Previously, errored streaming response bodies did not cause the HTTP
stream to be aborted. It instead caused the stream to be closed gracefully,
which had the result that the client could not detect the difference
between a successful response and an errored response.
This commit fixes the issue by aborting the stream on error.
This PR adds the concept of a global `DrawThread`, which can receive
multiple renderers to draw information on the screen (note: the
underlying thread is released back to tokio when it's not rendering). It
also separates the concept of progress bars from the existing "draw
thread". This makes it trivial for us to do stuff like show permission
prompts and progress bars at the same time in the future.
The reason this is global is because the process' tty stderr is also a
global concept.
Supports package names that aren't all lowercase.
This stores the package with a leading underscore (since that's not
allowed in npm's registry and no package exists with a leading
underscore) then base32 encoded (A-Z0-9) so it can be lowercased and
avoid collisions.
Global cache dir:
```
$DENO_DIR/npm/registry.npmjs.org/_{base32_encode(package_name).to_lowercase()}/{version}
```
node_modules dir `.deno` folder:
```
node_modules/.deno/_{base32_encode(package_name).to_lowercase()}@{version}/node_modules/<package-name>
```
Within node_modules folder:
```
node_modules/<package-name>
```
So, direct childs of the node_modules folder can have collisions between
packages like `JSON` vs `json`, but this is already something npm itself
doesn't handle well. Plus, Deno doesn't actually ever resolve to the
`node_modules/<package-name>` folder, but just has that for
compatibility. Additionally, packages in the `.deno` dir could have
collissions if they have multiple dependencies that only differ in
casing or a dependency that has different casing, but if someone is
doing that then they're already going to have trouble with npm and they
are asking for trouble in general.
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* Use stack allocated array for 16 promises and spill rest to heap. the
exact number can change, maybe 128? (tokio's coop budget limit)
* Avoid v8::Global::clone for global context.
* Do not open global opresolve when its not needed.
This adds support for peer dependencies in npm packages.
1. If not found higher in the tree (ancestor and ancestor siblings),
peer dependencies are resolved like a dependency similar to npm 7.
2. Optional peer dependencies are only resolved if found higher in the
tree.
3. This creates "copy packages" or duplicates of a package when a
package has different resolution due to peer dependency resolution—see
https://pnpm.io/how-peers-are-resolved. Unlike pnpm though, duplicates
of packages will have `_1`, `_2`, etc. added to the end of the package
version in the directory in order to minimize the chance of hitting the
max file path limit on Windows. This is done for both the local
"node_modules" directory and also the global npm cache. The files are
hard linked in this case to reduce hard drive space.
This is a first pass and the code is definitely more inefficient than it
could be.
Closes #15823
The "proposed" feature that we depend upon in tower-lsp, turns on the
"proposed" feature in lsp-types which has breaking changes in patch
releases because it's explicitly unstable. We need to pin it to prevent
it breaking cargo publish.