Currently all async ops are polled lazily, which means that op
initialization code is postponed until control is yielded to the event
loop. This has some weird consequences, e.g.
```js
let listener = Deno.listen(...);
let conn_promise = listener.accept();
listener.close();
// `BadResource` is thrown. A reasonable error would be `Interrupted`.
let conn = await conn_promise;
```
JavaScript promises are expected to be eagerly evaluated. This patch
makes ops actually do that.
This commit renames "JsRuntime::execute" to "JsRuntime::execute_script". Additionally
same renames were applied to methods on "deno_runtime::Worker" and
"deno_runtime::WebWorker".
A new macro was added to "deno_core" called "located_script_name" which
returns the name of Rust file alongside line no and col no of that call site.
This macro is useful in combination with "JsRuntime::execute_script"
and allows to provide accurate place where "one-off" JavaScript scripts
are executed for internal runtime functions.
Co-authored-by: Nayeem Rahman <nayeemrmn99@gmail.com>
This commit moves implementation of "JsRuntimeInspector" to "deno_core" crate.
To achieve that following changes were made:
* "Worker" and "WebWorker" no longer own instance of "JsRuntimeInspector",
instead it is now owned by "deno_core::JsRuntime".
* Consequently polling of inspector is no longer done in "Worker"/"WebWorker",
instead it's done in "deno_core::JsRuntime::poll_event_loop".
* "deno_core::JsRuntime::poll_event_loop" and "deno_core::JsRuntime::run_event_loop",
now accept "wait_for_inspector" boolean that tells if event loop should still be
"pending" if there are active inspector sessions - this change fixes the problem
that inspector disconnects from the frontend and process exits once the code has
stopped executing.
This commit moves bulk of the logic related to module loading
from "JsRuntime" to "ModuleMap".
Next steps are to rewrite the actual loading logic (represented by
"RecursiveModuleLoad") to be a part of "ModuleMap" as well --
that way we will be able to track multiple module loads from within
the map which should help me solve the problem of concurrent
loads (since all info about currently loading/loaded modules will
be contained in the ModuleMap, so we'll be able to know if actually
all required modules have been loaded).
Extensions allow declarative extensions to "JsRuntime" (ops, state, JS or middleware).
This allows for:
- `op_crates` to be plug-and-play & self-contained, reducing complexity leaked to consumers
- op middleware (like metrics_op) to be opt-in and for new middleware (unstable, tracing,...)
- `MainWorker` and `WebWorker` to be composable, allowing users to extend workers with their ops whilst benefiting from the other infrastructure (inspector, etc...)
In short extensions improve deno's modularity, reducing complexity and leaky abstractions for embedders and the internal codebase.
- Improves op performance.
- Handle op-metadata (errors, promise IDs) explicitly in the op-layer vs
per op-encoding (aka: out-of-payload).
- Remove shared queue & custom "asyncHandlers", all async values are
returned in batches via js_recv_cb.
- The op-layer should be thought of as simple function calls with little
indirection or translation besides the conceptually straightforward
serde_v8 bijections.
- Preserve concepts of json/bin/min as semantic groups of their
inputs/outputs instead of their op-encoding strategy, preserving these
groups will also facilitate partial transitions over to v8 Fast API for the
"min" and "bin" groups
This commit moves implementation of bin ops to "deno_core" crates
as well as unifying logic between bin ops and json ops to reuse
as much code as possible (both in Rust and JavaScript).
This commit migrates all ops to use new resource table
and "AsyncRefCell".
Old implementation of resource table was completely
removed and all code referencing it was updated to use
new system.
This commit does major refactor of "Worker" and "WebWorker",
in order to decouple them from "ProgramState" and "Flags".
The main points of interest are "create_main_worker()" and
"create_web_worker_callback()" functions which are responsible
for creating "Worker" and "WebWorker" in CLI context.
As a result it is now possible to factor out common "runtime"
functionality into a separate crate.
This commit disables source mapping of errors
for standalone binaries. Since applying source
maps relies on using file fetcher infrastructure
it's not feasible to use it for standalone binaries
that are not supposed to use that infrastructure.
This commit adds `FsModuleLoader` to `deno_core`, which implements
`ModuleLoader` trait. It is used when creating a runtime that supports
module loading from filesystem.
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Make JSRuntime::new() accept a custom v8::CreateParams object to tune
the v8::Isolate it creates.
Subsumes the functionality of HeapLimits, which I therefore removed.
Moves op_close and op_resources to deno_core::ops and exports them.
Adds serde dependency to deno_core and reexports it.
Moves JS implementation of those ops to Deno.core and reexports them in Deno.
Removes:
- "deno_core::StartupData"
- "deno_core::Script"
- "deno_core::OwnedScript"
Changes to "JsRuntime":
- remove "new_with_loader()"
- remove "with_heap_limits()"
- rename "IsolateOptions" to "RuntimeOptions" and make public
- "JsRuntime::new()" takes "RuntimeOptions" as a single param
Provides a concrete state type that can be dynamically added. This is necessary for op crates.
* renames BasicState to OpState
* async ops take `Rc<RefCell<OpState>>`
* sync ops take `&mut OpState`
* removes `OpRegistry`, `OpRouter` traits
* `get_error_class_fn` moved to OpState
* ResourceTable moved to OpState
This commit changes "deno info" subcommand logic.
- Modules are no longer loaded into V8 isolate - analysis
is done using ModuleGraph.
- Removed deno_core::Deps structure.
- Modules are no longer type-checked and transpiled -
"compiled" file is shown only if it is already available.
- Added number of unique dependencies for root module.
- Changed tree output:
- file size is shown next to the dependency
- repeated dependencies are marked with "*"
- used less spaces in prefix to save terminal width
deno_core/
- rename core_isolate.rs to runtime.rs
- rename CoreIsolate to JsRuntime
- rename JSError to JsError
- rename JSStackFrame to JsStackFrame
cli/
- update references from deno_core::CoreIsolate to deno_core::JsRuntime
- rename deno_core::JSError to deno_core::JsError
- rename fmt_errors::JSError to fmt_errors::JsError
This is a first pass implementation which is still missing several important
features:
- support for --inspect-brk (#4503)
- support for source maps (#4501)
- support for piping console.log to devtools console (#4502)
Co-authored-by: Bert Belder <bertbelder@gmail.com>
Co-authored-by: Matt Harrison <mt.harrison86@gmail.com>
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This change simplifies how we execute V8. Previously V8 Isolates jumped
around threads every time they were woken up. This was overly complex and
potentially hurting performance in a myriad ways. Now isolates run on
their own dedicated thread and never move.
- blocking_json spawns a thread and does not use a thread pool
- op_host_poll_worker and op_host_resume_worker are non-operational
- removes Worker::get_message and Worker::post_message
- ThreadSafeState::workers table contains WorkerChannel entries instead
of actual Worker instances.
- MainWorker and CompilerWorker are no longer Futures.
- The multi-threaded version of deno_core_http_bench was removed.
- AyncOps no longer need to be Send + Sync
This PR is very large and several tests were disabled to speed
integration:
- installer_test_local_module_run
- installer_test_remote_module_run
- _015_duplicate_parallel_import
- _026_workers
* In order to prevent ArrayBuffers from getting garbage collected by V8,
we used to store a v8::Persistent<ArrayBuffer> in a map. This patch
introduces a custom ArrayBuffer allocator which doesn't use Persistent
handles, but instead stores a pointer to the actual ArrayBuffer data
alongside with a reference count. Since creating Persistent handles
has quite a bit of overhead, this change significantly increases
performance. Various HTTP server benchmarks report about 5-10% more
requests per second than before.
* Previously the Persistent handle that prevented garbage collection had
to be released manually, and this wasn't always done, which was
causing memory leaks. This has been resolved by introducing a new
`PinnedBuf` type in both Rust and C++ that automatically re-enables
garbage collection when it goes out of scope.
* Zero-copy buffers are now correctly wrapped in an Option if there is a
possibility that they're not present. This clears up a correctness
issue where we were creating zero-length slices from a null pointer,
which is against the rules.
This disables a few tests which are broken still:
- tests/error_004_missing_module.test
- tests/error_005_missing_dynamic_import.test
- tests/error_006_import_ext_failure.test
- repl_test test_set_timeout
- repl_test test_async_op
- repl_test test_set_timeout_interlaced
- all of permission_prompt_test
We always pass around Box<[u8]>, and adding this generic is an
unnecessary complication.
Add deno_core_http_bench_test to test.py
sharedQueue works on deno_core_http_bench