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Author SHA1 Message Date
Bartek Iwańczuk
d1685b120b
refactor(core): remove RuntimeOptions::extensions_with_js (#18099)
This commit removes "deno_core::RuntimeOptions::extensions_with_js".

Now it's embedders' responsibility to properly register extensions
that will not contains JavaScript sources when running from an existing
snapshot.

Prerequisite for https://github.com/denoland/deno/pull/18080
2023-03-09 19:22:27 -05:00
Bartek Iwańczuk
4e8edafb39
perf(core): over-allocate in ModuleMap when running from snapshot (#18083)
This commit changes "ModuleMap" initialization to over-allocate by 16
for vectors storing module information and module V8 handles. In 99%
cases there's gonna be at least one additional module loaded, so it's
very wasteful to have to reallocate when the module is executed (IIRC
Rust will double the size of the vector) and move all of the elements.
2023-03-09 09:12:46 +05:30
Divy Srivastava
0cce9c2bcc
feat(core): prevent isolate drop for CLI main worker (#18059)
```
Benchmark 1: deno run -A ../empty.js
  Time (mean ± σ):      20.5 ms ±   0.5 ms    [User: 13.4 ms, System: 5.1 ms]
  Range (min … max):    19.8 ms …  24.0 ms    119 runs

Benchmark 2: target/release/deno run -A ../empty.js
  Time (mean ± σ):      18.8 ms ±   0.3 ms    [User: 13.0 ms, System: 4.9 ms]
  Range (min … max):    18.3 ms …  19.9 ms    129 runs
  ```

---------

Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2023-03-08 22:21:14 +05:30
Bartek Iwańczuk
72fe9bb470
refactor: rename InternalModuleLoader to ExtModuleLoader, use ext: scheme for snapshotted modules (#18041)
This commit renames "deno_core::InternalModuleLoader" to
"ExtModuleLoader" and changes the specifiers used by the 
modules loaded from this loader to "ext:".

"internal:" scheme was really ambiguous and it's more characters than
"ext:", which should result in slightly smaller snapshot size.

Closes https://github.com/denoland/deno/issues/18020
2023-03-08 12:44:54 +01:00
Bartek Iwańczuk
b32a6f8ad2
refactor(core): don't use Result in ExtensionBuilder::state (#18066)
There's no point for this API to expect result. If something fails it should
result in a panic during build time to signal to embedder that setup is
wrong.
2023-03-07 22:37:37 +01:00
Bartek Iwańczuk
489cafd5ba
refactor: use v8::String::new_external_onebyte_static where appropriate (#18051) 2023-03-06 16:37:46 +00:00
Divy Srivastava
da781280b8
fix(core): remove async op inlining optimization (#17899)
Runtime generation of async op wrappers contributed to increased startup
time and core became unusable with
`--disallow-code-generation-from-strings` flag. The optimization only
affects very small microbenchmarks so this revert will not cause any
regressions.
2023-02-23 19:50:15 +00:00
Bartek Iwańczuk
2bd7482295
fix(core): rebuild when JS sources for snapshotting change (#17876) 2023-02-22 18:21:07 +01:00
Bartek Iwańczuk
4c6db7aa14
perf(core, runtime): Further improve startup time (#17860)
This commit further improves startup time by:

- no relying on "JsRuntime::execute_script" for runtime bootstrapping,
this is instead done using V8 APIs directly
- registering error classes during the snapshot time, instead of on
startup

Further improvements can be made, mainly around removing 
"core.initializeAsyncOps()" which takes around 2ms.

This commit should result in ~1ms startup time improvement.
2023-02-22 06:25:31 +05:30
Bartek Iwańczuk
69c0b05f7a
refactor(core): More efficient serde for ES modules in snapshot (#17856)
Instead of relying on "serde_v8" which is very inefficient in
serializing enums, I'm hand rolling serde for "ModuleMap" data 
that is stored in the V8 snapshot to make ES modules 
snapshottable.

```
// this branch
Benchmark #2: ./target/release/deno run empty.js

  Time (mean ± σ):      21.4 ms ±   0.9 ms    [User: 15.6 ms, System: 6.4 ms]

  Range (min … max):    20.2 ms …  24.4 ms

// main branch
Benchmark #2: ./target/release/deno run empty.js

  Time (mean ± σ):      23.1 ms ±   1.2 ms    [User: 17.0 ms, System: 6.2 ms]

  Range (min … max):    21.0 ms …  26.0 ms

```
2023-02-21 21:12:22 +01:00
Bartek Iwańczuk
914b08fc19
build: add "include_js_files_for_snapshotting" Cargo feature (#17826)
This allows to not include source code into the binary (because
it will already be included in the V8 snapshot).

Nothing changes for the embedders - everything should still build the
same.

This commit brings the binary size from 87Mb to 82Mb on M1.

Alternative to https://github.com/denoland/deno/pull/17820 and
https://github.com/denoland/deno/pull/17653

---------

Co-authored-by: Leo Kettmeir <crowlkats@toaxl.com>
2023-02-20 21:45:34 +01:00
Bartek Iwańczuk
a1cd2a5915
refactor(core): definition of "ExtensionFileSource" (#17823)
This commit changes definition of "ExtensionFileSource", by changing
"code" field to being "ExtensionFileSourceCode" enum. Currently the enum
has only a single variant "IncludedInBinary". It is done in preparation
to allow embedders to decide if they want to include the source code in the
binary when snapshotting (in most cases they shouldn't do that).

In the follow up commit we'll add more variants to
"ExtensionFileSourceCode".

"include_js_files_dir!" macro was removed in favor "include_js_files!"
macro which can now accept "dir" option.
2023-02-20 01:11:56 +01:00
Bartek Iwańczuk
4c2380af5c
test: add unit tests from std/node (#17794)
Adds two test files: "cli/tests/unit_node/process_test.ts" and
"cli/tests/unit_node/child_process_test.ts"

---------

Co-authored-by: Yoshiya Hinosawa <stibium121@gmail.com>
2023-02-16 14:30:14 +01:00
Bartek Iwańczuk
75209e12f1
feat: wire up ext/node to the Node compatibility layer (#17785)
This PR changes Node.js/npm compatibility layer to use polyfills for
built-in Node.js
embedded in the snapshot (that are coming from "ext/node" extension).

As a result loading `std/node`, either from
"https://deno.land/std@<latest>/" or
from "DENO_NODE_COMPAT_URL" env variable were removed. All code that is
imported via "npm:" specifiers now uses code embedded in the snapshot.

Several fixes were applied to various modules in "ext/node" to make
tests pass.

---------

Co-authored-by: Yoshiya Hinosawa <stibium121@gmail.com>
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
2023-02-15 19:44:52 +01:00
Bartek Iwańczuk
bd6ddd9b46
feat(core): allow to specify entry point for snapshotted ES modules (#17771)
This commit adds "ExtensionBuilder::esm_entry_point()" function that
allows to specify which of the extension files should be treated as an
entry point. If the entry point is not provided all modules are loaded 
and evaluated, but if it is provided then only the entry point is explicitly
loaded and evaluated.

Co-authored-by: Leo Kettmeir <crowlkats@toaxl.com>
2023-02-14 00:43:53 +01:00
Leo Kettmeir
286e5d0be9
refactor: internal runtime code TS support (#17672)
This is a proof of concept for being able to snapshot TypeScript files.

Currently only a single runtime file is authored in TypeScript -
"runtime/js/01_version.ts".

Not needed infrastructure was removed from "core/snapshot_util.rs".

---------

Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2023-02-08 22:40:18 +01:00
Bartek Iwańczuk
bef50416b9
fix(core): don't allow to import internal code is snapshot is loaded (#17694)
Addressing Luca concerns from
https://github.com/denoland/deno/pull/17648#discussion_r1099352286
2023-02-08 18:13:33 +01:00
Bartek Iwańczuk
161a4fea47
refactor(core): change SourcePair to ExtensionFileSource (#17686) 2023-02-08 00:21:43 +01:00
Leo Kettmeir
b4aa153097
refactor: Use ES modules for internal runtime code (#17648)
This PR refactors all internal js files (except core) to be written as
ES modules.
`__bootstrap`has been mostly replaced with static imports in form in
`internal:[path to file from repo root]`.
To specify if files are ESM, an `esm` method has been added to
`Extension`, similar to the `js` method.
A new ModuleLoader called `InternalModuleLoader` has been added to
enable the loading of internal specifiers, which is used in all
situations except when a snapshot is only loaded, and not a new one is
created from it.

---------

Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2023-02-07 20:22:46 +01:00
Bartek Iwańczuk
65500f36e8
chore: upgrade rusty_v8 to 0.62.2 (#17604)
Co-authored-by: Bert Belder <bertbelder@gmail.com>
2023-02-07 13:36:41 +01:00
Leo Kettmeir
fd511d5755
refactor: create JsRuntime outside of run_in_task (#17667) 2023-02-06 13:49:26 +00:00
Leo Kettmeir
84a96110cd
refactor: rename deno specifiers to internal (#17655) 2023-02-05 17:49:20 +01:00
Bartek Iwańczuk
3f8c217bb1
Revert "chore(core): remove have_unpolled_ops on rt state (#17601)" (#17631)
This reverts commit e85ca8be0d.

This commit caused a huge spike in various benchmarks we track at
https://deno.land/benchmarks
2023-02-03 00:24:20 +01:00
Luca Casonato
e85ca8be0d
chore(core): remove have_unpolled_ops on rt state (#17601)
It's not needed - `!state.have_unpolled_ops.is_empty()` does the same
thing.

Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2023-01-31 01:17:51 +01:00
David Sherret
f5840bdcd3
chore: upgrade to Rust 1.67 (#17548)
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2023-01-27 10:43:16 -05:00
Ikko Eltociear Ashimine
67a3b5f72a
chore(core): fix typo in runtime.rs (#17537)
determinstic -> deterministic
2023-01-26 06:54:01 +00:00
Bartek Iwańczuk
8b7023bc7e
Revert "chore: upgrade rusty_v8 to 0.62.0 (#17200)" (#17523)
This reverts commit e2d75491d5.
2023-01-25 15:36:10 +01:00
Bartek Iwańczuk
e2d75491d5
chore: upgrade rusty_v8 to 0.62.0 (#17200) 2023-01-25 12:22:27 +00:00
Leo Kettmeir
f85b006628
refactor: cleanup ModuleMap (#17469)
- changes module id to be usize & 0 based instead of 1 based
- merges `ids_by_handle` & `handles_by_id` to be a single `handles`
vector
- removes `next_module_id`, as vector is used
- turns `info` into a vector
2023-01-19 13:47:41 +01:00
Leo Kettmeir
8dbf7d7866
feat: ES module snapshotting (#17460)
This commit adds support for snapshotting ES modules. This is done by
adding an ability to serialize and deserialize a "ModuleMap" and attach
it
to the snapshot, using "add_context_data" API.

This has been tested with 400 modules and seems to not have a limit on
the number of modules that might be snapshotted.

Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2023-01-19 10:00:35 +01:00
Andreu Botella
f0c79a676c
refactor(core): Move pending_promise_rejections to ContextState (#17447)
This is a requirement before supporting modules in realms.
2023-01-16 22:06:42 +05:30
Bartek Iwańczuk
40134ffc99
refactor(core): rename pending_promise_exception to pending_promise_rejection (#17441)
These are technically rejections - a rejection can then raise an
exception.
2023-01-16 15:19:04 +00:00
Divy Srivastava
d5634164cb
chore: use rustfmt imports_granularity option (#17421)
Closes https://github.com/denoland/deno/issues/2699
Closes https://github.com/denoland/deno/issues/2347

Uses unstable rustfmt features. Since dprint invokes `rustfmt` we do not
need to switch the cargo toolchain to nightly. Do we care about
formatting stability of our codebase across Rust versions? (I don't)
2023-01-14 23:18:58 -05:00
Andreu Botella
05ef925eb0
refactor(core): Move optional callbacks from JsRuntimeState to ContextState (#17422)
The `JsRuntimeState` struct stores a number of JS callbacks that are
used either in the event loop or when interacting with V8. Some of these
callback fields are vectors of callbacks, and therefore could plausibly
store at least one callback per realm. However, some of those fields are
`Option<v8::Global<v8::Function>>`, which would make the callbacks set
by a realm override the one that might have been set by a different
realm.

As it turns out, all of the current such optional callbacks
(`js_promise_reject_cb`, `js_format_exception_cb` and
`js_wasm_streaming_cb`) are only used from inside a realm, and therefore
this change makes it so such callbacks can only be set from inside a
realm, and will only affect that realm.

This is a reland of #15599.

Towards #13239.
2023-01-15 09:09:00 +05:30
Andreu Botella
68782346d0
feat(core): Reland support for async ops in realms (#17204)
Currently realms are supported on `deno_core`, but there was no support
for async ops anywhere other than the main realm. The main issue is that
the `js_recv_cb` callback, which resolves promises corresponding to
async ops, was only set for the main realm, so async ops in other realms
would never resolve. Furthermore, promise ID's are specific to each
realm, which meant that async ops from other realms would result in a
wrong promise from the main realm being resolved.

This change takes the `ContextState` struct added in #17050, and adds to
it a `js_recv_cb` callback for each realm. Combined with the fact that
that same PR also added a list of known realms to `JsRuntimeState`, and
that #17174 made `OpCtx` instances realm-specific and had them include
an index into that list of known realms, this makes it possible to know
the current realm in the `queue_async_op` and `queue_fast_async_op`
methods, and therefore to send the results of promises for each realm to
that realm, and prevent the ID's from getting mixed up.

Additionally, since promise ID's are no longer unique to the isolate,
having a single set of unrefed ops doesn't work. This change therefore
also moves `unrefed_ops` from `JsRuntimeState` to `ContextState`, and
adds the lengths of the unrefed op sets for all known realms to get the
total number of unrefed ops to compare in the event loop.

This PR is a reland of #14734 after it was reverted in #16366, except
that `ContextState` and `JsRuntimeState::known_realms` were previously
relanded in #17050. Another significant difference with the original PR
is passing around an index into `JsRuntimeState::known_realms` instead
of a `v8::Global<v8::Context>` to identify the realm, because async op
queuing in fast calls cannot call into V8, and therefore cannot have
access to V8 globals. This also simplified the implementation of
`resolve_async_ops`.

Co-authored-by: Luis Malheiro <luismalheiro@gmail.com>
2023-01-14 14:40:16 +01:00
Bartek Iwańczuk
636352e0ca
fix(npm): allow to read package.json if permissions are granted (#17209)
This commit changes signature of "deno_core::ModuleLoader::resolve" to pass
an enum indicating whether or not we're resolving a specifier for dynamic import.

Additionally "CliModuleLoader" was changes to store both "parent permissions" (or
"root permissions") as well as "dynamic permissions" that allow to check for permissions
in top-level module load an dynamic imports.

Then all code paths that have anything to do with Node/npm compat are now checking
for permissions which are passed from module loader instance associated with given
worker.
2023-01-10 14:35:44 +01:00
Leo Kettmeir
c41d4ff90e
feat(core): allow specifying name and dependencies of an Extension (#17301) 2023-01-08 23:48:46 +01:00
David Sherret
10e4b2e140
chore: update copyright year to 2023 (#17247)
Yearly tradition of creating extra noise in git.
2023-01-02 21:00:42 +00:00
Andreu Botella
a67fd3e23e
chore(core): Make OpCtx instances be realm-specific (#17174) 2022-12-26 17:00:13 +01:00
Bartek Iwańczuk
208c91b68f
fix(core): run macrotasks and next ticks after polling dynamic imports (#17173)
This commit fixes handling of rejected promises in dynamic imports
evaluation.

Previously we were running callbacks for next ticks and macrotasks
_before_ polling
dynamic imports and checked for unhandled rejections immediately after.
This is wrong,
as `unhandledrejection` event is dispatched and its callbacks are run as
macrotasks.

This commit changes order of actions performed by the event loop to
following:
- poll async ops
- poll dynamic imports
- run next tick callbacks
- run macrotask callbacks
- check for unhandled promise rejections
2022-12-23 19:46:24 +01:00
Andreu Botella
fcca54d3ba
fix(core): Have custom errors be created in the right realm (#17050)
Although PR #16366 did not fully revert `deno_core`'s support for
realms, since `JsRealm` still existed after that, it did remove the
`ContextState` struct, originally introduced in #14734. This change made
`js_build_custom_error_cb`, among other properties, a per-runtime
callback, rather than per-realm, which cause a bug where errors thrown
from an op would always be constructed in the main realm, rather than in
the current one.

This change adds back `ContextState` to fix this bug, adds back the
`known_realms` field of `JsRuntimeState` (needed to be able to drop the
callback when snapshotting), and also relands #14750, which adds the
`js_realm_sync_ops` test for this bug that was removed in #16366.
2022-12-20 20:09:16 +01:00
Leo Kettmeir
1d18b65edc
fix(runtime): expose extensions_with_js from WorkerOptions (#17109)
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2022-12-19 03:55:50 +01:00
linbingquan
f46df3e359
chore: update to Rust 1.66.0 (#17078) 2022-12-17 23:20:15 +01:00
Andreu Botella
bb8a49993b
chore(core): Small realm-related fixes (#17044)
- `JsRuntime::built_from_snapshot` was removed because it was redundant
with `JsRuntime::snapshot_options`.
- Updates to stale documentation of `JsRuntime::create_realm`.
- `JsRuntime::create_realm` now calls `JsRuntime::init_extension_js`
unconditionally, since if the runtime was built from a snapshot,
`init_extension_js` will be a no-op.
- Typo fix in the documentation for `JsRealm`.
2022-12-17 00:54:00 +01:00
Andreu Botella
929847c722
chore(core): Deduplicate event_loop_pending_state (#17039) 2022-12-13 23:28:38 +01:00
David Sherret
623dbe7a57
chore: remove unnecessary lifetimes (#16878)
It seems we don't really need to allow these clippy rules.
2022-11-30 19:19:32 +00:00
Bartek Iwańczuk
f526513d74
feat(core): show unresolved promise origin (#16650)
This commit updates unhelpful messages that are raised when event loop
stalls on unresolved top-level promises.

Instead of "Module evaluation is still pending but there are no pending
ops or dynamic imports. This situation is often caused by unresolved
promises." and "Dynamically imported module evaluation is still pending
but there are no pending ops. This situation is often caused by
unresolved promises." we are now printing a message like: 

error: Top-level await promise never resolved
[SOURCE LINE]
^
    at [FUNCTION NAME] ([FILENAME])

eg:
error: Top-level await promise never resolved
await new Promise((_resolve, _reject) => {});
^
at <anonymous>
(file:///Users/ib/dev/deno/cli/tests/testdata/test/unresolved_promise.ts:1:1)

Co-authored-by: David Sherret <dsherret@users.noreply.github.com>
2022-11-28 23:07:23 +01:00
Bartek Iwańczuk
28b5a7e2ec
feat(core): support initializing extensions with and without JS (#16789)
This commit allows to execute more JS code from extensions when
creating a snapshot from an existing snapshot.

"deno_core::RuntimeOptions::extensions_with_js" field was added
that is used to pass a list of extensions whose both "ops" and
associated JS source should be executed upon start.

Co-authored-by: crowlkats <crowlkats@toaxl.com>
2022-11-27 00:58:23 +01:00
Bartek Iwańczuk
d4f659d1d3
feat(core): send "executionContextDestroyed" notification on program end (#16831)
This commit changes "JsRuntime" to send "executionContextDestroyed"
notification when the program finishes and shows a prompt informing 
that runtime is waiting for inspector to disconnect.
2022-11-27 00:44:39 +01:00
Bartek Iwańczuk
3a320db270
fix(inspector): send "isDefault" in aux data (#16836)
With trial and error I found that most debuggers expect "isDefault" to be sent
in "auxData" field of "executionContextCreated" notification. This stems from
the fact that Node.js sends this data and eg. VSCode requires it to close
connection to the debugger when the program finishes execution.
2022-11-26 23:09:48 +01:00