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46 commits

Author SHA1 Message Date
Leo Kettmeir
5f22a37f93
refactor: merge Deno & Node inspectors (#18691) 2023-05-04 16:17:51 +02:00
Luca Casonato
d9dfffa4c8
fix(ext/kv): stricter structured clone serializer (#18914) 2023-05-04 16:17:46 +02:00
Nayeem Rahman
504482dadd
fix(repl): print unhandled rejections and event errors (#18878)
Fixes #8858.
Fixes #8869.

```
$ target/debug/deno
Deno 1.32.5
exit using ctrl+d, ctrl+c, or close()
REPL is running with all permissions allowed.
To specify permissions, run `deno repl` with allow flags.
> Promise.reject(new Error("bar"));
Promise { <rejected> Error: bar
    at <anonymous>:2:16 }
Uncaught (in promise) Error: bar
    at <anonymous>:2:16
> reportError(new Error("baz"));
undefined
Uncaught Error: baz
    at <anonymous>:2:13
>
2023-04-27 23:36:49 +02:00
Nayeem Rahman
03132e19da
fix(test): handle dispatched exceptions from test functions (#18853)
Fixes #18852.
2023-04-27 14:40:03 +02:00
Bartek Iwańczuk
40e157c005
refactor(core): store v8::Global<v8::Context> in an Rc (#18749)
Alternative to https://github.com/denoland/deno/pull/18726.

This was suggested by @piscisaureus. It's a bit ugly, but it does the
work and makes cloning `JsRealm` very cheap, while not requiring 
invasive changes.

Also managed to remove some vector and `v8::Global` clones which yields
about 5% improvement in the "async_ops_deferred.js" benchmark.

This PR:
```
time 1689 ms rate 592066
time 1722 ms rate 580720
time 1629 ms rate 613873
time 1578 ms rate 633713
time 1585 ms rate 630914
time 1574 ms rate 635324
```

`main` branch:
```
time 1687 ms rate 592768
time 1676 ms rate 596658
time 1651 ms rate 605693
time 1652 ms rate 605326
time 1638 ms rate 610500
```
2023-04-19 00:52:12 +02:00
Bartek Iwańczuk
cb2ca234bb
refactor(core): limit number of boundary crossings between Rust and V8 (#18652)
This commit refactors "deno_core" to do fewer boundary crossings
from Rust to V8. In other words we are now calling V8 from Rust fewer
times.

This is done by merging 3 distinct callbacks into a single one. Instead
of having "op resolve" callback, "next tick" callback and "macrotask
queue" callback, we now have only "Deno.core.eventLoopTick" callback,
which is responsible for doing the same actions previous 3 callbacks.

On each of the event loop we were doing at least 2 boundary crosses
(timers macrotask queue callback and unhandled promise rejection
callback) and up to 4 crosses if there were op response and next tick
callbacks coming from Node.js compatibility layer. Now this is all done
in a single callback.

Closes https://github.com/denoland/deno/issues/18620
2023-04-14 02:41:32 +02:00
Matt Mastracci
e55b448730
feat(core) deno_core::extension! macro to simplify extension registration (#18210)
This implements two macros to simplify extension registration and centralize a lot of the boilerplate as a base for future improvements:

* `deno_core::ops!` registers a block of `#[op]`s, optionally with type
parameters, useful for places where we share lists of ops
* `deno_core::extension!` is used to register an extension, and creates
two methods that can be used at runtime/snapshot generation time:
`init_ops` and `init_ops_and_esm`.

---------

Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2023-03-17 18:22:15 +00:00
Bartek Iwańczuk
96ea5b1d3d
refactor: deno_core not using std::env::current_dir (#18173)
This commit changes "deno_core" to not rely on implicitly calling
"std::env::current_dir()" when resolving module specifiers using
APIs from "deno_core::modules_specifier".

Supersedes https://github.com/denoland/deno/pull/15454
2023-03-14 16:47:09 -04:00
Bartek Iwańczuk
1930c09b04
refactor(core): remove "resolve_url_or_path_deprecated" (#18174)
Remove remaining usages of "resolve_url_or_path_deprecated" in favor
of "resolve_url_or_path" with explicit calls to
"std::env::current_dir()".

Towards landing https://github.com/denoland/deno/pull/15454
2023-03-14 17:18:01 +00:00
Bartek Iwańczuk
48ede89f1f
refactor(core): resolve_url_or_path and resolve_url_or_path_deprecated (#18170)
This commit changes current "deno_core::resolve_url_or_path" API to
"resolve_url_or_path_deprecated" and adds new "resolve_url_or_path"
API that requires to explicitly pass the directory from which paths
should be resolved to. 

Some of the call sites were updated to use the new API, the reminder
of them will be updated in a follow up PR.

Towards landing https://github.com/denoland/deno/pull/15454
2023-03-14 01:12:09 +00:00
Bartek Iwańczuk
1740e0fc36
chore: upgrade rusty_v8 to 0.63.0 (#17705) 2023-02-10 12:40:03 +00:00
Bert Belder
c83abb80fe
perf(core): speed up promise hook dispatch (#17616) 2023-02-10 13:06:19 +01:00
Bartek Iwańczuk
65500f36e8
chore: upgrade rusty_v8 to 0.62.2 (#17604)
Co-authored-by: Bert Belder <bertbelder@gmail.com>
2023-02-07 13:36:41 +01:00
David Sherret
f5840bdcd3
chore: upgrade to Rust 1.67 (#17548)
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2023-01-27 10:43:16 -05:00
Andreu Botella
f0c79a676c
refactor(core): Move pending_promise_rejections to ContextState (#17447)
This is a requirement before supporting modules in realms.
2023-01-16 22:06:42 +05:30
Bartek Iwańczuk
40134ffc99
refactor(core): rename pending_promise_exception to pending_promise_rejection (#17441)
These are technically rejections - a rejection can then raise an
exception.
2023-01-16 15:19:04 +00:00
Andreu Botella
05ef925eb0
refactor(core): Move optional callbacks from JsRuntimeState to ContextState (#17422)
The `JsRuntimeState` struct stores a number of JS callbacks that are
used either in the event loop or when interacting with V8. Some of these
callback fields are vectors of callbacks, and therefore could plausibly
store at least one callback per realm. However, some of those fields are
`Option<v8::Global<v8::Function>>`, which would make the callbacks set
by a realm override the one that might have been set by a different
realm.

As it turns out, all of the current such optional callbacks
(`js_promise_reject_cb`, `js_format_exception_cb` and
`js_wasm_streaming_cb`) are only used from inside a realm, and therefore
this change makes it so such callbacks can only be set from inside a
realm, and will only affect that realm.

This is a reland of #15599.

Towards #13239.
2023-01-15 09:09:00 +05:30
Andreu Botella
68782346d0
feat(core): Reland support for async ops in realms (#17204)
Currently realms are supported on `deno_core`, but there was no support
for async ops anywhere other than the main realm. The main issue is that
the `js_recv_cb` callback, which resolves promises corresponding to
async ops, was only set for the main realm, so async ops in other realms
would never resolve. Furthermore, promise ID's are specific to each
realm, which meant that async ops from other realms would result in a
wrong promise from the main realm being resolved.

This change takes the `ContextState` struct added in #17050, and adds to
it a `js_recv_cb` callback for each realm. Combined with the fact that
that same PR also added a list of known realms to `JsRuntimeState`, and
that #17174 made `OpCtx` instances realm-specific and had them include
an index into that list of known realms, this makes it possible to know
the current realm in the `queue_async_op` and `queue_fast_async_op`
methods, and therefore to send the results of promises for each realm to
that realm, and prevent the ID's from getting mixed up.

Additionally, since promise ID's are no longer unique to the isolate,
having a single set of unrefed ops doesn't work. This change therefore
also moves `unrefed_ops` from `JsRuntimeState` to `ContextState`, and
adds the lengths of the unrefed op sets for all known realms to get the
total number of unrefed ops to compare in the event loop.

This PR is a reland of #14734 after it was reverted in #16366, except
that `ContextState` and `JsRuntimeState::known_realms` were previously
relanded in #17050. Another significant difference with the original PR
is passing around an index into `JsRuntimeState::known_realms` instead
of a `v8::Global<v8::Context>` to identify the realm, because async op
queuing in fast calls cannot call into V8, and therefore cannot have
access to V8 globals. This also simplified the implementation of
`resolve_async_ops`.

Co-authored-by: Luis Malheiro <luismalheiro@gmail.com>
2023-01-14 14:40:16 +01:00
David Sherret
10e4b2e140
chore: update copyright year to 2023 (#17247)
Yearly tradition of creating extra noise in git.
2023-01-02 21:00:42 +00:00
Andreu Botella
a67fd3e23e
chore(core): Make OpCtx instances be realm-specific (#17174) 2022-12-26 17:00:13 +01:00
David Sherret
e9ecfdd20a
fix(runtime): Deno.memoryUsage().rss should return correct value (#17088)
This commit changes implementation of "Deno.memoryUsage()" to return
correct value for "rss" field. To do that we implement a specialized function
per os to retrieve this information.
2022-12-17 23:25:51 +01:00
Bartek Iwańczuk
79285fa83b
npm: ensure runtime exceptions are surfaced when debugger is attached (#16943)
Currently runtime exception are only displayed at the program end in
terminal, which makes it only a partial fix, as a full fix requires
https://github.com/denoland/rusty_v8/pull/1149 which adds new bindings 
to the inspector that allows to notify it about thrown exceptions.
This will be handled in a follow up commit.
2022-12-06 02:00:10 +01:00
Bartek Iwańczuk
381932ce1e
chore: upgrade rusty_v8 to 0.58.0 (#16879) 2022-11-30 22:20:18 +00:00
Bartek Iwańczuk
b88b7c9244
chore: upgrade rusty_v8 to 0.55.0 (#16604)
<!--
Before submitting a PR, please read http://deno.land/manual/contributing

1. Give the PR a descriptive title.

  Examples of good title:
    - fix(std/http): Fix race condition in server
    - docs(console): Update docstrings
    - feat(doc): Handle nested reexports

  Examples of bad title:
    - fix #7123
    - update docs
    - fix bugs

2. Ensure there is a related issue and it is referenced in the PR text.
3. Ensure there are tests that cover the changes.
4. Ensure `cargo test` passes.
5. Ensure `./tools/format.js` passes without changing files.
6. Ensure `./tools/lint.js` passes.
-->
2022-11-12 05:37:37 +01:00
Divy Srivastava
851db03a6e
perf(core): do not drive JsInspector by default (#16410)
Part of https://github.com/denoland/deno/pull/16377
2022-10-26 17:07:50 +05:30
Marcos Casagrande
34fb380ed3
feat(ext/web): use ArrayBuffer.was_detached() (#16307)
This PR adds a way to reliably check if an ArrayBuffer was detached
2022-10-25 14:22:37 +02:00
Divy Srivastava
d461a784b2
perf(core): don't access isolate slots for JsRuntimeState (#16376)
example writeFile benchmark:

```
# before
time 188 ms rate 53191
time 168 ms rate 59523
time 167 ms rate 59880
time 166 ms rate 60240
time 168 ms rate 59523
time 173 ms rate 57803
time 183 ms rate 54644

# after
time 157 ms rate 63694
time 152 ms rate 65789
time 151 ms rate 66225
time 151 ms rate 66225
time 152 ms rate 65789
```
2022-10-21 19:43:42 +05:30
Divy Srivastava
c007657cfd
Revert realms from deno_core (#16366)
This revert has been discussed at length out-of-band (including with
@andreubotella). The realms work in impeding ongoing event loop and
performance work. We very much want to land realms but it needs to wait
until these lower-level refactors are complete. We hope to bring realms
back in a couple weeks.
2022-10-21 08:24:22 +05:30
Divy Srivastava
d3736f12b5
perf(core): avoid creating global handles in op_queue_microtask (#16359) 2022-10-20 16:03:47 +05:30
Guilherme Bernal
6c55772f0d
feat(core): add Deno.core.setPromiseHooks (#15475) 2022-09-28 16:09:33 +02:00
Divy Srivastava
027d4d433d
perf(ops): inline &[u8] arguments and enable fast API (#15731) 2022-09-07 16:21:47 +05:30
Nayeem Rahman
a74b2ecf37
fix(repl): don't terminate on unhandled error events (#15548) 2022-09-02 12:43:39 +02:00
Andreu Botella
307d84cfa5
refactor(core): Move optional callbacks from JsRuntimeState to ContextState (#15599)
The `JsRuntimeState` struct stores a number of JS callbacks that are
used either in the event loop or when interacting with V8. Some of
these callback fields are vectors of callbacks, and therefore could
plausibly store at least one callback per realm. However, some of
those fields are `Option<v8::Global<v8::Function>>`, which would make
the callbacks set by a realm override the one that might have been set
by a different realm.

As it turns out, all of the current such optional callbacks
(`js_promise_reject_cb`, `js_format_exception_cb` and
`js_wasm_streaming_cb`) are only used from inside a realm, and
therefore this change makes it so such callbacks can only be set from
inside a realm, and will only affect that realm.
2022-09-01 23:01:05 +02:00
Mathias Lafeldt
e96933bc16
chore: use Rust 1.63.0 (#15464) 2022-08-21 19:31:14 +02:00
Nayeem Rahman
25a1cc1b28
refactor(core): unwrap sync ops in rust (#15449) 2022-08-11 11:57:20 +02:00
Andreu Botella
f16fe44303
feat(core): Add support for async ops in realms (#14734)
Pull request #14019 enabled initial support for realms, but it did not
include support for async ops anywhere other than the main realm. The
main issue was that the `js_recv_cb` callback, which resolves promises
corresponding to async ops, was only set for the main realm, so async
ops in other realms would never resolve. Furthermore, promise ID's are
specific to each realm, which meant that async ops from other realms
would result in a wrong promise from the main realm being resolved.

This change creates a `ContextState` struct, similar to
`JsRuntimeState` but stored in a slot of each `v8::Context`, which
contains a `js_recv_cb` callback for each realm. Combined with a new
list of known realms, which stores them as `v8::Weak<v8::Context>`,
and a change in the `#[op]` macro to pass the current context to
`queue_async_op`, this makes it possible to send the results of
promises for different realms to their realm, and prevent the ID's
from getting mixed up.

Additionally, since promise ID's are no longer unique to the isolate,
having a single set of unrefed ops doesn't work. This change therefore
also moves `unrefed_ops` from `JsRuntimeState` to `ContextState`, and
adds the lengths of the unrefed op sets for all known realms to get
the total number of unrefed ops to compare in the event loop.

Co-authored-by: Luis Malheiro <luismalheiro@gmail.com>
2022-08-10 20:04:20 +02:00
Bartek Iwańczuk
2e1d6d3508
refactor(core): remove unneeded ops for uncaughtException (#15296) 2022-07-25 01:10:56 +02:00
Bartek Iwańczuk
d53936eb7d
Reland "feat: add "unhandledrejection" event support" (#15211) 2022-07-20 20:28:19 +02:00
Bartek Iwańczuk
f9b692e68e
Revert "feat: add "unhandledrejection" event support (#12994) (#15080)" (#15210)
This reverts commit 1a7259b04b.
2022-07-15 01:06:20 +02:00
Bartek Iwańczuk
1a7259b04b
feat: add "unhandledrejection" event support (#12994) (#15080)
Relanding #12994 

This commit adds support for "unhandledrejection" event.

This event will trigger event listeners registered using:

"globalThis.addEventListener("unhandledrejection")
"globalThis.onunhandledrejection"
This is done by registering a default handler using
"Deno.core.setPromiseRejectCallback" that allows to
handle rejected promises in JavaScript instead of Rust.

This commit will make it possible to polyfill
"process.on("unhandledRejection")" in the Node compat
layer.

Co-authored-by: Colin Ihrig <cjihrig@gmail.com>
2022-07-14 22:39:20 +02:00
Andreu Botella
83c9714fb2
chore(core): Deduplicate code related to op_event_loop_has_more_work (#15147)
The `op_event_loop_has_more_work` op, introduced in #14830, duplicates
code from `JsRuntime::poll_event_loop`. That PR also added the unused
method `JsRuntime::event_loop_has_work`, which is another duplication
of that same code, and which isn't used anywhere.

This change deduplicates this by renaming
`JsRuntime::event_loop_has_work` to `event_loop_pending_state`, and
making it the single place to determine what in the event loop is
pending. This result is then returned in a struct which is used both
in the event loop and in the `op_event_loop_has_more_work` op.
2022-07-11 12:08:37 +02:00
Bartek Iwańczuk
06934db883
Revert "feat: add "unhandledrejection" event support (#12994)" (#15075)
This reverts commit f7af0b01a5.
2022-07-04 23:34:39 +02:00
Bartek Iwańczuk
f7af0b01a5
feat: add "unhandledrejection" event support (#12994)
This commit adds support for "unhandledrejection" event.

This event will trigger event listeners registered using:

"globalThis.addEventListener("unhandledrejection")
"globalThis.onunhandledrejection"
This is done by registering a default handler using
"Deno.core.setPromiseRejectCallback" that allows to
handle rejected promises in JavaScript instead of Rust.

This commit will make it possible to polyfill
"process.on("unhandledRejection")" in the Node compat
layer.

Co-authored-by: Colin Ihrig <cjihrig@gmail.com>
2022-07-04 21:14:58 +02:00
Colin Ihrig
0f6a5c5fc2
feat(web): add beforeunload event (#14830)
This commit adds the 'beforeunload' event.

Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
2022-06-28 10:49:30 -04:00
Nayeem Rahman
79b42808a4
perf(core): Cache source lookups (#14816)
Keep a cache for source maps and source lines. 

We sort of already had a cache argument for source map lookup 
functions but we just passed an empty map instead of storing it. 

Extended it to cache source line lookups as well and plugged it 
into runtime state.
2022-06-20 14:42:20 +02:00
Nayeem Rahman
9385a91312
refactor(core): Move Deno.core bindings to ops (#14793) 2022-06-07 11:25:10 +02:00