This is just a straight refactor and I didn't do any cleanup in
ext/node. After this PR we can start to clean it up and make things
private that don't need to be public anymore.
1. Breaks up functionality within `ProcState` into several other structs
to break out the responsibilities (`ProcState` is only a data struct
now).
2. Moves towards being able to inject dependencies more easily and have
functionality only require what it needs.
3. Exposes `Arc<T>` around the "service structs" instead of it being
embedded within them. The idea behind embedding them was to reduce the
verbosity of needing to pass around `Arc<...>`, but I don't think it was
exactly working and as we move more of these structs to be more
injectable I don't think the extra verbosity will be a big deal.
Stores the test/bench functions in rust op state during registration.
The functions are wrapped in JS first so that they return a directly
convertible `TestResult`/`BenchResult`. Test steps are still mostly
handled in JS since they are pretty much invoked by the user. Allows
removing a bunch of infrastructure for communicating between JS and
rust. Allows using rust utilities for things like shuffling tests
(`Vec::shuffle`). We can progressively move op and resource sanitization
to rust as well.
Fixes #17122.
Fixes #17312.
- bump deps: the newest `lazy-regex` need newer `oncecell` and
`regex`
- reduce `unwrap`
- remove dep `lazy_static`
- make more regex cached
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This is a follow-on to the earlier work in reducing string copies,
mainly focused on ensuring that ASCII strings are easy to provide to the
JS runtime.
While we are replacing a 16-byte reference in a number of places with a
24-byte structure (measured via `std::mem::size_of`), the reduction in
copies wins out over the additional size of the arguments passed into
functions.
Benchmarking shows approximately the same if not slightly less wallclock
time/instructions retired, but I believe this continues to open up
further refactoring opportunities.
1. Fixes a cosmetic issue in the repl where it would display lsp warning
messages.
2. Lazily loads dependencies from the package.json on use.
3. Supports using bare specifiers from package.json in the REPL.
Closes #17929
Closes #18494
This will make it a bit harder to accidentally use a client url in the
wrong place. I don't fully understand why we do this mapping, but this
will help prevent bugs like #18373
Closes #18374
Reduce the number of copies and allocations of script code by carrying
around ownership/reference information from creation time.
As an advantage, this allows us to maintain the identity of `&'static
str`-based scripts and use v8's external 1-byte strings (to avoid
incorrectly passing non-ASCII strings, debug `assert!`s gate all string
reference paths).
Benchmark results:
Perf improvements -- ~0.1 - 0.2ms faster, but should reduce garbage
w/external strings and reduces data copies overall. May also unlock some
more interesting optimizations in the future.
This requires adding some generics to functions, but manual
monomorphization has been applied (outer/inner function) to avoid code
bloat.
This commit changes the build process in a way that preserves already
registered ops in the snapshot. This allows us to skip creating hundreds of
"v8::String" on each startup, but sadly there is still some op registration
going on startup (however we're registering 49 ops instead of >200 ops).
This situation could be further improved, by moving some of the ops
from "runtime/" to a separate extension crates.
---------
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
Follow-up to #18210:
* we are passing the generated `cfg` object into the state function
rather than passing individual config fields
* reduce cloning dramatically by making the state_fn `FnOnce`
* `take` for `ExtensionBuilder` to avoid more unnecessary copies
* renamed `config` to `options`
This implements two macros to simplify extension registration and centralize a lot of the boilerplate as a base for future improvements:
* `deno_core::ops!` registers a block of `#[op]`s, optionally with type
parameters, useful for places where we share lists of ops
* `deno_core::extension!` is used to register an extension, and creates
two methods that can be used at runtime/snapshot generation time:
`init_ops` and `init_ops_and_esm`.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
These methods are confusing because the arguments are backwards. I feel
like they should have never been added to `Option<T>` and that clippy
should suggest rewriting to
`map(...).unwrap_or(...)`/`map(...).unwrap_or_else(|| ...)`
https://github.com/rust-lang/rfcs/issues/1025
Creating the node_modules folder when the packages are already
downloaded can take a bit of time and not knowing what is going on can
be confusing. It's better to show a progress bar.
This has been bothering me for a while and it became more painful while
working on #18136 because injecting the shared progress bar became very
verbose. Basically we should move the creation of all these npm structs
up to a higher level.
This is a stepping stone for a future refactor where we can improve how
we create all our structs.
There's no point for this API to expect result. If something fails it should
result in a panic during build time to signal to embedder that setup is
wrong.
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This commit updates deno_lint crate to 0.41.0. The new version contains
a braking change that requries a minor code fix here, which is also
addressed in this commit.
This lazily does an "npm install" when any package name matches what's
found in the package.json or when running a script from package.json
with deno task.
Part of #17916
Closes #17928
This commit enables resolution of "bare specifiers" (eg. "import express
from 'express';") if a "package.json" file is discovered.
It's a step towards being able to run projects authored for Node.js
without any changes.
With this commit we are able to successfully run Vite projects without
any changes to the user code.
---------
Co-authored-by: David Sherret <dsherret@gmail.com>
This changes npm specifiers to be handled by deno_graph and resolved to
an npm package name and version when the specifier is encountered. It
also slightly changes how npm specifier resolution occurs—previously it
would collect all the npm specifiers and resolve them all at once, but
now it resolves them on the fly as they are encountered in the module
graph.
https://github.com/denoland/deno_graph/pull/232
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This PR fixes peer dependency resolution to only resolve peers based on
the current graph traversal path. Previously, it would resolve a peers
by looking at a graph node's ancestors, which is not correct because
graph nodes are shared by different resolutions.
It also stores more information about peer dependency resolution in the
lockfile.
This commits adds auto-discovery of "package.json" file when running
"deno run" and "deno task" subcommands. In case of "deno run" the
"package.json" is being looked up starting from the directory of the
script that is being run, stopping early if "deno.json(c)" file is found
(ie. FS tree won't be traversed "up" from "deno.json").
When "package.json" is discovered the "--node-modules-dir" flag is
implied, leading to creation of local "node_modules/" directory - we
did that, because most tools relying on "package.json" will expect
"node_modules/" directory to be present (eg. Vite). Additionally
"dependencies" and "devDependencies" specified in the "package.json"
are downloaded on startup.
This is a stepping stone to supporting bare specifier imports, but
the actual integration will be done in a follow up commit.
---------
Co-authored-by: David Sherret <dsherret@gmail.com>