Moves to using a minimal System loader for bundles generated by Deno.
TypeScript in 3.8 will be able to output TLA for modules, and the loader
is written to take advantage of that as soon as we update Deno to TS
3.8.
System also allows us to support `import.meta` and provide more ESM
aligned assignment of exports, as well as there is better handling of
circular imports.
The loader is also very terse versus to try to save overhead.
Also, fixed an issue where abstract classes were not being re-exported.
Fixes #2553
Fixes #3559
Fixes #3751
Fixes #3825
Refs #3301
* rewrite test runner in Rust
* migrate "test" and "runTests" functions from std to "Deno" namespace
* use "Deno.test()" to run internal JS unit tests
* remove std downloads for Deno subcommands
* establish basic event loop for workers
* make "self.close()" inside worker
* remove "runWorkerMessageLoop() - instead manually call global function
in Rust when message arrives. This is done in preparation for structured clone
* refactor "WorkerChannel" and use distinct structs for internal
and external channels; "WorkerChannelsInternal" and "WorkerHandle"
* move "State.worker_channels_internal" to "Worker.internal_channels"
* add "WorkerEvent" enum for child->host communication;
currently "Message(Buf)" and "Error(ErrBox)" variants are supported
* add tests for nested workers
* add tests for worker throwing error on startup
In denoland/deno#2335 a conditional was added to make sure
toAsyncIterator didn't skip chunks because the reader returned data and
EOF in a single call, fixing #2330.
Later, in denoland/deno#2591, the `Reader` interface changed to
`Promise<number | EOF>`. Since the reader no longer returns data and EOF
in a single call, this conditional is not necessary. We can just return
`{ done: true }` when we get `EOF`.
Co-authored-by: Arun Srinivasan <rulfzid@gmail.com>
Co-authored-by: Arun Srinivasan <rulfzid@gmail.com>
- Exports diagnostic items from `diagnostics.ts` which are missing at
runtime.
- Returns an array of diagnostics, instead of an object with a property
of `items`. This is because of the way Rust deals with certain
structures, and shouldn't be exposed in the APIs.
For some reason, the unit tests for Deno.remove() were not being imported to
unit_tests.ts and, consequently, not being executed. Thus, I imported them,
refactored some existent ones and wrote new ones for the symlink removal case.
Since the creation of a symlink is not implemented for Windows yet, assertions
that consider this state were added when the tests are executed in this OS.
Ref #3712. This change allowed the deno_typescript crate to reference
cli/js/lib.deno_runtime.d.ts which breaks "cargo package". We intend to
reintroduce a revised version of this patch later once "cargo
package" is working and tested.
This reverts commit 737ab94ea1.
* split ops/worker.rs into ops/worker_host.rs and ops/web_worker.rs
* refactor js/workers.ts and factor out js/worker_main.ts - entry point for WebWorker runtime
* BREAKING CHANGE: remove support for blob: URL in Worker
* BREAKING CHANGE: remove Deno namespace support and noDenoNamespace option in Worker constructor
* introduce WebWorker struct which is a stripped down version of cli::Worker
- Bundles are fully standalone. They now include the shared loader with
`deno_typescript`.
- Refactor of the loader in `deno_typescript` to perform module
instantiation in a more
- Change of behaviour when an output file is not specified on the CLI.
Previously a default name was determined and the bundle written to that
file, now the bundle will be sent to `stdout`.
- Refactors in the TypeScript compiler to be able to support the concept
of a request type. This provides a cleaner abstraction and makes it
easier to support things like single module transpiles to the userland.
- Remove a "dangerous" circular dependency between `os.ts` and `deno.ts`,
and define `pid` and `noColor` in a better way.
- Don't bind early to `console` in `repl.ts`.
- Add an integration test for generating a bundle.
* Split ThreadSafeState into State and GlobalState. State is a "local"
state belonging to "Worker" while "GlobalState" is state shared by
whole program.
* Update "Worker" and ops to use "GlobalState" where applicable
* Move and refactor "WorkerChannels" resource
This avoids a crash when the Deno process has been running for
2**32 ms (about 50 days). Additionaly, time complexity of finding which
timer is due to fire next is reduced from from O(n) to O(log n).
Worth noting due to implementation of the Headers class the contents of headersMap have lowercase keys, although this matches the specification as header keys are case agnostic it does seem to not match behaviour of other implementations in other languages I have seen, would require some rewriting of Headers.ts