Closes #19399 (running without snapshots at all was suggested as an
alternative solution).
Adds a `__runtime_js_sources` pseudo-private feature to load extension
JS sources at runtime for faster development, instead of building and
loading snapshots or embedding sources in the binary. Will only work in
a development environment obviously.
Try running `cargo test --features __runtime_js_sources
integration::node_unit_tests::os_test`. Then break some behaviour in
`ext/node/polyfills/os.ts` e.g. make `function cpus() {}` return an
empty array, and run it again. Fix and then run again. No more build
time in between.
…nclusion" (#19519)"
This reverts commit 28a4f3d0f5.
This change causes failures when used outside Deno repo:
```
============================================================
Deno has panicked. This is a bug in Deno. Please report this
at https://github.com/denoland/deno/issues/new.
If you can reliably reproduce this panic, include the
reproduction steps and re-run with the RUST_BACKTRACE=1 env
var set and include the backtrace in your report.
Platform: linux x86_64
Version: 1.34.3+b37b286
Args: ["/opt/hostedtoolcache/deno/0.0.0-b37b286f7fa68d5656f7c180f6127bdc38cf2cf5/x64/deno", "test", "--doc", "--unstable", "--allow-all", "--coverage=./cov"]
thread 'main' panicked at 'called `Result::unwrap()` on an `Err` value: Failed to read "/home/runner/work/deno/deno/core/00_primordials.js"
Caused by:
No such file or directory (os error 2)', core/runtime/jsruntime.rs:699:8
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
```
Relands #19463. This time the `ExtensionFileSourceCode` enum is
preserved, so this effectively just splits feature
`include_js_for_snapshotting` into `exclude_js_sources` and
`runtime_js_sources`, adds a `force_include_js_sources` option on
`extension!()`, and unifies `ext::Init_ops_and_esm()` and
`ext::init_ops()` into `ext::init()`.
… (#19463)"
This reverts commit ceb03cfb03.
This is being reverted because it causes 3.5Mb increase in the binary
size,
due to runtime JS code being included in the binary, even though it's
already snapshotted.
CC @nayeemrmn
Remove `ExtensionFileSourceCode::LoadedFromFsDuringSnapshot` and feature
`include_js_for_snapshotting` since they leak paths that are only
applicable in this repo to embedders. Replace with feature
`exclude_js_sources`. Additionally the feature
`force_include_js_sources` allows negating it, if both features are set.
We need both of these because features are additive and there must be a
way of force including sources for snapshot creation while still having
the `exclude_js_sources` feature. `force_include_js_sources` is only set
for build deps, so sources are still excluded from the final binary.
You can also specify `force_include_js_sources` on any extension to
override the above features for that extension. Towards #19398.
But there was still the snapshot-from-snapshot situation where code
could be executed twice, I addressed that by making `mod_evaluate()` and
scripts like `core/01_core.js` behave idempotently. This allowed
unifying `ext::init_ops()` and `ext::init_ops_and_esm()` into
`ext::init()`.
This commit removes compression for the runtime JS code.
It means that we will have a bigger binary, but faster startup. After
several discussion in the CLI team we decided it's worth to trade
about 3Mb of binary size for 2ms faster startup time. With WebGPU
removed in 35196eab27
it shouldn't have such a big impact on the binary size.
This allows to not include source code into the binary (because
it will already be included in the V8 snapshot).
Nothing changes for the embedders - everything should still build the
same.
This commit brings the binary size from 87Mb to 82Mb on M1.
Alternative to https://github.com/denoland/deno/pull/17820 and
https://github.com/denoland/deno/pull/17653
---------
Co-authored-by: Leo Kettmeir <crowlkats@toaxl.com>
This is a proof of concept for being able to snapshot TypeScript files.
Currently only a single runtime file is authored in TypeScript -
"runtime/js/01_version.ts".
Not needed infrastructure was removed from "core/snapshot_util.rs".
---------
Co-authored-by: Bartek Iwańczuk <biwanczuk@gmail.com>
This commit renames "JsRuntime::execute" to "JsRuntime::execute_script". Additionally
same renames were applied to methods on "deno_runtime::Worker" and
"deno_runtime::WebWorker".
A new macro was added to "deno_core" called "located_script_name" which
returns the name of Rust file alongside line no and col no of that call site.
This macro is useful in combination with "JsRuntime::execute_script"
and allows to provide accurate place where "one-off" JavaScript scripts
are executed for internal runtime functions.
Co-authored-by: Nayeem Rahman <nayeemrmn99@gmail.com>
This commit moves Deno JS runtime, ops, permissions and
inspector implementation to new "deno_runtime" crate located
in "runtime/" directory.
Details in "runtime/README.md".
Co-authored-by: Ryan Dahl <ry@tinyclouds.org>