This commit removes three unstable Deno APIs:
- "Deno.spawn()"
- "Deno.spawnSync()"
- "Deno.spawnChild()"
These APIs were replaced by a unified "Deno.Command" API.
Refactors the `Deno.Command` class to not handle any state, but only being an intermediary to calling its methods, and as such any methods and properties besides `output`, `outputSync` & `spawn` have been removed. Interracting with a `spawn`ed subprocess now works by using the methods and properties on the returned class of the `spawn` method.
**This patch**
```
benchmark time (avg) (min … max) p75 p99 p995
------------------------------------------------- -----------------------------
echo deno 23.99 ms/iter (22.51 ms … 33.61 ms) 23.97 ms 33.61 ms 33.61 ms
cat 16kb 24.27 ms/iter (22.5 ms … 35.21 ms) 24.2 ms 35.21 ms 35.21 ms
cat 1mb 25.88 ms/iter (25.04 ms … 30.28 ms) 26.12 ms 30.28 ms 30.28 ms
cat 15mb 38.41 ms/iter (35.7 ms … 50 ms) 38.31 ms 50 ms 50 ms
```
**main**
```
benchmark time (avg) (min … max) p75 p99 p995
------------------------------------------------- -----------------------------
echo deno 35.66 ms/iter (34.53 ms … 41.84 ms) 35.79 ms 41.84 ms 41.84 ms
cat 16kb 35.99 ms/iter (34.52 ms … 44.94 ms) 36.05 ms 44.94 ms 44.94 ms
cat 1mb 38.68 ms/iter (36.67 ms … 50.44 ms) 37.95 ms 50.44 ms 50.44 ms
cat 15mb 48.4 ms/iter (46.19 ms … 58.41 ms) 49.16 ms 58.41 ms 58.41 ms
```
This PR adds copies of several unstable APIs that are available
in "Deno[Deno.internal].nodeUnstable" namespace.
These copies do not perform unstable check (ie. don't require
"--unstable" flag to be present). Otherwise they work exactly
the same, including permission checks.
These APIs are not meant to be used by users directly and
can change at any time.
Copies of following APIs are available in that namespace:
- Deno.spawnChild
- Deno.spawn
- Deno.spawnSync
- Deno.serve
- Deno.upgradeHttpRaw
- Deno.listenDatagram
This change adds `windowsRawArguments` to `SpawnOptions`. The option enables
skipping the default quoting and escaping while creating the command on
windows.
The option works in a similar way as `windowsVerbatimArguments` in
child_process.spawn options in Node.js, and is necessary for simulating
it in `std/node`.
closes #8852
This commit adds a new op_write_all to core that allows writing an
entire chunk in a single async op call. Internally this calls
`Resource::write_all`.
The `writableStreamForRid` has been moved to `06_streams.js` now, and
uses this new op. Various other code paths now also use this new op.
Closes #16227
Welcome to better optimised op calls! Currently opSync is called with parameters of every type and count. This most definitely makes the call megamorphic. Additionally, it seems that spread params leads to V8 not being able to optimise the calls quite as well (apparently Fast Calls cannot be used with spread params).
Monomorphising op calls should lead to some improved performance. Now that unwrapping of sync ops results is done on Rust side, this is pretty simple:
```
opSync("op_foo", param1, param2);
// -> turns to
ops.op_foo(param1, param2);
```
This means sync op calls are now just directly calling the native binding function. When V8 Fast API Calls are enabled, this will enable those to be called on the optimised path.
Monomorphising async ops likely requires using callbacks and is left as an exercise to the reader.
- "SpawnOutput" extends "ChildStatus" instead of composing it
- "SpawnOutput::stdout", "SpawnOutput::stderr", "Child::stdin",
"Child::stdout" and "Child::stderr" are no longer optional, instead
made them getters that throw at runtime if that stream wasn't set
to "piped".
- Remove the complicated "<T extends SpawnOptions = SpawnOptions>"
which we currently need to give proper type hints for the availability of
these fields. Their typings for these would get increasingly complex
if it became dependent on more options (e.g. "SpawnOptions::pty"
which if set should make the stdio streams unavailable)