Fixes #20516
Follow up to #21747 and #21746
This tackles the last point of #20516 where certain inputs weren't
accepted in the other zlib methods
This adds the `toU8` conversion of `_brotli` to `_zlib.mjs`, when we
create the ZLibBuffer, we'll sanitize the input. I noticed that the
async had no handler for `string` input so I added that as well.
Fixes https://github.com/denoland/deno/issues/21734
Changes:
- Use default encode when options do not provide a encode callback.
- Remove internal TS for `node:querystring`. Its not helping catching
bugs like this because of invalid type assumptions and use of `any`,
more of a maintenance burden.
This fixes point 3 of https://github.com/denoland/deno/issues/20516
This PR creates consistency between the sync and async versions of the
brotli compress where we will always return a buffer like Node.
This fixes point 2 of #20516
This adds a conversion from Dataview/Buffer by returning `obj.buffer`
which can be converted to a `UInt8Array`.
Question: Regarding point 4 of the mentioned issue would it be
appropriate to copy the toU8 helper to the `zlib.mjs` methods?
Main change is that:
- "hyper" has been renamed to "hyper_v014" to signal that it's legacy
- "hyper1" has been renamed to "hyper" and should be the default
`opAsync` requires a lookup by name on each async call. This is a
mechanical translation of all opAsync calls to ensureFastOps.
The `opAsync` API on Deno.core will be removed at a later time.
When we migrate to op-import-per-extension, we will want to ensure that
ops have one and only one place where they are imported. This tackles
the ops that are imported via `ensureFastOps`, but does not yet tackle
direct `ops` imports.
Landing ahead of https://github.com/denoland/deno_core/pull/393
Node HTTP/2 was using the default h2 `Bytes` datatype when we can be
making using of `BufView` like we do in `Deno.serve`.
`fetch` and `Deno.serverHttp` can't make use of `BufView` because they
are using `reqwest` which is stuck on hyper 0.x at this time.
This PR implements the child_process IPC pipe between parent and child.
The implementation uses Windows named pipes created by parent and passes
the inheritable file handle to the child.
I've also replace parts of the initial implementation which passed the
raw parent fd to JS with resource ids instead. This way no file handle
is exposed to the JS land (both parent and child).
`IpcJsonStreamResource` can stream upto 800MB/s of JSON data on Win 11
AMD Ryzen 7 16GB (without `memchr` vectorization)
Bumped versions for 1.39.0
Please ensure:
- [x] Target branch is correct (`vX.XX` if a patch release, `main` if
minor)
- [x] Crate versions are bumped correctly
- [x] deno_std version is incremented in the code (see
`cli/deno_std.rs`)
- [x] Releases.md is updated correctly (think relevancy and remove
reverts)
To make edits to this PR:
```shell
git fetch upstream release_1_39.0 && git checkout -b release_1_39.0 upstream/release_1_39.0
```
cc @mmastrac
---------
Co-authored-by: mmastrac <mmastrac@users.noreply.github.com>
Co-authored-by: Matt Mastracci <matthew@mastracci.com>
This PR implements the Node child_process IPC functionality in Deno on
Unix systems.
For `fd > 2` a duplex unix pipe is set up between the parent and child
processes. Currently implements data passing via the channel in the JSON
serialization format.
Part 2 of removing middleware.
This is somewhat awkward because `V8CrossThreadTaskSpawner` requires
tasks to be `Send`, but NAPI makes heavy use of `!Send` pointers. In
addition, Rust causes a closure to be `!Send` if you pull a `!Send`
value out of a struct.
---------
Signed-off-by: Matt Mastracci <matthew@mastracci.com>
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>