Also removes permissions being passed in for node resolution. It was
completely useless because we only checked it for reading package.json
files, but Deno reading package.json files for resolution is perfectly
fine.
My guess is this is also a perf improvement because Deno is doing less
work.
By default, uses a 60 second timeout, backing off 2x each time (can be
overridden using the hidden `DENO_SLOW_TEST_TIMEOUT` which we implement
only really for spec testing.
```
Deno.test(async function test() {
await new Promise(r => setTimeout(r, 130_000));
});
```
```
$ target/debug/deno test /tmp/test_slow.ts
Check file:///tmp/test_slow.ts
running 1 test from ../../../../../../tmp/test_slow.ts
test ...'test' is running very slowly (1m0s)
'test' is running very slowly (2m0s)
ok (2m10s)
ok | 1 passed | 0 failed (2m10s)
```
---------
Signed-off-by: Matt Mastracci <matthew@mastracci.com>
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Construct a new module graph container for workers instead of sharing it
with the main worker.
Fixes #17248
Fixes #23461
---------
Co-authored-by: David Sherret <dsherret@gmail.com>
Some `deno_std` tests were failing to print output that was resolved
after the last test finished. In addition, output printed before tests
began would sometimes appear above the "running X tests ..." line, and
sometimes below it depending on timing.
We now guarantee that all output is flushed before and after tests run,
making the output consistent.
Pre-test and post-test output are captured in `------ pre-test output
------` and `------ post-test output ------` blocks to differentiate
them from the regular output blocks.
Here's an example of a test (that is much noisier than normal, but an
example of what the output will look like):
```
Check ./load_unload.ts
------- pre-test output -------
load
----- output end -----
running 1 test from ./load_unload.ts
test ...
------- output -------
test
----- output end -----
test ... ok ([WILDCARD])
------- post-test output -------
unload
----- output end -----
```
As we add tracing to more types of runtime activity, `--trace-ops` is
less useful of a name. `--trace-leaks` better reflects that this feature
traces both ops and timers, and will eventually trace resource opening
as well.
This keeps `--trace-ops` as an alias for `--trace-leaks`, but prints a
warning to the console suggesting migration to `--trace-leaks`.
One test continues to use `--trace-ops` to test the deprecation warning.
---------
Signed-off-by: Matt Mastracci <matthew@mastracci.com>
- Removes the origin call, since all origins are the same for an isolate
(ie: the main module)
- Collects the `TestDescription`s and sends them all at the same time
inside of an Arc, allowing us to (later on) re-use these instead of
cloning.
Needs a follow-up pass to remove all the cloning, but that's a thread
that is pretty long to pull
---------
Signed-off-by: Matt Mastracci <matthew@mastracci.com>
Gets us closer to solving #20707.
Rewrites the `TestEventSender`:
- Allow for explicit creation of multiple streams. This will allow for
one-std{out,err}-per-worker
- All test events are received along with a worker ID, allowing for
eventual, proper parallel threading of test events.
In theory this should open up proper interleaving of test output,
however that is left for a future PR.
I had some plans for a better performing synchronization primitive, but
the inter-thread communication is tricky. This does, however, speed up
the processing of large numbers of tests 15-25% (possibly even more on
100,000+).
Before
```
ok | 1000 passed | 0 failed (32ms)
ok | 10000 passed | 0 failed (276ms)
```
After
```
ok | 1000 passed | 0 failed (25ms)
ok | 10000 passed | 0 failed (230ms)
```
Step 1 of the Rustification of sanitizers, which unblocks the faster
timers.
This replaces the resource sanitizer with a Rust one, using the new APIs
in deno_core.
Previously:
```rust
pub struct TestDefinition {
pub id: String,
pub name: String,
pub range: SourceRange,
pub steps: Vec<TestDefinition>,
}
pub struct TestDefinitions {
pub discovered: Vec<TestDefinition>,
pub injected: Vec<lsp_custom::TestData>,
pub script_version: String,
}
```
Now:
```rust
pub struct TestDefinition {
pub id: String,
pub name: String,
pub range: Option<Range>,
pub is_dynamic: bool, // True for 'injected' module, not statically detected but added at runtime.
pub parent_id: Option<String>,
pub step_ids: HashSet<String>,
}
pub struct TestModule {
pub specifier: ModuleSpecifier,
pub script_version: String,
pub defs: HashMap<String, TestDefinition>,
}
```
Storing the test tree as a literal tree diminishes the value of IDs,
even though vscode stores them that way. This makes all data easily
accessible from `TestModule`. It unifies the interface between
'discovered' and 'injected' tests. This unblocks some enhancements wrt
syncing tests between the LSP and extension, such as this TODO:
61f08d5a71/client/src/testing.ts (L251-L259)
and https://github.com/denoland/vscode_deno/issues/900. We should also
get more flexibility overall.
`TestCollector` is cleaned up, now stores a `&mut TestModule` directly
and registers tests as it comes across them with
`TestModule::register()`. This method ensures sanity in the redundant
data from having both of `TestDefinition::{parent_id,step_ids}`.
All of the messy conversions between `TestDescription`,
`LspTestDescription`, `TestDefinition`, `TestData` and `TestIdentifier`
are cleaned up. They shouldn't have been using `impl From` and now the
full list of tests is available to their implementations.
Fixes https://github.com/denoland/vscode_deno/issues/843.
Prevents step results from being reported twice. Refactors
`LspTestReporter` to use a complete `(test_id, descriptor)` map instead
of a brittle `LspTestReporter::stack`.
This commit adds a "dot" reporter to "deno test" subcommand,
that can be activated using "--dot" flag.
It provides a concise output using:
- "." for passing test
- "," for ignored test
- "!" for failing test
User output is silenced and not printed to the console.
In non-TTY environments each result is printed on a separate line.
Partially supersedes #19016.
This migrates `spawn` and `spawn_blocking` to `deno_core`, and removes
the requirement for `spawn` tasks to be `Send` given our single-threaded
executor.
While we don't need to technically do anything w/`spawn_blocking`, this
allows us to have a single `JoinHandle` type that works for both cases,
and allows us to more easily experiment with alternative
`spawn_blocking` implementations that do not require tokio (ie: rayon).
Async ops (+~35%):
Before:
```
time 1310 ms rate 763358
time 1267 ms rate 789265
time 1259 ms rate 794281
time 1266 ms rate 789889
```
After:
```
time 956 ms rate 1046025
time 954 ms rate 1048218
time 924 ms rate 1082251
time 920 ms rate 1086956
```
HTTP serve (+~4.4%):
Before:
```
Running 10s test @ http://localhost:4500
2 threads and 10 connections
Thread Stats Avg Stdev Max +/- Stdev
Latency 68.78us 19.77us 1.43ms 86.84%
Req/Sec 68.78k 5.00k 73.84k 91.58%
1381833 requests in 10.10s, 167.36MB read
Requests/sec: 136823.29
Transfer/sec: 16.57MB
```
After:
```
Running 10s test @ http://localhost:4500
2 threads and 10 connections
Thread Stats Avg Stdev Max +/- Stdev
Latency 63.12us 17.43us 1.11ms 85.13%
Req/Sec 71.82k 3.71k 77.02k 79.21%
1443195 requests in 10.10s, 174.79MB read
Requests/sec: 142921.99
Transfer/sec: 17.31MB
```
Suggested-By: alice@ryhl.io
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This removes `ProcState` and replaces it with a new `CliFactory` which
initializes our "service structs" on demand. This isn't a performance
improvement at the moment for `deno run`, but might unlock performance
improvements in the future.
Stores the test/bench functions in rust op state during registration.
The functions are wrapped in JS first so that they return a directly
convertible `TestResult`/`BenchResult`. Test steps are still mostly
handled in JS since they are pretty much invoked by the user. Allows
removing a bunch of infrastructure for communicating between JS and
rust. Allows using rust utilities for things like shuffling tests
(`Vec::shuffle`). We can progressively move op and resource sanitization
to rust as well.
Fixes #17122.
Fixes #17312.
This implements two macros to simplify extension registration and centralize a lot of the boilerplate as a base for future improvements:
* `deno_core::ops!` registers a block of `#[op]`s, optionally with type
parameters, useful for places where we share lists of ops
* `deno_core::extension!` is used to register an extension, and creates
two methods that can be used at runtime/snapshot generation time:
`init_ops` and `init_ops_and_esm`.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Turns out we were cloning permissions which after prompting were discarded,
so the state of permissions was never preserved. To handle that we need to store
all permissions behind "Arc<Mutex<>>" (because there are situations where we
need to send them to other thread).
Testing and benching code still uses "Permissions" in most places - it's undesirable
to share the same permission set between various test/bench files - otherwise
granting or revoking permissions in one file would influence behavior of other test
files.