Makes the codebase more searchable and helps distinguish op functions from helper functions
Besides tests/examples/benches this pattern appears to be used everywhere else in the codebase
Even if bootstrapping the JS runtime is low level, it's an abstraction leak of
core to require users to call `Deno.core.ops()` in JS space.
So instead we're introducing a `JsRuntime::sync_ops_cache()` method,
once we have runtime extensions a new runtime will ensure the ops
cache is setup (for the provided extensions) and then loading/unloading
plugins should be the only operations that require op cache syncs
- Improves op performance.
- Handle op-metadata (errors, promise IDs) explicitly in the op-layer vs
per op-encoding (aka: out-of-payload).
- Remove shared queue & custom "asyncHandlers", all async values are
returned in batches via js_recv_cb.
- The op-layer should be thought of as simple function calls with little
indirection or translation besides the conceptually straightforward
serde_v8 bijections.
- Preserve concepts of json/bin/min as semantic groups of their
inputs/outputs instead of their op-encoding strategy, preserving these
groups will also facilitate partial transitions over to v8 Fast API for the
"min" and "bin" groups
This patch doesn't actually fix the bug I was hoping to fix, which is
that `update_diagnostics()` sometimes gets called even when there are
more updates that should be processed first. I did eventually figure out
that this issue is caused by Tokio's cooperative yielding, which
currently can't be disabled.
However overall it makes the debounce code somewhat more readable IMO,
which is why I'm suggesting to land it anyway.
This commit adds support for loading import maps from URLs,
both remote and local.
This feature is supported in CLI flag as well as in runtime
compiler API.
When we migrated away from all the locks, there was a regression that
was not caught immediately. The tsc::get_asset() would attempt to modify
the snapshot, but the problem was that the snapshot was a .clone() of
the inner language server's assets, which meant that modifications to
that where lost. When we then attempted to do a hover on those assets,
the inner language servers assets didn't have the retrieved asset, and
therefore would throw an error.
Commit 2828690fc ("fix(lsp): fix deadlocks, use one big mutex") from
last month introduced a regression in asset cache lookups where results
of lazy caching were lost due to operating on a copy of the asset cache.
This commit fixes that by copying the asset from the copy to the real
cache.
The mutex was used to hide the fact that the Sources object mutates
itself when it's queried. Be honest about that and mark everything that
directly or indirectly mutates it as `mut`.
This is a follow-up to commit 2828690fc7
from last month ("fix(lsp): fix deadlocks, use one big mutex (#9271)")
The LSP code had numerous places where competing threads could take out
out locks in different orders, making it very prone to deadlocks.
This commit sidesteps the entire issue by switching to a single lock.
The above is a little white lie: the Sources struct still uses a mutex
internally to avoid having to boil the ocean (because being honest about
what it does involves changing all its methods to `&mut self` but that
ripples out extensively...) I'll save that one for another day.
This commit adds new binary target called "denort".
It is a "lite" version of "deno" binary that can only execute
code embedded inside the binary itself.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit removes "js" module from "cli".
It contained stuff related to TypeScript compiler (snapshot,
declaration files) and thus it was moved to "tsc" module.