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As the title.
---------
Co-authored-by: Matt Mastracci <matthew@mastracci.com>
Fixes the WPT tests that test w/invalid codes. Also explicitly ignoring
some h2 tests to hopefully prevent flakes.
The previous changes to WebSocketStream introduced a bug where the close
errors were not made available if the `pull` method was re-entrant.
`ZeroCopyBuf` was convenient to use, but sometimes it did hide details
that some copies were necessary in certain cases. Also it made it way to easy
for the caller to pass around and convert into different values. This commit
splits `ZeroCopyBuf` into `JsBuffer` (an array buffer coming from V8) and
`ToJsBuffer` (a Rust buffer that will be converted into a V8 array buffer).
As a result some magical conversions were removed (they were never used)
limiting the API surface and preparing for changes in #19534.
Reduce the GC pressure from the websocket event method by splitting it
into an event getter and a buffer getter.
Before:
165.9k msg/sec
After:
169.9k msg/sec
This switches syscall used in HTTP and WS server from "writev"
to "sendto".
"DENO_USE_WRITEV=1" can be used to enable using "writev" syscall.
Doing this for easier testing of various setups.
No need to go through the async machinery for `send(String | Buffer)` --
we can fire and forget, and then route any send errors into the async
call we're already making (`op_ws_next_event`).
Early benchmark on MacOS:
Before: 155.8k msg/sec
After: 166.2k msg/sec (+6.6%)
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
Merges `op_http_upgrade_next` and `op_ws_server_create`, significantly
simplifying websocket construction in ext/http (next), and removing one
JS -> Rust call. Also WS server now doesn't bypass
`HttpPropertyExtractor`.
Partially supersedes #19016.
This migrates `spawn` and `spawn_blocking` to `deno_core`, and removes
the requirement for `spawn` tasks to be `Send` given our single-threaded
executor.
While we don't need to technically do anything w/`spawn_blocking`, this
allows us to have a single `JoinHandle` type that works for both cases,
and allows us to more easily experiment with alternative
`spawn_blocking` implementations that do not require tokio (ie: rayon).
Async ops (+~35%):
Before:
```
time 1310 ms rate 763358
time 1267 ms rate 789265
time 1259 ms rate 794281
time 1266 ms rate 789889
```
After:
```
time 956 ms rate 1046025
time 954 ms rate 1048218
time 924 ms rate 1082251
time 920 ms rate 1086956
```
HTTP serve (+~4.4%):
Before:
```
Running 10s test @ http://localhost:4500
2 threads and 10 connections
Thread Stats Avg Stdev Max +/- Stdev
Latency 68.78us 19.77us 1.43ms 86.84%
Req/Sec 68.78k 5.00k 73.84k 91.58%
1381833 requests in 10.10s, 167.36MB read
Requests/sec: 136823.29
Transfer/sec: 16.57MB
```
After:
```
Running 10s test @ http://localhost:4500
2 threads and 10 connections
Thread Stats Avg Stdev Max +/- Stdev
Latency 63.12us 17.43us 1.11ms 85.13%
Req/Sec 71.82k 3.71k 77.02k 79.21%
1443195 requests in 10.10s, 174.79MB read
Requests/sec: 142921.99
Transfer/sec: 17.31MB
```
Suggested-By: alice@ryhl.io
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
- No need to wrap buffer in a `new DataView()`
- Deferred ops are still eagerly polled, but resolved on the next
tick of the event loop, we don't want them to be eagerly polled
- Using "core.opAsync"/"core.opAsync2" incurs additional cost
of looking up these functions on each call. Similarly with "ops.*"
---------
Co-authored-by: Divy Srivastava <dj.srivastava23@gmail.com>
This is a rewrite of the `Deno.serve` API to live on top of hyper
1.0-rc3. The code should be more maintainable long-term, and avoids some
of the slower mpsc patterns that made the older code less efficient than
it could have been.
Missing features:
- `upgradeHttp` and `upgradeHttpRaw` (`upgradeWebSocket` is available,
however).
- Automatic compression is unavailable on responses.
Use u16 to represent the kind of event (0 - 6) & event code > 6 is
treated as the close code. This way we can represent all events + the
close code in a single JS number. This is safe because (as per RFC 6455)
close code from 0-999 are reserved & not used.
| name | avg msg/sec/core |
| --- | --- |
| deno_main | `127820.750000` |
| deno #18506 | `140079.000000` |
| deno #18506 + this | `150104.250000` |
Follow-up to #18210:
* we are passing the generated `cfg` object into the state function
rather than passing individual config fields
* reduce cloning dramatically by making the state_fn `FnOnce`
* `take` for `ExtensionBuilder` to avoid more unnecessary copies
* renamed `config` to `options`
This implements two macros to simplify extension registration and centralize a lot of the boilerplate as a base for future improvements:
* `deno_core::ops!` registers a block of `#[op]`s, optionally with type
parameters, useful for places where we share lists of ops
* `deno_core::extension!` is used to register an extension, and creates
two methods that can be used at runtime/snapshot generation time:
`init_ops` and `init_ops_and_esm`.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit splits "<ext_name>::init" functions into "init_ops" and
"init_ops_and_esm". That way we don't have to construct list of
ESM sources on each startup if we're running with a snapshot.
In a follow up commit "deno_core" will be changed to not have a split
between "extensions" and "extensions_with_js" - it will be embedders'
responsibility to pass appropriately configured extensions.
Prerequisite for https://github.com/denoland/deno/pull/18080
There's no point for this API to expect result. If something fails it should
result in a panic during build time to signal to embedder that setup is
wrong.
This PR refactors all internal js files (except core) to be written as
ES modules.
`__bootstrap`has been mostly replaced with static imports in form in
`internal:[path to file from repo root]`.
To specify if files are ESM, an `esm` method has been added to
`Extension`, similar to the `js` method.
A new ModuleLoader called `InternalModuleLoader` has been added to
enable the loading of internal specifiers, which is used in all
situations except when a snapshot is only loaded, and not a new one is
created from it.
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>