This commit moves logic of dispatching lifecycle events (
"load", "beforeunload", "unload") to be triggered from Rust.
Before that we were executing scripts from Rust, but now we
are storing references to functions from "99_main.js" and calling
them directly.
Prerequisite for https://github.com/denoland/deno/issues/23342
I'm unsure whether we're planning to make the `Deno.FsFile` constructor
illegal or remove `FsFile` from the `Deno.*` namspace in Deno 2. Either
way, this PR works towards the former. I'll create a superceding PR if
the latter is planned instead.
Towards #23089
This change removes deprecated methods from the `Deno.*` namespace when
the `DENO_FUTURE=1` environment variable is used.
Note: this does not address deprecated class properties and methods.
E.g. `Deno.Conn.rid`.
Slightly different approach to similar changes in #22386
Note that this doesn't use a warmup script -- we are actually just doing
more work at snapshot time.
This commit fixes race condition in "node:worker_threads" module were
the first message did a setup of "threadId", "workerData" and
"environmentData".
Now this data is passed explicitly during workers creation and is set up
before any user code is executed.
Closes https://github.com/denoland/deno/issues/22783
Closes https://github.com/denoland/deno/issues/22672
---------
Co-authored-by: Satya Rohith <me@satyarohith.com>
This commit changes how we figure out if we're running on main
thread in `node:worker_threads` module. Instead of relying on quirky
"magic variable" for a name to check if we're on main thread, we are
now explicitly passing this information during bootstrapping of the
runtime. As a side effect, `WorkerOptions.name` is more useful
and matches what Node.js does more closely (though not fully).
Towards https://github.com/denoland/deno/issues/22783
Improves #19100
Fixes #20356
Replaces #20428
Changes made in deno_core to support this:
- [x] Errors must be handled in setTimeout callbacks
- [x] Microtask ordering is not-quite-right
- [x] Timer cancellation must be checked right before dispatch
- [x] Timer sanitizer
- [x] Move high-res timer to deno_core
- [x] Timers need opcall tracing
- Removes the origin call, since all origins are the same for an isolate
(ie: the main module)
- Collects the `TestDescription`s and sends them all at the same time
inside of an Arc, allowing us to (later on) re-use these instead of
cloning.
Needs a follow-up pass to remove all the cloning, but that's a thread
that is pretty long to pull
---------
Signed-off-by: Matt Mastracci <matthew@mastracci.com>
This commit removes some not really necessary FFI tests and in effect
removes them from being accessible from the user code.
This lowers the number of ops accessible to user code to 16.
This moves the op sanitizer descriptions into Rust code and prepares for
eventual op import from `ext:core/ops`. We cannot import these ops from
`ext:core/ops` as the testing infrastructure ops are not always present.
Changes:
- Op descriptions live in `cli` code and are currently accessible via an
op for the older sanitizer code
- `phf` dep moved to workspace root so we can use it here
- `ops.op_XXX` changed to to `op_XXX` to prepare for op imports later
on.
Migrations:
- Error registration no longer required for Interrupted or BadResource
(these are core exception)
- `include_js_files!`/`ExtensionFileSource` changes
This commit adds a list of ops to `runtime/99_main.js` that are
currently relying on getting them from `Deno.core.ops`. All ops that are not
present in the list are removed from `Deno.core.ops` on startup (they are
imported from "virtual op module" - `ext:core/ops`) making them effectively
inaccessible to user code.
This change lowers the number of ops exposed to user code from 650 to
around 260. This number should be gradually decreased in follow-up PRs.
Removes weird "frame like" characters and simplifies the output:
```
warning: Use of deprecated "Deno.isatty()" API. This API will be removed in Deno 2.
Stack trace:
at file:///Users/ib/dev/deno/foo.js:2:8
hint: Use `stdStream.isTerminal()` instead.
warning: Use of deprecated "Deno.isatty()" API. This API will be removed in Deno 2.
Stack trace:
at file:///Users/ib/dev/deno/foo.js:7:8
hint: Use `stdStream.isTerminal()` instead.
```
https://github.com/denoland/deno/assets/13602871/7a6e24bf-44ec-4dbf-ac96-2af1db9f2ab9
This commit deprecates `window` global and adds deprecation
notice on each use of `window`.
We decided to proceed with removal of `window` global variable in Deno
2.0. There's a lot of code
in the wild that uses pattern like this:
```
if (typeof window !== "undefined) {
...
}
```
to check if the code is being run in browser. However, this check passes
fine in Deno and
most often libraries that do this check try to access some browser API
that is not available
in Deno, or use DOM APIs (which are also not available in Deno).
This situation has occurred multiple times already
and it's unfeasible to expect the whole ecosystem to migrate to new
check (and even if that
happened there's a ton of code that's already shipped and won't change).
The migration is straightfoward - replace all usages of `window` with
`globalThis` or `self`.
When Deno encounters use of `window` global it will now issue a warning,
steering users
towards required changes:
```
Warning
├ Use of deprecated "window" API.
│
├ This API will be removed in Deno 2.0. Make sure to upgrade to a stable API before then.
│
├ Suggestion: Use `globalThis` or `self` instead.
│
├ Suggestion: You can provide `window` in the current scope with: `const window = globalThis`.
│
└ Stack trace:
└─ at file:///Users/ib/dev/deno/foo.js:7:1
```
Ref https://github.com/denoland/deno/issues/13367.
Most uses of `Deno.resources()` within tests, as they previously checked
for leaked resources. This is not needed as the test runner does this
automatically. Other internal uses of this API have been replaced with
the internal `Deno[Deno.internal].core.resources()`.
This change sets the removal version of `Deno.customInspect` for Deno
v2.
Towards #22021
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit introduces deprecation warnings for "Deno.*" APIs.
This is gonna be quite noisy, but should tremendously help with user
code updates to ensure
smooth migration to Deno 2.0. The warning is printed at each unique call
site to help quickly
identify where code needs to be adjusted. There's some stack frame
filtering going on to
remove frames that are not useful to the user and would only cause
confusion.
The warning can be silenced using "--quiet" flag or
"DENO_NO_DEPRECATION_WARNINGS" env var.
"Deno.run()" API is now using this warning. Other deprecated APIs will
start warning
in follow up PRs.
Example:
```js
import { runEcho as runEcho2 } from "http://localhost:4545/run/warn_on_deprecated_api/mod.ts";
const p = Deno.run({
cmd: [
Deno.execPath(),
"eval",
"console.log('hello world')",
],
});
await p.status();
p.close();
async function runEcho() {
const p = Deno.run({
cmd: [
Deno.execPath(),
"eval",
"console.log('hello world')",
],
});
await p.status();
p.close();
}
await runEcho();
await runEcho();
for (let i = 0; i < 10; i++) {
await runEcho();
}
await runEcho2();
```
```
$ deno run --allow-read foo.js
Warning
├ Use of deprecated "Deno.run()" API.
│
├ This API will be removed in Deno 2.0. Make sure to upgrade to a stable API before then.
│
├ Suggestion: Use "Deno.Command()" API instead.
│
└ Stack trace:
└─ at file:///Users/ib/dev/deno/foo.js:3:16
hello world
Warning
├ Use of deprecated "Deno.run()" API.
│
├ This API will be removed in Deno 2.0. Make sure to upgrade to a stable API before then.
│
├ Suggestion: Use "Deno.Command()" API instead.
│
└ Stack trace:
├─ at runEcho (file:///Users/ib/dev/deno/foo.js:8:18)
└─ at file:///Users/ib/dev/deno/foo.js:13:7
hello world
Warning
├ Use of deprecated "Deno.run()" API.
│
├ This API will be removed in Deno 2.0. Make sure to upgrade to a stable API before then.
│
├ Suggestion: Use "Deno.Command()" API instead.
│
└ Stack trace:
├─ at runEcho (file:///Users/ib/dev/deno/foo.js:8:18)
└─ at file:///Users/ib/dev/deno/foo.js:14:7
hello world
Warning
├ Use of deprecated "Deno.run()" API.
│
├ This API will be removed in Deno 2.0. Make sure to upgrade to a stable API before then.
│
├ Suggestion: Use "Deno.Command()" API instead.
│
└ Stack trace:
├─ at runEcho (file:///Users/ib/dev/deno/foo.js:8:18)
└─ at file:///Users/ib/dev/deno/foo.js:17:9
hello world
hello world
hello world
hello world
hello world
hello world
hello world
hello world
hello world
hello world
Warning
├ Use of deprecated "Deno.run()" API.
│
├ This API will be removed in Deno 2.0. Make sure to upgrade to a stable API before then.
│
├ Suggestion: Use "Deno.Command()" API instead.
│
├ Suggestion: It appears this API is used by a remote dependency.
│ Try upgrading to the latest version of that dependency.
│
└ Stack trace:
├─ at runEcho (http://localhost:4545/run/warn_on_deprecated_api/mod.ts:2:18)
└─ at file:///Users/ib/dev/deno/foo.js:20:7
hello world
```
Closes #21839
This commit adds support for "rejectionhandled" Web Event and
"rejectionHandled" Node event.
```js
import process from "node:process";
process.on("rejectionHandled", (promise) => {
console.log("rejectionHandled", reason, promise);
});
window.addEventListener("rejectionhandled", (event) => {
console.log("rejectionhandled", event.reason, event.promise);
});
```
---------
Co-authored-by: Matt Mastracci <matthew@mastracci.com>