazily does an "npm install" when any package name matches what's
found in the package.json or when running a script from package.json
with deno task.
Part of #17916
Closes #17928
This commit enables resolution of "bare specifiers" (eg. "import express
from 'express';") if a "package.json" file is discovered.
It's a step towards being able to run projects authored for Node.js
without any changes.
With this commit we are able to successfully run Vite projects without
any changes to the user code.
---------
Co-authored-by: David Sherret <dsherret@gmail.com>
This changes npm specifiers to be handled by deno_graph and resolved to
an npm package name and version when the specifier is encountered. It
also slightly changes how npm specifier resolution occurs—previously it
would collect all the npm specifiers and resolve them all at once, but
now it resolves them on the fly as they are encountered in the module
graph.
https://github.com/denoland/deno_graph/pull/232
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This PR fixes peer dependency resolution to only resolve peers based on
the current graph traversal path. Previously, it would resolve a peers
by looking at a graph node's ancestors, which is not correct because
graph nodes are shared by different resolutions.
It also stores more information about peer dependency resolution in the
lockfile.
This PR changes Node.js/npm compatibility layer to use polyfills for
built-in Node.js
embedded in the snapshot (that are coming from "ext/node" extension).
As a result loading `std/node`, either from
"https://deno.land/std@<latest>/" or
from "DENO_NODE_COMPAT_URL" env variable were removed. All code that is
imported via "npm:" specifiers now uses code embedded in the snapshot.
Several fixes were applied to various modules in "ext/node" to make
tests pass.
---------
Co-authored-by: Yoshiya Hinosawa <stibium121@gmail.com>
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
This commit changes "ProcState" to store "file_fetcher" field in an "Arc",
allowing it to be preserved between restarts and thus keeping the state
alive between the restarts. File watchers for "deno test" and "deno bench"
now reset "ProcState" between restarts.
Turns out we were cloning permissions which after prompting were discarded,
so the state of permissions was never preserved. To handle that we need to store
all permissions behind "Arc<Mutex<>>" (because there are situations where we
need to send them to other thread).
Testing and benching code still uses "Permissions" in most places - it's undesirable
to share the same permission set between various test/bench files - otherwise
granting or revoking permissions in one file would influence behavior of other test
files.
This commit adds a cache for CJS and ESM analysis that is backed by an
SQLite file.
The connection to the DB is lazily created on first use, so shouldn't
have impact on the startup time.
Benched with running Vite
Deno v1.26:
```
$ deno task dev
Warning deno task is unstable and may drastically change in the future
Task dev deno run -A --unstable --node-modules-dir npm:vite
VITE v3.1.4 ready in 961 ms
➜ Local: http://localhost:5173/
➜ Network: use --host to expose
```
This branch:
```
../deno/target/release/deno task dev
Warning deno task is unstable and may drastically change in the future
Task dev deno run -A --unstable --node-modules-dir npm:vite
VITE v3.1.4 ready in 330 ms
➜ Local: http://localhost:5173/
➜ Network: use --host to expose
```
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>